Player Matchup

Artemis
Artemis
Bobo4MMC69
Artemis
Level 2
God Stats
1W - 1L
1,324 SR
Queue Stats
29W - 42L
1,130 Elo+
Solo
The Morrigan
The Morrigan
HantenaC4
The Morrigan
Level 28
God Stats
12W - 9L
1,623 SR
Queue Stats
87W - 96L
1,320 Elo+
Solo
Neith
Neith
Realist__Adz
Neith
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 5L
1,702 Elo+
Party 1
Set
Set
t1j_evans
Set
Level 6
God Stats
4W - 1L
1,845 SR
Queue Stats
9W - 4L
1,746 Elo+
Party 1
Cthulhu
Cthulhu
tmouratidis
Cthulhu
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 20L
1,500 Elo+
Solo
Team Averages
Level 9
1,558 SR
1,480 Elo+

VS

Team Averages
Level 12
1,614 SR
1,523 Elo+
Chang'e
Chang'e
Brightly_Light
Chang'e
Level 3
God Stats
2W - 4L
1,837 SR
Queue Stats
2W - 4L
1,837 Elo+
Solo
Bellona
Bellona
Cedez20
Bellona
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 12L
1,457 Elo+
Solo
Neith
Neith
JaloCZ
Neith
Level 7
God Stats
3W - 4L
1,468 SR
Queue Stats
3W - 4L
1,530 Elo+
Solo
Cthulhu
Cthulhu
Pox Crusader
Cthulhu
Level 24
God Stats
2W - 1L
1,758 SR
Queue Stats
295W - 254L
1,509 Elo+
Solo
Bakasura
Bakasura
daniiimateiii02
Bakasura
Level 18
God Stats
2W - 3L
1,505 SR
Queue Stats
64W - 75L
1,281 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Bobo4MMC69
Artemis
4
0 / 0 / 0
9,114
314
44
1,408
220
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

The Morrigan
HantenaC4
The Morrigan
20
6 / 9 / 9
15,528
535
14,037
16,101
7,234
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

20
12 / 5 / 6
17,518
604
35,609
30,208
14,099
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
23 / 3 / 7
21,633
746
42,786
36,301
20,703
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
tmouratidis
Cthulhu
10
1 / 3 / 2
10,904
376
2,210
8,254
3,968
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 14 / 4
14,538
501
9,250
34,831
12,664
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Bellona
Cedez20
Bellona
20
4 / 6 / 3
14,223
490
10,046
23,629
26,467
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Neith
JaloCZ
Neith
19
6 / 8 / 2
13,055
450
9,692
17,553
6,899
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cthulhu
Pox Crusader
Cthulhu
20
3 / 7 / 9
14,438
498
15,581
33,030
38,744
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bakasura
10
0 / 7 / 1
9,080
313
2,442
12,774
3,414
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
38
42
Kills
19
20
Deaths
42
24
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Artemis
Bobo4MMC69
Artemis
0
0
0
0
L
6
14
4
0.57
L
Bellona
Cedez20
Bellona
4
6
3
0.92
W
The Morrigan
HantenaC4
The Morrigan
6
9
9
1.17
L
Neith
JaloCZ
Neith
6
8
2
0.88
L
Cthulhu
Pox Crusader
Cthulhu
3
7
9
1.07
W
12
5
6
3
L
Bakasura
0
7
1
0.07
W
23
3
7
8.83
W
Cthulhu
tmouratidis
Cthulhu
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,686
Damage
47,011
92,272
Taken
121,817
46,224
Mitigated
88,188
39,178
Healing
18,510
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Bobo4MMC69
Artemis
44
44
0
242
1,408
220
0
0
1,408
0
1,552
L
9,250
1,669
1,415
7,096
34,831
12,664
648
3,340
30,931
81,567
0
L
Bellona
Cedez20
Bellona
10,046
4,629
0
2,006
23,629
26,467
2,163
2,499
20,514
0
79,269
W
The Morrigan
HantenaC4
The Morrigan
14,037
2,349
0
1,874
16,101
7,234
2,047
5,178
10,268
72,417
6,723
L
Neith
JaloCZ
Neith
9,692
5,515
0
3,154
17,553
6,899
0
1,175
16,058
0
62,556
L
Cthulhu
Pox Crusader
Cthulhu
15,581
2,861
0
1,542
33,030
38,744
0
4,682
27,904
56,201
0
W
35,609
21,459
0
16,904
30,208
14,099
6,682
10,467
19,623
0
169,580
L
Bakasura
2,442
1,819
0
3,297
12,774
3,414
0
2,199
10,537
0
26,002
W
42,786
18,578
0
19,714
36,301
20,703
5,418
7,689
27,522
0
216,685
W
Cthulhu
tmouratidis
Cthulhu
2,210
371
0
444
8,254
3,968
217
1,988
6,266
12,012
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,697
Gold Earned
65,334
655
Minions Killed
510
0
Camps Cleared
0
1,779,266
Distance Traveled
2,060,336
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
9,114
314
2
0
0
66,538
1
L
Chang'e
14,538
501
138
5
0
379,946
1
L
Bellona
14,223
490
133
5
0
501,902
5
W
The Morrigan
15,528
535
119
4
0
458,332
0
L
Neith
13,055
450
110
4
0
418,327
1
L
Cthulhu
14,438
498
71
2
0
515,363
1
W
Neith
17,518
604
210
7
0
424,278
1
L
Bakasura
9,080
313
58
2
0
244,798
1
W
Set
21,633
746
304
10
0
580,878
0
W
Cthulhu
10,904
376
20
1
0
249,240
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role