Player Matchup

Mulan
Mulan
Awoken_Goyim
Mulan
Level 71
God Stats
28W - 27L
1,568 SR
Queue Stats
224W - 216L
1,575 Elo+
Party 2
Medusa
Medusa
Benny713x
Medusa
Level 21
God Stats
1W - 0L
1,798 SR
Queue Stats
66W - 42L
1,646 Elo+
Party 2
Merlin
Merlin
Keltus
Merlin
Level 23
God Stats
2W - 2L
1,500 SR
Queue Stats
4W - 5L
1,500 Elo+
Solo
Scylla
Scylla
RaizorAsh
Scylla
Level 17
God Stats
6W - 2L
1,500 SR
Queue Stats
79W - 71L
1,441 Elo+
Party 2
Cerberus
Cerberus
roboticpalnet
Cerberus
Level 7
God Stats
7W - 5L
1,849 SR
Queue Stats
9W - 9L
1,623 Elo+
Party 2
Team Averages
Level 28
1,643 SR
1,557 Elo+

VS

Team Averages
Level 20
1,591 SR
1,477 Elo+
Serqet
Serqet
LazyCaveman
Serqet
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Kukulkan
Kukulkan
Player420696969
Kukulkan
Level 15
God Stats
4W - 4L
1,599 SR
Queue Stats
13W - 16L
1,438 Elo+
Party 1
Izanami
Izanami
SoulSaki
Izanami
Level 29
God Stats
13W - 9L
1,631 SR
Queue Stats
108W - 87L
1,532 Elo+
Party 1
Hera
Hera
dragonslayerdm
Hera
Level 12
God Stats
3W - 3L
1,500 SR
Queue Stats
37W - 40L
1,481 Elo+
Party 3
Chaac
Chaac
xGTAKILL3Rx
Chaac
Level 26
God Stats
11W - 10L
1,723 SR
Queue Stats
288W - 345L
1,436 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 2
6,620
552
5,730
8,710
4,823
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Medusa
Benny713x
Medusa
13
9 / 0 / 4
7,690
641
8,817
7,178
2,079
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Merlin
Keltus
Merlin
11
6 / 2 / 1
6,927
577
5,022
4,602
1,263
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Scylla
RaizorAsh
Scylla
10
2 / 2 / 2
6,413
534
2,026
4,654
1,398
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
roboticpalnet
Cerberus
9
1 / 2 / 8
5,946
496
3,876
6,378
4,034
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
9
0 / 3 / 2
5,578
465
3,060
7,590
2,086
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Kukulkan
8
0 / 7 / 0
4,939
412
1,905
6,530
1,218
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Izanami
SoulSaki
Izanami
9
0 / 4 / 0
5,299
442
2,337
8,033
1,754
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

10
3 / 3 / 0
6,157
513
4,394
5,399
1,387
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
3 / 2 / 0
6,199
517
6,803
9,286
4,378
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
8
19
Kills
6
7
Deaths
19
17
Assists
2
Player
Kills
Deaths
Assists
KDA
W
1
1
2
2
W
Medusa
Benny713x
Medusa
9
0
4
11
W
Merlin
Keltus
Merlin
6
2
1
3.25
L
Serqet
0
3
2
0.33
L
Kukulkan
0
7
0
0
W
Scylla
RaizorAsh
Scylla
2
2
2
1.5
L
Izanami
SoulSaki
Izanami
0
4
0
0
L
3
3
0
1
W
Cerberus
roboticpalnet
Cerberus
1
2
8
2.5
L
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,471
Damage
18,499
31,522
Taken
36,838
13,597
Mitigated
10,823
11,907
Healing
13,278
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,730
438
0
4,966
8,710
4,823
0
0
8,542
0
32,253
W
Medusa
Benny713x
Medusa
8,817
3,930
0
2,944
7,178
2,079
0
1,689
5,101
0
49,802
W
Merlin
Keltus
Merlin
5,022
212
0
937
4,602
1,263
210
668
3,934
29,604
0
L
Serqet
3,060
605
0
2,283
7,590
2,086
0
1,936
5,589
0
25,457
L
Kukulkan
1,905
245
217
896
6,530
1,218
0
2,397
4,133
17,780
0
W
Scylla
RaizorAsh
Scylla
2,026
316
0
905
4,654
1,398
0
2,489
2,165
23,605
0
L
Izanami
SoulSaki
Izanami
2,337
1,416
99
3,032
8,033
1,754
0
1,669
6,364
0
29,107
L
4,394
1,616
0
1,529
5,399
1,387
114
2,736
2,491
27,756
0
W
Cerberus
roboticpalnet
Cerberus
3,876
81
0
2,155
6,378
4,034
0
1,453
4,925
13,624
0
L
6,803
1,242
0
5,222
9,286
4,378
0
1,974
6,936
0
30,442

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,596
Gold Earned
28,172
286
Minions Killed
262
0
Camps Cleared
0
1,022,835
Distance Traveled
1,056,245
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
6,620
552
74
6
0
221,882
1
W
Medusa
7,690
641
81
7
0
208,022
1
W
Merlin
6,927
577
56
5
0
211,799
0
L
Serqet
5,578
465
56
5
0
227,067
0
L
Kukulkan
4,939
412
45
4
0
222,680
4
W
Scylla
6,413
534
52
4
0
202,937
2
L
Izanami
5,299
442
57
5
0
181,277
3
L
Hera
6,157
513
56
5
0
164,502
1
W
Cerberus
5,946
496
23
2
0
178,195
1
L
Chaac
6,199
517
48
4
0
260,719
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role