Player Matchup

Geb
Geb
BubblezJr
Geb
Level 44
God Stats
15W - 8L
2,086 SR
Queue Stats
48W - 48L
1,638 Elo+
Party 1
Chang'e
Chang'e
Danasus
Chang'e
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 10L
1,377 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Gounlet
Cu Chulainn
Level 124
God Stats
0W - 2L
1,690 SR
Queue Stats
78W - 76L
1,520 Elo+
Party 1
Cupid
Cupid
RelativeChaff3
Cupid
Level 42
God Stats
2W - 1L
1,693 SR
Queue Stats
11W - 7L
1,574 Elo+
Solo
Scylla
Scylla
SigmaTwo
Scylla
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 53L
1,413 Elo+
Party 1
Team Averages
Level 78
1,694 SR
1,504 Elo+

VS

Team Averages
Level 81
1,484 SR
1,592 Elo+
Ymir
Ymir
CostcoWater
Ymir
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 26L
1,687 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
DaRiceFarmer
Ah Muzen Cab
Level 105
God Stats
9W - 3L
1,499 SR
Queue Stats
203W - 149L
1,625 Elo+
Party 2
Tiamat
Tiamat
Joss2213
Tiamat
Level 46
God Stats
149W - 121L
1,590 SR
Queue Stats
312W - 316L
1,573 Elo+
Solo
Baron Samedi
Baron Samedi
Kanavî
Baron Samedi
Level 103
God Stats
7W - 2L
1,328 SR
Queue Stats
141W - 90L
1,667 Elo+
Party 2
Ravana
Ravana
futureian
Ravana
Level 105
God Stats
4W - 3L
1,500 SR
Queue Stats
115W - 105L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 7 / 2
11,286
868
13,558
27,647
32,762
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chang'e
Danasus
Chang'e
16
0 / 9 / 2
10,405
800
20,013
24,686
9,119
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cu Chulainn
Gounlet
Cu Chulainn
17
1 / 8 / 3
11,031
849
21,381
41,828
33,718
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

17
1 / 6 / 2
10,853
835
12,183
23,248
9,060
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Scylla
SigmaTwo
Scylla
17
0 / 9 / 3
10,976
844
13,310
19,291
7,129
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Team 1 Tickets

0

VS

Team 2 Tickets

203

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 3 / 28
11,877
914
14,510
24,365
14,744
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ah Muzen Cab
DaRiceFarmer
Ah Muzen Cab
20
12 / 0 / 21
14,444
1,111
50,350
14,413
6,831
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tiamat
Joss2213
Tiamat
20
13 / 0 / 20
14,143
1,088
25,818
14,337
22,045
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Baron Samedi
Kanavî
Baron Samedi
20
9 / 1 / 26
13,213
1,016
25,630
19,129
14,966
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ravana
futureian
Ravana
19
3 / 0 / 17
12,221
940
14,181
13,328
6,123
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
151
4
Kills
39
39
Deaths
4
12
Assists
112
Player
Kills
Deaths
Assists
KDA
L
2
7
2
0.43
W
2
3
28
5.33
W
Ah Muzen Cab
DaRiceFarmer
Ah Muzen Cab
12
0
21
22.5
L
Chang'e
Danasus
Chang'e
0
9
2
0.11
L
Cu Chulainn
Gounlet
Cu Chulainn
1
8
3
0.31
W
Tiamat
Joss2213
Tiamat
13
0
20
23
W
Baron Samedi
Kanavî
Baron Samedi
9
1
26
22
L
1
6
2
0.33
L
Scylla
SigmaTwo
Scylla
0
9
3
0.17
W
Ravana
futureian
Ravana
3
0
17
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,445
Damage
130,489
136,700
Taken
85,572
91,788
Mitigated
64,709
20,105
Healing
39,569
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,558
1,305
0
115
27,647
32,762
0
13,038
14,609
21,405
0
W
14,510
1,855
1,179
6,120
24,365
14,744
0
14,483
9,365
23,999
0
W
Ah Muzen Cab
DaRiceFarmer
Ah Muzen Cab
50,350
19,237
0
8,341
14,413
6,831
0
6,681
7,585
0
90,611
L
Chang'e
Danasus
Chang'e
20,013
1,193
3,144
4,026
24,686
9,119
0
12,100
12,586
42,598
0
L
Cu Chulainn
Gounlet
Cu Chulainn
21,381
3,340
0
7,271
41,828
33,718
0
17,804
24,024
1,595
40,576
W
Tiamat
Joss2213
Tiamat
25,818
2,906
0
2,042
14,337
22,045
0
7,956
6,118
49,714
0
W
Baron Samedi
Kanavî
Baron Samedi
25,630
2,005
7,170
10,880
19,129
14,966
0
9,785
9,053
33,325
0
L
12,183
8,322
0
3,934
23,248
9,060
0
12,413
10,835
0
39,938
L
Scylla
SigmaTwo
Scylla
13,310
2,327
0
1,615
19,291
7,129
0
10,603
8,688
47,389
0
W
Ravana
futureian
Ravana
14,181
4,756
0
3,837
13,328
6,123
0
8,492
4,427
0
38,655

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,551
Gold Earned
65,898
291
Minions Killed
261
5
Camps Cleared
12
1,118,123
Distance Traveled
1,270,593
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
11,286
868
35
3
1
238,548
1
W
Ymir
11,877
914
24
2
0
216,670
0
W
Ah Muzen Cab
14,444
1,111
95
7
4
255,238
0
L
Chang'e
10,405
800
55
4
0
223,710
0
L
Cu Chulainn
11,031
849
33
3
1
235,341
2
W
Tiamat
14,143
1,088
53
4
6
246,850
1
W
Baron Samedi
13,213
1,016
22
2
1
252,257
2
L
Cupid
10,853
835
70
5
3
207,990
0
L
Scylla
10,976
844
98
8
0
212,534
0
W
Ravana
12,221
940
67
5
1
299,578
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role