Player Matchup

Ganesha
Ganesha
 
Ganesha
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
 
Ravana
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
Gateless
Cernunnos
Level 77
God Stats
2W - 0L
1,767 SR
Queue Stats
7W - 5L
1,627 Elo+
Solo
King Arthur
King Arthur
Racconnhilspeed
King Arthur
Level 127
God Stats
17W - 14L
1,379 SR
Queue Stats
101W - 111L
1,521 Elo+
Solo
Chang'e
Chang'e
ThattPoppy
Chang'e
Level 126
God Stats
17W - 17L
1,812 SR
Queue Stats
32W - 37L
1,557 Elo+
Solo
Team Averages
Level 113
1,592 SR
1,541 Elo+

VS

Team Averages
Level 98
1,546 SR
1,488 Elo+
Danzaburou
Danzaburou
NB ZombieHunter
Danzaburou
Level 87
God Stats
2W - 7L
1,617 SR
Queue Stats
47W - 50L
1,500 Elo+
Party 2
Camazotz
Camazotz
Rocko
Camazotz
Level 129
God Stats
3W - 1L
1,904 SR
Queue Stats
57W - 51L
1,609 Elo+
Party 1
Ra
Ra
Zughetazk
Ra
Level 99
God Stats
2W - 2L
1,500 SR
Queue Stats
55W - 64L
1,489 Elo+
Solo
Cu Chulainn
Cu Chulainn
jaic42011
Cu Chulainn
Level 62
God Stats
0W - 1L
1,296 SR
Queue Stats
15W - 25L
1,276 Elo+
Party 2
Sylvanus
Sylvanus
jamseyee
Sylvanus
Level 111
God Stats
2W - 3L
1,414 SR
Queue Stats
117W - 110L
1,564 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
17
0 / 1 / 13
10,935
729
9,816
13,761
14,747
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ravana
 
Ravana
17
3 / 0 / 6
9,953
664
10,227
9,985
5,123
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cernunnos
Gateless
Cernunnos
18
2 / 0 / 3
10,306
687
14,921
10,050
4,260
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

King Arthur
Racconnhilspeed
King Arthur
18
3 / 1 / 7
10,402
693
10,428
14,226
9,306
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Chang'e
ThattPoppy
Chang'e
17
5 / 2 / 4
10,767
718
11,657
10,447
5,678
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
NB ZombieHunter
Danzaburou
15
0 / 5 / 2
8,296
553
6,094
12,593
4,692
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Camazotz
Rocko
Camazotz
15
0 / 2 / 0
8,283
552
7,066
12,665
6,678
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

18
3 / 2 / 1
10,075
672
12,134
10,697
4,773
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cu Chulainn
jaic42011
Cu Chulainn
15
1 / 3 / 2
8,805
587
8,306
17,712
14,074
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sylvanus
jamseyee
Sylvanus
15
0 / 1 / 3
9,012
601
7,544
12,209
11,589
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
12
13
Kills
4
4
Deaths
13
33
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ganesha
 
Ganesha
0
1
13
6.5
W
Ravana
 
Ravana
3
0
6
6
W
Cernunnos
Gateless
Cernunnos
2
0
3
3.5
L
Danzaburou
NB ZombieHunter
Danzaburou
0
5
2
0.2
W
King Arthur
Racconnhilspeed
King Arthur
3
1
7
6.5
L
Camazotz
Rocko
Camazotz
0
2
0
0
W
Chang'e
ThattPoppy
Chang'e
5
2
4
3.5
L
3
2
1
1.75
L
Cu Chulainn
jaic42011
Cu Chulainn
1
3
2
0.67
L
Sylvanus
jamseyee
Sylvanus
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,049
Damage
41,144
58,469
Taken
65,876
39,114
Mitigated
41,806
24,816
Healing
24,992
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
 
Ganesha
9,816
564
2,080
3,466
13,761
14,747
0
5,939
7,522
37,452
0
W
Ravana
 
Ravana
10,227
2,358
0
740
9,985
5,123
0
3,996
5,768
0
31,125
W
Cernunnos
Gateless
Cernunnos
14,921
5,942
0
5,496
10,050
4,260
1,249
2,067
7,708
0
48,538
L
Danzaburou
NB ZombieHunter
Danzaburou
6,094
1,759
0
2,393
12,593
4,692
0
2,891
9,672
0
24,809
W
King Arthur
Racconnhilspeed
King Arthur
10,428
496
0
875
14,226
9,306
286
4,258
9,673
0
36,769
L
Camazotz
Rocko
Camazotz
7,066
295
0
2,590
12,665
6,678
0
3,303
9,191
0
25,426
W
Chang'e
ThattPoppy
Chang'e
11,657
1,135
7,674
4,485
10,447
5,678
130
5,504
4,784
41,014
0
L
12,134
952
4,623
2,781
10,697
4,773
0
4,558
5,996
58,972
0
L
Cu Chulainn
jaic42011
Cu Chulainn
8,306
1,559
0
1,088
17,712
14,074
0
6,332
11,074
4,500
24,023
L
Sylvanus
jamseyee
Sylvanus
7,544
501
6,475
5,042
12,209
11,589
0
4,152
7,965
13,857
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,363
Gold Earned
44,471
362
Minions Killed
294
11
Camps Cleared
6
1,430,190
Distance Traveled
1,409,601
21
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
10,935
729
2
0
0
297,466
6
W
Ravana
9,953
664
63
4
4
304,706
3
W
Cernunnos
10,306
687
119
8
1
257,855
2
L
Danzaburou
8,296
553
43
3
1
229,328
3
W
King Arthur
10,402
693
82
5
2
305,568
2
L
Camazotz
8,283
552
55
4
0
325,215
4
W
Chang'e
10,767
718
96
6
4
264,595
8
L
Ra
10,075
672
133
9
4
306,061
1
L
Cu Chulainn
8,805
587
44
3
1
285,486
0
L
Sylvanus
9,012
601
19
1
0
263,511
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role