Player Matchup

Cupid
Cupid
Daniel10shield
Cupid
Level 23
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 9L
1,500 Elo+
Solo
Bacchus
Bacchus
HughGRectiona
Bacchus
Level 8
God Stats
47W - 39L
1,481 SR
Queue Stats
480W - 492L
1,496 Elo+
Party 1
Nu Wa
Nu Wa
Maple05
Nu Wa
Level 42
God Stats
1W - 7L
1,258 SR
Queue Stats
531W - 534L
1,441 Elo+
Party 1
Osiris
Osiris
Red914
Osiris
Level 61
God Stats
12W - 15L
1,498 SR
Queue Stats
464W - 455L
1,451 Elo+
Party 1
Cthulhu
Cthulhu
Slider1161
Cthulhu
Level 15
God Stats
8W - 9L
1,545 SR
Queue Stats
54W - 67L
1,434 Elo+
Party 1
Team Averages
Level 30
1,456 SR
1,464 Elo+

VS

Team Averages
Level 27
1,567 SR
1,477 Elo+
Ymir
Ymir
LerterManLOZ
Ymir
Level 10
God Stats
4W - 4L
1,582 SR
Queue Stats
21W - 12L
1,623 Elo+
Party 2
Loki
Loki
Mike Lycan
Loki
Level 58
God Stats
33W - 42L
1,474 SR
Queue Stats
509W - 524L
1,354 Elo+
Party 3
Thanatos
Thanatos
SavageK
Thanatos
Level 29
God Stats
13W - 8L
1,731 SR
Queue Stats
29W - 24L
1,527 Elo+
Party 2
Ullr
Ullr
kaelov
Ullr
Level 29
God Stats
2W - 4L
1,548 SR
Queue Stats
211W - 199L
1,577 Elo+
Party 2
Baron Samedi
Baron Samedi
xXInkedReaperXx
Baron Samedi
Level 11
God Stats
1W - 1L
1,500 SR
Queue Stats
35W - 47L
1,302 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 5 / 3
6,874
491
3,984
8,097
2,152
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bacchus
10
0 / 6 / 3
6,204
443
5,320
11,398
5,576
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nu Wa
Maple05
Nu Wa
11
4 / 5 / 2
7,393
528
7,381
6,295
1,658
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Osiris
Red914
Osiris
13
4 / 5 / 3
7,612
544
6,705
10,098
4,926
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cthulhu
Slider1161
Cthulhu
11
3 / 4 / 2
6,668
476
5,547
9,980
6,861
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 3 / 7
6,628
473
7,193
10,308
6,735
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

14
5 / 3 / 2
7,928
566
4,661
9,248
4,222
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thanatos
SavageK
Thanatos
15
11 / 1 / 2
9,111
651
10,401
11,527
4,592
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ullr
kaelov
Ullr
12
5 / 2 / 7
7,373
527
8,787
8,586
2,756
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
xXInkedReaperXx
Baron Samedi
12
0 / 4 / 4
6,690
478
1,697
6,887
2,366
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
47
13
Kills
25
25
Deaths
13
13
Assists
22
Player
Kills
Deaths
Assists
KDA
L
2
5
3
0.7
L
Bacchus
0
6
3
0.25
W
4
3
7
2.5
L
Nu Wa
Maple05
Nu Wa
4
5
2
1
W
5
3
2
2
L
Osiris
Red914
Osiris
4
5
3
1.1
W
Thanatos
SavageK
Thanatos
11
1
2
12
L
Cthulhu
Slider1161
Cthulhu
3
4
2
1
W
Ullr
kaelov
Ullr
5
2
7
4.25
W
Baron Samedi
xXInkedReaperXx
Baron Samedi
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,937
Damage
32,739
45,868
Taken
46,556
21,173
Mitigated
20,671
8,989
Healing
19,322
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,984
2,566
0
1,401
8,097
2,152
427
722
6,954
0
24,329
L
Bacchus
5,320
1,705
0
2,123
11,398
5,576
0
3,402
7,996
19,032
0
W
7,193
1,984
282
1,466
10,308
6,735
72
4,150
6,052
15,749
0
L
Nu Wa
Maple05
Nu Wa
7,381
1,725
0
621
6,295
1,658
636
1,058
5,148
33,378
0
W
4,661
628
0
2,837
9,248
4,222
578
2,109
6,993
0
37,708
L
Osiris
Red914
Osiris
6,705
2,868
0
2,878
10,098
4,926
0
1,069
8,970
0
41,543
W
Thanatos
SavageK
Thanatos
10,401
2,795
0
11,156
11,527
4,592
0
2,820
8,521
0
60,144
L
Cthulhu
Slider1161
Cthulhu
5,547
579
33
1,933
9,980
6,861
125
2,455
7,410
28,019
0
W
Ullr
kaelov
Ullr
8,787
6,204
0
2,620
8,586
2,756
372
5,531
3,005
0
39,218
W
Baron Samedi
xXInkedReaperXx
Baron Samedi
1,697
184
312
649
6,887
2,366
324
2,816
3,737
29,546
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,751
Gold Earned
37,730
279
Minions Killed
298
0
Camps Cleared
0
1,251,901
Distance Traveled
1,260,550
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
6,874
491
62
4
0
233,327
1
L
Bacchus
6,204
443
30
2
0
248,336
1
W
Ymir
6,628
473
15
1
0
232,257
0
L
Nu Wa
7,393
528
62
4
0
245,748
5
W
Loki
7,928
566
73
5
0
263,683
3
L
Osiris
7,612
544
84
6
0
264,152
2
W
Thanatos
9,111
651
95
7
0
288,396
4
L
Cthulhu
6,668
476
41
3
0
260,338
0
W
Ullr
7,373
527
59
4
0
254,477
3
W
Baron Samedi
6,690
478
56
4
0
221,737
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role