Player Matchup

Kukulkan
Kukulkan
CG4plays
Kukulkan
Level 60
God Stats
7W - 15L
1,211 SR
Queue Stats
104W - 109L
1,522 Elo+
Party 1
Ganesha
Ganesha
JerryBerry30
Ganesha
Level 124
God Stats
11W - 8L
1,708 SR
Queue Stats
262W - 279L
1,512 Elo+
Party 1
Cabrakan
Cabrakan
OkyEvan
Cabrakan
Level 119
God Stats
34W - 21L
1,722 SR
Queue Stats
278W - 295L
1,518 Elo+
Party 1
Anhur
Anhur
Sconcey5
Anhur
Level 122
God Stats
1W - 4L
1,313 SR
Queue Stats
115W - 120L
1,549 Elo+
Party 1
Baron Samedi
Baron Samedi
itskbot
Baron Samedi
Level 6
God Stats
2W - 6L
1,304 SR
Queue Stats
53W - 54L
1,398 Elo+
Party 1
Team Averages
Level 86
1,452 SR
1,500 Elo+

VS

Team Averages
Level 46
1,462 SR
1,509 Elo+
Neith
Neith
Nicphantom
Neith
Level 24
God Stats
31W - 28L
1,697 SR
Queue Stats
254W - 267L
1,596 Elo+
Party 2
Hercules
Hercules
Nubbernautt
Hercules
Level 42
God Stats
2W - 3L
1,411 SR
Queue Stats
10W - 17L
1,441 Elo+
Solo
Artio
Artio
PYAGunzblazing
Artio
Level 101
God Stats
6W - 7L
1,505 SR
Queue Stats
628W - 561L
1,523 Elo+
Party 2
Scylla
Scylla
Soul-Eater153
Scylla
Level 14
God Stats
0W - 5L
1,229 SR
Queue Stats
190W - 209L
1,542 Elo+
Party 2
Tsukuyomi
Tsukuyomi
kobra396
Tsukuyomi
Level 47
God Stats
66W - 48L
1,469 SR
Queue Stats
434W - 423L
1,443 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
CG4plays
Kukulkan
18
5 / 2 / 7
11,579
579
8,318
7,576
3,367
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ganesha
JerryBerry30
Ganesha
16
0 / 2 / 20
11,465
573
8,421
16,481
19,224
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cabrakan
OkyEvan
Cabrakan
18
7 / 2 / 11
12,014
601
14,475
15,032
10,466
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
Sconcey5
Anhur
19
8 / 2 / 2
12,880
644
11,256
10,675
5,292
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
itskbot
Baron Samedi
19
10 / 0 / 1
12,511
626
12,313
10,178
11,798
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
15
4 / 3 / 1
9,119
456
5,289
7,284
1,624
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hercules
Nubbernautt
Hercules
12
0 / 10 / 0
7,443
372
6,969
20,458
11,556
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

13
1 / 8 / 3
8,833
442
5,933
24,055
19,015
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

13
0 / 4 / 1
7,624
381
2,441
10,009
3,378
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Tsukuyomi
kobra396
Tsukuyomi
14
3 / 5 / 2
8,739
437
9,264
16,455
5,844
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
15
30
Kills
8
8
Deaths
30
41
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
CG4plays
Kukulkan
5
2
7
4.25
W
Ganesha
JerryBerry30
Ganesha
0
2
20
5
L
Neith
4
3
1
1.5
L
Hercules
Nubbernautt
Hercules
0
10
0
0
W
Cabrakan
OkyEvan
Cabrakan
7
2
11
6.25
L
1
8
3
0.31
W
Anhur
Sconcey5
Anhur
8
2
2
4.5
L
0
4
1
0.13
W
Baron Samedi
itskbot
Baron Samedi
10
0
1
10.5
L
Tsukuyomi
kobra396
Tsukuyomi
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,783
Damage
29,896
59,942
Taken
78,261
50,147
Mitigated
41,417
18,718
Healing
19,956
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
CG4plays
Kukulkan
8,318
1,750
0
1,021
7,576
3,367
2,060
1,434
5,994
86,677
0
W
Ganesha
JerryBerry30
Ganesha
8,421
1,194
0
2,089
16,481
19,224
425
1,852
14,629
49,513
0
L
Neith
5,289
2,146
0
2,596
7,284
1,624
0
3,630
3,654
0
37,779
L
Hercules
Nubbernautt
Hercules
6,969
3,545
0
5,679
20,458
11,556
263
14,433
5,300
0
32,978
W
Cabrakan
OkyEvan
Cabrakan
14,475
1,463
0
6,507
15,032
10,466
669
2,864
11,994
81,966
0
L
5,933
785
0
5,969
24,055
19,015
0
11,717
12,338
38,650
0
W
Anhur
Sconcey5
Anhur
11,256
6,620
0
5,088
10,675
5,292
2,080
1,950
8,725
0
94,557
L
2,441
315
0
655
10,009
3,378
410
4,833
5,176
41,061
0
W
Baron Samedi
itskbot
Baron Samedi
12,313
1,962
0
4,013
10,178
11,798
1,335
0
9,703
60,020
0
L
Tsukuyomi
kobra396
Tsukuyomi
9,264
2,705
0
5,057
16,455
5,844
0
8,171
8,266
0
56,130

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,449
Gold Earned
41,758
603
Minions Killed
381
0
Camps Cleared
0
1,776,904
Distance Traveled
1,579,657
17
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
11,579
579
156
8
0
375,079
0
W
Ganesha
11,465
573
30
2
0
404,382
6
L
Neith
9,119
456
91
5
0
327,349
7
L
Hercules
7,443
372
57
3
0
275,398
0
W
Cabrakan
12,014
601
121
6
0
373,174
5
L
Artio
8,833
442
49
2
0
320,281
3
W
Anhur
12,880
644
181
9
0
340,700
2
L
Scylla
7,624
381
86
4
0
329,996
0
W
Baron Samedi
12,511
626
115
6
0
283,569
4
L
Tsukuyomi
8,739
437
98
5
0
326,633
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role