Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Deathruyger
Ah Muzen Cab
Level 148
God Stats
20W - 14L
1,763 SR
Queue Stats
593W - 641L
1,485 Elo+
Party 1
Baron Samedi
Baron Samedi
Virunus
Baron Samedi
Level 8
God Stats
2W - 2L
1,245 SR
Queue Stats
4W - 4L
1,142 Elo+
Party 1
Ymir
Ymir
lxFace--
Ymir
Level 39
God Stats
22W - 33L
1,395 SR
Queue Stats
80W - 85L
1,453 Elo+
Party 2
Cerberus
Cerberus
mranderson007
Cerberus
Level 106
God Stats
5W - 10L
1,444 SR
Queue Stats
281W - 340L
1,447 Elo+
Party 1
Anhur
Anhur
willieaudelie_12
Anhur
Level 27
God Stats
24W - 30L
1,518 SR
Queue Stats
80W - 85L
1,451 Elo+
Party 2
Team Averages
Level 66
1,473 SR
1,396 Elo+

VS

Team Averages
Level 70
1,692 SR
1,457 Elo+
Set
Set
CaseFlea3607979
Set
Level 104
God Stats
3W - 2L
1,894 SR
Queue Stats
84W - 85L
1,454 Elo+
Party 3
Pele
Pele
Evanashon
Pele
Level 76
God Stats
1W - 2L
1,766 SR
Queue Stats
47W - 51L
1,483 Elo+
Party 3
Bellona
Bellona
Woke Lotus
Bellona
Level 27
God Stats
7W - 11L
1,431 SR
Queue Stats
51W - 46L
1,474 Elo+
Party 3
Scylla
Scylla
Z0MBIEkillr3904
Scylla
Level 108
God Stats
1W - 3L
1,870 SR
Queue Stats
21W - 26L
1,499 Elo+
Party 3
Susano
Susano
garrafa-proxima
Susano
Level 35
God Stats
1W - 2L
1,500 SR
Queue Stats
94W - 116L
1,373 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Deathruyger
Ah Muzen Cab
15
10 / 0 / 2
9,165
611
10,748
10,489
3,842
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Baron Samedi
Virunus
Baron Samedi
9
0 / 5 / 4
6,340
423
1,899
7,648
3,291
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ymir
11
5 / 0 / 4
7,657
510
4,977
8,383
7,261
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cerberus
mranderson007
Cerberus
13
2 / 4 / 2
7,715
514
6,773
13,797
9,786
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
3 / 1 / 6
7,981
532
4,572
8,246
2,579
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 5 / 2
7,432
495
6,979
10,955
4,215
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Pele
12
3 / 3 / 2
7,177
478
6,581
11,751
2,928
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Bellona
Woke Lotus
Bellona
12
1 / 2 / 3
6,991
466
6,592
8,325
5,123
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

11
0 / 4 / 2
6,761
451
6,128
6,776
1,538
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

9
0 / 7 / 1
5,410
361
3,044
10,473
3,531
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
19
20
Kills
9
10
Deaths
21
18
Assists
10
Player
Kills
Deaths
Assists
KDA
L
5
5
2
1.2
W
Ah Muzen Cab
Deathruyger
Ah Muzen Cab
10
0
2
11
L
Pele
3
3
2
1.33
W
Baron Samedi
Virunus
Baron Samedi
0
5
4
0.4
L
Bellona
Woke Lotus
Bellona
1
2
3
1.25
L
0
4
2
0.25
L
0
7
1
0.07
W
Ymir
5
0
4
7
W
Cerberus
mranderson007
Cerberus
2
4
2
0.75
W
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,969
Damage
29,324
48,563
Taken
48,280
26,759
Mitigated
17,335
12,786
Healing
8,881
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,979
3,186
0
3,230
10,955
4,215
59
2,290
8,665
0
30,477
W
Ah Muzen Cab
Deathruyger
Ah Muzen Cab
10,748
3,078
0
3,131
10,489
3,842
1,220
1,732
8,757
0
62,160
L
Pele
6,581
2,436
0
2,740
11,751
2,928
369
3,636
8,090
0
39,062
W
Baron Samedi
Virunus
Baron Samedi
1,899
497
217
927
7,648
3,291
120
1,789
5,859
14,443
0
L
Bellona
Woke Lotus
Bellona
6,592
1,766
0
152
8,325
5,123
386
3,925
4,000
0
34,683
L
6,128
302
0
1,107
6,776
1,538
0
355
6,421
41,551
0
L
3,044
97
207
1,445
10,473
3,531
0
3,018
7,455
0
17,827
W
Ymir
4,977
1,404
0
970
8,383
7,261
313
1,177
7,206
26,235
0
W
Cerberus
mranderson007
Cerberus
6,773
28
0
3,867
13,797
9,786
127
0
13,797
42,612
0
W
4,572
2,868
0
3,674
8,246
2,579
2,315
1,430
6,816
0
38,769

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,858
Gold Earned
33,771
368
Minions Killed
316
0
Camps Cleared
0
1,286,209
Distance Traveled
1,404,981
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
7,432
495
53
4
0
297,127
0
W
Ah Muzen Cab
9,165
611
119
8
0
286,614
0
L
Pele
7,177
478
71
5
0
309,410
0
W
Baron Samedi
6,340
423
18
1
0
220,424
0
L
Bellona
6,991
466
76
5
0
303,433
0
L
Scylla
6,761
451
95
6
0
239,949
1
L
Susano
5,410
361
21
1
0
255,062
0
W
Ymir
7,657
510
35
2
0
273,360
5
W
Cerberus
7,715
514
119
8
0
246,875
0
W
Anhur
7,981
532
77
5
0
258,936
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role