Player Matchup

Danzaburou
Danzaburou
DesolateCreation
Danzaburou
Level 152
God Stats
6W - 6L
1,476 SR
Queue Stats
290W - 288L
1,510 Elo+
Party 1
Nike
Nike
Gøthic
Nike
Level 83
God Stats
10W - 11L
1,545 SR
Queue Stats
131W - 133L
1,502 Elo+
Solo
Yemoja
Yemoja
TSwerve
Yemoja
Level 68
God Stats
7W - 12L
1,457 SR
Queue Stats
40W - 49L
1,481 Elo+
Party 1
Kukulkan
Kukulkan
UNRELENTING9171
Kukulkan
Level 147
God Stats
20W - 6L
1,820 SR
Queue Stats
62W - 39L
1,633 Elo+
Party 1
Serqet
Serqet
spacyshadow
Serqet
Level 103
God Stats
8W - 13L
1,433 SR
Queue Stats
606W - 541L
1,565 Elo+
Party 1
Team Averages
Level 111
1,546 SR
1,538 Elo+

VS

Team Averages
Level 132
1,491 SR
1,501 Elo+
Janus
Janus
DoctorLobster
Janus
Level 102
God Stats
1W - 3L
1,260 SR
Queue Stats
18W - 25L
1,406 Elo+
Party 2
Neith
Neith
MarsupialMan
Neith
Level 149
God Stats
2W - 1L
1,500 SR
Queue Stats
30W - 34L
1,487 Elo+
Party 2
Ares
Ares
Master02889
Ares
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
Mikescreamo
Bastet
Level 159
God Stats
7W - 6L
1,606 SR
Queue Stats
354W - 343L
1,537 Elo+
Party 2
Hercules
Hercules
XSolidSmileX
Hercules
Level 100
God Stats
2W - 2L
1,589 SR
Queue Stats
297W - 265L
1,576 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DesolateCreation
Danzaburou
13
2 / 2 / 2
7,922
528
4,344
7,589
3,608
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nike
Gøthic
Nike
14
4 / 0 / 5
8,988
599
12,930
17,904
9,979
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Yemoja
TSwerve
Yemoja
12
2 / 3 / 5
6,782
452
2,853
6,029
2,350
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Kukulkan
15
4 / 1 / 6
8,820
588
9,945
5,980
2,209
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Serqet
14
4 / 2 / 2
8,164
544
2,855
9,167
3,105
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 1
7,325
488
1,183
6,887
2,084
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
2 / 1 / 4
8,238
549
5,408
5,331
1,909
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

9
2 / 4 / 4
6,719
448
8,456
14,176
9,925
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bastet
12
2 / 4 / 3
7,203
480
6,371
10,746
3,262
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
XSolidSmileX
Hercules
13
1 / 3 / 0
7,286
486
7,013
15,302
8,554
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
20
16
Kills
8
8
Deaths
16
20
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
DesolateCreation
Danzaburou
2
2
2
1.5
L
1
4
1
0.38
W
Nike
Gøthic
Nike
4
0
5
6.5
L
2
1
4
4
L
2
4
4
1
L
Bastet
2
4
3
0.88
W
Yemoja
TSwerve
Yemoja
2
3
5
1.5
W
Kukulkan
4
1
6
7
L
Hercules
XSolidSmileX
Hercules
1
3
0
0.33
W
Serqet
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,927
Damage
28,431
46,669
Taken
52,442
21,251
Mitigated
25,734
16,154
Healing
14,934
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
DesolateCreation
Danzaburou
4,344
1,426
0
3,207
7,589
3,608
719
2,613
4,976
0
50,271
L
1,183
244
0
490
6,887
2,084
0
3,211
3,555
42,060
0
W
Nike
Gøthic
Nike
12,930
4,395
0
8,315
17,904
9,979
143
1,886
15,531
0
55,383
L
5,408
1,523
0
1,907
5,331
1,909
576
923
4,383
0
55,960
L
8,456
578
0
2,350
14,176
9,925
140
5,222
8,804
18,212
0
L
Bastet
6,371
1,114
0
2,894
10,746
3,262
230
2,847
7,733
0
43,775
W
Yemoja
TSwerve
Yemoja
2,853
654
1,833
912
6,029
2,350
262
1,541
4,457
21,083
0
W
Kukulkan
9,945
619
369
802
5,980
2,209
796
2,627
3,353
58,278
0
L
Hercules
XSolidSmileX
Hercules
7,013
3,849
0
7,293
15,302
8,554
0
595
13,939
0
44,372
W
Serqet
2,855
642
0
716
9,167
3,105
0
889
8,238
0
46,001

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,676
Gold Earned
36,771
442
Minions Killed
412
0
Camps Cleared
0
1,477,535
Distance Traveled
1,396,851
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
7,922
528
89
6
0
242,926
2
L
Janus
7,325
488
104
7
0
292,163
0
W
Nike
8,988
599
101
7
0
318,683
0
L
Neith
8,238
549
126
8
0
261,913
1
L
Ares
6,719
448
14
1
0
283,990
2
L
Bastet
7,203
480
74
5
0
292,938
3
W
Yemoja
6,782
452
36
2
0
271,923
4
W
Kukulkan
8,820
588
121
8
0
294,513
2
L
Hercules
7,286
486
94
6
0
265,847
1
W
Serqet
8,164
544
95
6
0
349,490
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role