Player Matchup

Guan Yu
Guan Yu
 
Guan Yu
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ullr
Ullr
 
Ullr
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
JustAProGamer45
Anubis
Level 63
God Stats
3W - 2L
1,564 SR
Queue Stats
59W - 52L
1,503 Elo+
Party 2
Nu Wa
Nu Wa
T2P Delta
Nu Wa
Level 68
God Stats
21W - 15L
1,595 SR
Queue Stats
276W - 289L
1,479 Elo+
Party 2
Terra
Terra
XxH1GHB3ARxX
Terra
Level 30
God Stats
6W - 8L
1,389 SR
Queue Stats
48W - 53L
1,438 Elo+
Party 2
Team Averages
Level 77
1,510 SR
1,484 Elo+

VS

Team Averages
Level 98
1,543 SR
1,568 Elo+
Bellona
Bellona
 
Bellona
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
AchikyNuggiee
Ra
Level 129
God Stats
19W - 14L
1,636 SR
Queue Stats
879W - 906L
1,547 Elo+
Party 1
Cupid
Cupid
Awokenpotential
Cupid
Level 34
God Stats
1W - 1L
1,525 SR
Queue Stats
220W - 166L
1,681 Elo+
Solo
Hun Batz
Hun Batz
Kylexile
Hun Batz
Level 149
God Stats
10W - 9L
1,362 SR
Queue Stats
845W - 864L
1,559 Elo+
Party 1
Ganesha
Ganesha
tsundere_waifuu
Ganesha
Level 49
God Stats
87W - 98L
1,691 SR
Queue Stats
304W - 378L
1,551 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
11
1 / 3 / 3
6,499
500
5,955
12,255
7,845
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ullr
 
Ullr
10
1 / 5 / 2
6,029
464
5,284
7,632
2,079
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

12
4 / 1 / 2
7,136
549
4,001
6,799
3,380
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nu Wa
T2P Delta
Nu Wa
10
1 / 5 / 1
6,200
477
5,367
7,734
2,162
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

9
1 / 4 / 2
6,075
467
4,708
11,027
6,503
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
12
3 / 2 / 3
7,465
574
6,652
8,561
6,687
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

12
3 / 3 / 5
7,045
542
10,035
7,961
2,338
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

12
3 / 1 / 7
7,152
550
7,407
9,772
2,895
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hun Batz
Kylexile
Hun Batz
13
9 / 1 / 2
7,804
600
5,952
5,995
1,968
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

11
0 / 2 / 5
6,630
510
3,298
8,184
4,556
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
40
8
Kills
18
18
Deaths
9
10
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
 
Guan Yu
1
3
3
0.83
L
Ullr
 
Ullr
1
5
2
0.4
W
Bellona
 
Bellona
3
2
3
2.25
W
3
3
5
1.83
W
3
1
7
6.5
L
4
1
2
5
W
Hun Batz
Kylexile
Hun Batz
9
1
2
10
L
Nu Wa
T2P Delta
Nu Wa
1
5
1
0.3
L
1
4
2
0.5
W
0
2
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,315
Damage
33,344
45,447
Taken
40,473
21,969
Mitigated
18,444
14,706
Healing
19,712
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
 
Guan Yu
5,955
1,806
96
4,664
12,255
7,845
0
2,632
9,515
0
28,701
L
Ullr
 
Ullr
5,284
2,629
0
1,653
7,632
2,079
800
995
6,591
0
37,018
W
Bellona
 
Bellona
6,652
4,031
0
3,031
8,561
6,687
446
1,329
6,786
0
39,896
W
10,035
1,261
742
3,561
7,961
2,338
416
4,552
3,013
42,604
0
W
7,407
4,541
110
6,106
9,772
2,895
631
3,034
6,640
0
39,439
L
4,001
356
0
3,366
6,799
3,380
0
1,764
4,899
36,784
0
W
Hun Batz
Kylexile
Hun Batz
5,952
2,129
0
3,061
5,995
1,968
1,197
1,332
4,452
0
44,409
L
Nu Wa
T2P Delta
Nu Wa
5,367
937
0
1,135
7,734
2,162
210
4,017
3,389
30,066
0
L
4,708
631
154
3,638
11,027
6,503
280
3,161
7,720
13,813
0
W
3,298
192
0
3,101
8,184
4,556
99
2,997
5,079
18,007
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,939
Gold Earned
36,096
272
Minions Killed
342
0
Camps Cleared
0
1,180,549
Distance Traveled
1,236,839
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
6,499
500
57
4
0
252,579
1
L
Ullr
6,029
464
76
6
0
222,456
1
W
Bellona
7,465
574
79
6
0
261,909
1
W
Ra
7,045
542
80
6
0
243,654
1
W
Cupid
7,152
550
88
7
0
227,098
1
L
Anubis
7,136
549
65
5
0
228,376
0
W
Hun Batz
7,804
600
83
6
0
260,816
1
L
Nu Wa
6,200
477
57
4
0
226,437
2
L
Terra
6,075
467
17
1
0
250,701
2
W
Ganesha
6,630
510
12
1
0
243,362
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role