Player Matchup

Nu Wa
Nu Wa
Bootie
Nu Wa
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
35W - 25L
1,766 Elo+
Party 1
Artemis
Artemis
KleytonReal
Artemis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 12L
1,678 Elo+
Party 1
Yemoja
Yemoja
Settoria
Yemoja
Level 13
God Stats
0W - 4L
1,328 SR
Queue Stats
2W - 6L
1,259 Elo+
Party 3
Nemesis
Nemesis
Yovru
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,259 Elo+
Party 3
Odin
Odin
iSurreal
Odin
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 15L
1,766 Elo+
Party 1
Team Averages
Level 14
1,466 SR
1,546 Elo+

VS

Team Averages
Level 14
1,589 SR
1,515 Elo+
Nemesis
Nemesis
Ins3cct
Nemesis
Level 6
God Stats
2W - 2L
1,728 SR
Queue Stats
4W - 5L
1,723 Elo+
Solo
Ymir
Ymir
Madjio7
Ymir
Level 12
God Stats
3W - 1L
1,408 SR
Queue Stats
11W - 13L
1,290 Elo+
Party 2
Ra
Ra
Muggetsu
Ra
Level 24
God Stats
6W - 4L
1,500 SR
Queue Stats
54W - 53L
1,487 Elo+
Solo
Bellona
Bellona
TusMuertos65
Bellona
Level 12
God Stats
2W - 4L
1,613 SR
Queue Stats
202W - 228L
1,781 Elo+
Solo
Hachiman
Hachiman
three_fluency4
Hachiman
Level 15
God Stats
2W - 1L
1,697 SR
Queue Stats
16W - 24L
1,293 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Bootie
Nu Wa
10
2 / 6 / 0
6,436
495
9,059
8,354
2,514
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
KleytonReal
Artemis
10
0 / 3 / 2
5,659
435
3,957
7,145
2,146
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Yemoja
Settoria
Yemoja
10
1 / 5 / 2
6,242
480
6,060
8,587
3,723
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nemesis
Yovru
Nemesis
10
0 / 6 / 0
5,817
447
5,394
11,795
3,664
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odin
10
2 / 4 / 0
6,239
480
3,096
8,633
5,930
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Ins3cct
Nemesis
12
8 / 0 / 4
8,027
617
6,364
8,611
2,772
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ymir
Madjio7
Ymir
10
0 / 1 / 5
6,356
489
2,428
7,745
3,599
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
5 / 0 / 6
8,606
662
8,432
9,134
4,581
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bellona
TusMuertos65
Bellona
12
4 / 2 / 3
7,274
560
4,566
7,937
6,202
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Hachiman
12
7 / 3 / 6
7,705
593
7,858
10,258
3,209
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
48
5
Kills
24
24
Deaths
6
4
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
Bootie
Nu Wa
2
6
0
0.33
W
Nemesis
Ins3cct
Nemesis
8
0
4
10
L
Artemis
KleytonReal
Artemis
0
3
2
0.33
W
Ymir
Madjio7
Ymir
0
1
5
2.5
W
5
0
6
8
L
Yemoja
Settoria
Yemoja
1
5
2
0.4
W
Bellona
TusMuertos65
Bellona
4
2
3
2.75
L
Nemesis
Yovru
Nemesis
0
6
0
0
L
Odin
2
4
0
0.5
W
Hachiman
7
3
6
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,566
Damage
29,648
44,514
Taken
43,685
17,977
Mitigated
20,363
8,355
Healing
16,190
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
Bootie
Nu Wa
9,059
2,444
0
610
8,354
2,514
0
3,204
5,135
31,548
0
W
Nemesis
Ins3cct
Nemesis
6,364
3,580
0
3,240
8,611
2,772
0
2,602
6,009
0
36,197
L
Artemis
KleytonReal
Artemis
3,957
2,611
0
2,727
7,145
2,146
449
1,237
5,858
0
22,161
W
Ymir
Madjio7
Ymir
2,428
319
0
834
7,745
3,599
102
3,794
3,951
12,543
0
W
8,432
1,988
456
6,372
9,134
4,581
1,194
3,605
5,429
60,936
0
L
Yemoja
Settoria
Yemoja
6,060
1,429
831
832
8,587
3,723
0
1,551
7,036
18,099
0
W
Bellona
TusMuertos65
Bellona
4,566
1,128
0
415
7,937
6,202
799
1,213
6,524
2,965
27,567
L
Nemesis
Yovru
Nemesis
5,394
2,280
0
3,105
11,795
3,664
0
2,643
9,102
0
33,865
L
Odin
3,096
1,637
0
250
8,633
5,930
788
2,763
5,695
0
19,804
W
Hachiman
7,858
4,846
0
4,873
10,258
3,209
402
3,905
6,353
0
33,288

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,393
Gold Earned
37,968
241
Minions Killed
301
0
Camps Cleared
0
1,131,910
Distance Traveled
1,228,196
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
6,436
495
59
5
0
214,470
1
W
Nemesis
8,027
617
65
5
0
292,585
1
L
Artemis
5,659
435
49
4
0
196,316
1
W
Ymir
6,356
489
16
1
0
244,001
2
W
Ra
8,606
662
103
8
0
221,660
1
L
Yemoja
6,242
480
20
2
0
242,902
1
W
Bellona
7,274
560
59
5
0
273,396
0
L
Nemesis
5,817
447
70
5
0
238,900
0
L
Odin
6,239
480
43
3
0
239,322
0
W
Hachiman
7,705
593
58
4
0
196,554
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role