Player Matchup

Cthulhu
Cthulhu
Dodobuble
Cthulhu
Level 38
God Stats
2W - 0L
1,690 SR
Queue Stats
18W - 12L
1,584 Elo+
Party 1
Chang'e
Chang'e
ErudaTenshi
Chang'e
Level 18
God Stats
51W - 75L
1,399 SR
Queue Stats
216W - 348L
1,361 Elo+
Party 2
Yemoja
Yemoja
Eráto
Yemoja
Level 27
God Stats
25W - 31L
1,358 SR
Queue Stats
483W - 667L
1,312 Elo+
Party 2
Izanami
Izanami
RyoZaei
Izanami
Level 20
God Stats
1W - 2L
1,219 SR
Queue Stats
16W - 8L
1,587 Elo+
Party 1
Neith
Neith
iGenekTw
Neith
Level 6
God Stats
9W - 4L
1,777 SR
Queue Stats
55W - 67L
1,769 Elo+
Solo
Team Averages
Level 22
1,489 SR
1,522 Elo+

VS

Team Averages
Level 16
1,570 SR
1,481 Elo+
Neith
Neith
HealerKnïght
Neith
Level 29
God Stats
49W - 36L
1,721 SR
Queue Stats
166W - 156L
1,627 Elo+
Solo
Izanami
Izanami
XAgitoX
Izanami
Level 23
God Stats
2W - 3L
1,630 SR
Queue Stats
61W - 63L
1,415 Elo+
Solo
Zeus
Zeus
futuroEconomista
Zeus
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 26L
1,569 Elo+
Solo
Kukulkan
Kukulkan
skullsuw
Kukulkan
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,296 Elo+
Solo
Pele
Pele
uNekron
Pele
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Dodobuble
Cthulhu
20
5 / 1 / 19
13,311
1,109
17,446
15,648
16,128
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Chang'e
ErudaTenshi
Chang'e
16
2 / 1 / 6
10,572
881
2,619
3,322
1,202
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Yemoja
Eráto
Yemoja
20
2 / 0 / 23
13,965
1,164
6,159
12,545
16,623
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talisman

Talisman

+75
Health
+15
Magical Protection

Izanami
RyoZaei
Izanami
19
18 / 3 / 6
13,649
1,137
23,305
9,470
3,651
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Neith
iGenekTw
Neith
17
4 / 1 / 10
11,113
926
4,877
7,212
3,394
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Team 1 Tickets

258

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 0 / 2
11,851
988
7,968
4,092
2,784
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Izanami
XAgitoX
Izanami
18
0 / 13 / 3
11,230
936
16,822
28,096
10,681
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

15
0 / 5 / 3
9,885
824
3,006
7,170
2,144
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Kukulkan
skullsuw
Kukulkan
16
2 / 8 / 2
10,722
894
5,026
11,483
4,365
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Pele
uNekron
Pele
15
0 / 5 / 2
9,617
801
2,405
8,000
2,550
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
16
31
Kills
4
6
Deaths
31
64
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Dodobuble
Cthulhu
5
1
19
14.5
W
Chang'e
ErudaTenshi
Chang'e
2
1
6
5
W
Yemoja
Eráto
Yemoja
2
0
23
13.5
L
2
0
2
3
W
Izanami
RyoZaei
Izanami
18
3
6
7
L
Izanami
XAgitoX
Izanami
0
13
3
0.12
L
0
5
3
0.3
W
Neith
iGenekTw
Neith
4
1
10
9
L
Kukulkan
skullsuw
Kukulkan
2
8
2
0.38
L
Pele
uNekron
Pele
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,406
Damage
35,227
48,197
Taken
58,841
40,998
Mitigated
22,524
6,523
Healing
2,885
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Dodobuble
Cthulhu
17,446
1,458
64
574
15,648
16,128
0
2,164
10,219
37,056
0
W
Chang'e
ErudaTenshi
Chang'e
2,619
206
1,274
771
3,322
1,202
0
1,674
1,648
15,902
0
W
Yemoja
Eráto
Yemoja
6,159
894
1,977
1,490
12,545
16,623
0
2,309
10,236
31,448
0
L
7,968
2,176
0
425
4,092
2,784
0
2,308
1,678
0
53,948
W
Izanami
RyoZaei
Izanami
23,305
16,450
0
0
9,470
3,651
0
1,253
6,705
0
55,859
L
Izanami
XAgitoX
Izanami
16,822
12,867
0
2,098
28,096
10,681
0
10,557
17,190
0
36,854
L
3,006
261
0
330
7,170
2,144
0
3,051
4,019
14,735
0
W
Neith
iGenekTw
Neith
4,877
2,341
0
373
7,212
3,394
0
632
6,580
0
17,056
L
Kukulkan
skullsuw
Kukulkan
5,026
1,021
0
0
11,483
4,365
0
6,374
4,827
13,173
0
L
Pele
uNekron
Pele
2,405
533
0
32
8,000
2,550
0
2,964
4,903
0
3,880

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,610
Gold Earned
53,305
249
Minions Killed
205
14
Camps Cleared
3
1,012,308
Distance Traveled
681,313
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
13,311
1,109
54
5
0
252,115
0
W
Chang'e
10,572
881
38
3
1
118,088
0
W
Yemoja
13,965
1,164
65
5
0
221,976
0
L
Neith
11,851
988
107
9
2
187,024
1
W
Izanami
13,649
1,137
64
5
11
206,772
0
L
Izanami
11,230
936
58
5
0
182,078
1
L
Zeus
9,885
824
22
2
0
75,824
1
W
Neith
11,113
926
28
2
2
213,357
0
L
Kukulkan
10,722
894
15
1
0
140,875
1
L
Pele
9,617
801
3
0
1
95,512
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role