Player Matchup

Bellona
Bellona
CynideCode
Bellona
Level 107
God Stats
6W - 1L
1,592 SR
Queue Stats
312W - 201L
1,612 Elo+
Party 2
Hades
Hades
CynidePapi
Hades
Level 153
God Stats
4W - 0L
2,071 SR
Queue Stats
120W - 118L
1,625 Elo+
Party 2
Anhur
Anhur
DXBirdie
Anhur
Level 126
God Stats
3W - 3L
1,613 SR
Queue Stats
335W - 299L
1,621 Elo+
Solo
Zhong Kui
Zhong Kui
KingCrimson1225
Zhong Kui
Level 79
God Stats
4W - 4L
1,238 SR
Queue Stats
205W - 192L
1,633 Elo+
Solo
Fenrir
Fenrir
WaracC
Fenrir
Level 149
God Stats
3W - 0L
1,435 SR
Queue Stats
75W - 67L
1,688 Elo+
Solo
Team Averages
Level 123
1,590 SR
1,636 Elo+

VS

Team Averages
Level 125
1,494 SR
1,593 Elo+
Tsukuyomi
Tsukuyomi
Alex22107
Tsukuyomi
Level 107
God Stats
3W - 2L
1,463 SR
Queue Stats
115W - 135L
1,599 Elo+
Solo
Athena
Athena
Clownbaby69420
Athena
Level 86
God Stats
9W - 7L
1,410 SR
Queue Stats
235W - 231L
1,586 Elo+
Solo
Thoth
Thoth
Dabledore
Thoth
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
158W - 136L
1,621 Elo+
Solo
Horus
Horus
RUSweaty
Horus
Level 125
God Stats
4W - 10L
1,512 SR
Queue Stats
679W - 693L
1,574 Elo+
Party 1
Chernobog
Chernobog
ThePantz
Chernobog
Level 152
God Stats
9W - 12L
1,582 SR
Queue Stats
1,161W - 1,109L
1,583 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
CynideCode
Bellona
13
2 / 6 / 9
8,990
562
6,254
17,827
10,436
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Hades
17
10 / 1 / 4
10,316
645
19,632
14,438
8,705
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Anhur
DXBirdie
Anhur
17
5 / 1 / 5
10,464
654
11,127
10,297
3,846
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Zhong Kui
KingCrimson1225
Zhong Kui
14
2 / 5 / 3
8,540
534
12,138
16,753
13,094
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Fenrir
WaracC
Fenrir
12
0 / 3 / 4
7,458
466
5,452
13,327
5,501
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Alex22107
Tsukuyomi
14
5 / 6 / 3
8,690
543
9,189
14,272
4,935
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
6 / 2 / 4
9,532
596
15,998
22,031
16,386
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Thoth
Dabledore
Thoth
13
2 / 4 / 7
8,136
509
9,679
9,949
3,723
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Horus
RUSweaty
Horus
12
1 / 4 / 8
7,492
468
4,745
13,532
11,037
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chernobog
ThePantz
Chernobog
15
2 / 3 / 4
8,606
538
5,968
12,404
4,202
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
42
19
Kills
16
16
Deaths
19
25
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
Alex22107
Tsukuyomi
5
6
3
1.08
L
6
2
4
4
W
Bellona
CynideCode
Bellona
2
6
9
1.08
W
Hades
10
1
4
12
W
Anhur
DXBirdie
Anhur
5
1
5
7.5
L
Thoth
Dabledore
Thoth
2
4
7
1.38
W
Zhong Kui
KingCrimson1225
Zhong Kui
2
5
3
0.7
L
Horus
RUSweaty
Horus
1
4
8
1.25
L
Chernobog
ThePantz
Chernobog
2
3
4
1.33
W
Fenrir
WaracC
Fenrir
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,603
Damage
45,579
72,642
Taken
72,188
41,582
Mitigated
40,283
29,272
Healing
22,155
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
Alex22107
Tsukuyomi
9,189
2,332
0
2,998
14,272
4,935
0
5,989
8,283
0
39,516
L
15,998
4,808
0
7,586
22,031
16,386
0
14,020
8,011
55,474
0
W
Bellona
CynideCode
Bellona
6,254
2,285
0
4,657
17,827
10,436
0
3,914
13,637
0
36,881
W
Hades
19,632
1,073
796
7,182
14,438
8,705
0
6,195
7,931
78,851
0
W
Anhur
DXBirdie
Anhur
11,127
6,023
0
4,633
10,297
3,846
725
1,475
8,802
0
79,395
L
Thoth
Dabledore
Thoth
9,679
551
0
1,673
9,949
3,723
0
5,369
4,580
50,183
0
W
Zhong Kui
KingCrimson1225
Zhong Kui
12,138
2,638
0
8,232
16,753
13,094
914
10,535
6,078
54,543
0
L
Horus
RUSweaty
Horus
4,745
1,626
1,088
3,530
13,532
11,037
15
4,794
8,738
0
17,751
L
Chernobog
ThePantz
Chernobog
5,968
3,681
0
5,280
12,404
4,202
0
1,598
10,806
0
64,735
W
Fenrir
WaracC
Fenrir
5,452
861
0
3,772
13,327
5,501
190
2,704
10,517
0
43,785

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,768
Gold Earned
42,456
526
Minions Killed
425
0
Camps Cleared
0
1,506,856
Distance Traveled
1,567,605
21
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
8,690
543
74
5
0
294,883
1
L
Athena
9,532
596
100
6
0
346,947
3
W
Bellona
8,990
562
53
3
0
312,200
3
W
Hades
10,316
645
136
9
0
309,098
6
W
Anhur
10,464
654
155
10
0
314,486
3
L
Thoth
8,136
509
111
7
0
303,680
7
W
Zhong Kui
8,540
534
102
6
0
261,299
3
L
Horus
7,492
468
23
1
0
331,079
5
L
Chernobog
8,606
538
117
7
0
291,016
4
W
Fenrir
7,458
466
80
5
0
309,773
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role