Player Matchup

Sylvanus
Sylvanus
ASmallDyingBird
Sylvanus
Level 129
God Stats
6W - 7L
1,573 SR
Queue Stats
85W - 96L
1,480 Elo+
Party 1
Apollo
Apollo
Bowchislen
Apollo
Level 26
God Stats
3W - 4L
1,439 SR
Queue Stats
126W - 135L
1,460 Elo+
Party 1
Tiamat
Tiamat
Sarms
Tiamat
Level 123
God Stats
7W - 6L
1,557 SR
Queue Stats
44W - 47L
1,499 Elo+
Party 1
Team Averages
Level 93
1,523 SR
1,479 Elo+

VS

Team Averages
Level 70
1,378 SR
1,431 Elo+
Fenrir
Fenrir
CrippTurtle
Fenrir
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 10L
1,500 Elo+
Party 2
Set
Set
DoctorCoins
Set
Level 62
God Stats
4W - 7L
1,433 SR
Queue Stats
99W - 127L
1,509 Elo+
Party 2
Mulan
Mulan
leokillercl
Mulan
Level 146
God Stats
7W - 2L
1,201 SR
Queue Stats
90W - 153L
1,283 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
13
5 / 3 / 7
9,615
740
10,673
12,418
8,867
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Apollo
Bowchislen
Apollo
10
3 / 4 / 3
8,336
641
3,990
8,387
2,391
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Tiamat
Sarms
Tiamat
13
5 / 2 / 8
9,819
755
10,602
6,662
4,740
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
11
3 / 8 / 5
8,727
671
3,888
11,950
4,420
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

11
4 / 4 / 4
8,487
653
7,388
10,576
3,640
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

12
2 / 1 / 5
8,426
648
7,429
11,761
5,124
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
23
13
Kills
9
9
Deaths
13
18
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
5
3
7
2.83
W
Apollo
Bowchislen
Apollo
3
4
3
1.13
L
Fenrir
3
8
5
0.69
L
4
4
4
1.5
W
Tiamat
Sarms
Tiamat
5
2
8
4.5
L
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,265
Damage
18,705
27,467
Taken
34,287
15,998
Mitigated
13,184
9,170
Healing
6,621
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
10,673
3,592
2,409
5,305
12,418
8,867
1,390
2
12,416
37,632
4,942
W
Apollo
Bowchislen
Apollo
3,990
1,166
0
0
8,387
2,391
1,062
0
8,387
0
21,434
L
Fenrir
3,888
867
0
795
11,950
4,420
0
6,506
5,444
0
11,181
L
7,388
2,849
0
1,450
10,576
3,640
0
6,736
3,840
0
25,722
W
Tiamat
Sarms
Tiamat
10,602
1,197
0
1,456
6,662
4,740
308
72
6,590
38,354
0
L
7,429
640
0
4,376
11,761
5,124
0
7,718
4,043
0
38,042

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,770
Gold Earned
25,640
153
Minions Killed
111
0
Camps Cleared
0
627,770
Distance Traveled
583,083
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
9,615
740
70
5
0
170,078
2
W
Apollo
8,336
641
33
3
0
241,210
1
L
Fenrir
8,727
671
20
2
0
165,239
0
L
Set
8,487
653
38
3
0
219,797
1
W
Tiamat
9,819
755
50
4
0
216,482
3
L
Mulan
8,426
648
53
4
0
198,047
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role