Player Matchup

Sun Wukong
Sun Wukong
DKFizz
Sun Wukong
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,403 Elo+
Party 2
Anubis
Anubis
Doubleb2
Anubis
Level 22
God Stats
35W - 23L
1,589 SR
Queue Stats
72W - 60L
1,494 Elo+
Solo
Loki
Loki
StrongVon
Loki
Level 24
God Stats
12W - 3L
1,656 SR
Queue Stats
16W - 5L
1,454 Elo+
Solo
Ares
Ares
UGDarca
Ares
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 9L
1,339 Elo+
Party 2
Ganesha
Ganesha
UsjmU
Ganesha
Level 22
God Stats
30W - 23L
1,459 SR
Queue Stats
40W - 37L
1,453 Elo+
Solo
Team Averages
Level 16
1,541 SR
1,429 Elo+

VS

Team Averages
Level 19
1,512 SR
1,403 Elo+
Ymir
Ymir
Jaxsoghoul
Ymir
Level 13
God Stats
10W - 10L
1,484 SR
Queue Stats
17W - 20L
1,365 Elo+
Party 1
Loki
Loki
MrGuzzles
Loki
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
36W - 31L
1,435 Elo+
Party 1
Athena
Athena
QSSTheChair
Athena
Level 18
God Stats
0W - 1L
1,196 SR
Queue Stats
3W - 3L
1,344 Elo+
Party 1
Bellona
Bellona
Slapinides
Bellona
Level 15
God Stats
1W - 2L
1,783 SR
Queue Stats
38W - 38L
1,375 Elo+
Party 1
Jing Wei
Jing Wei
StrugglingGabe
Jing Wei
Level 23
God Stats
1W - 4L
1,599 SR
Queue Stats
231W - 263L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DKFizz
Sun Wukong
13
4 / 4 / 6
8,021
446
7,216
11,136
8,732
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Anubis
Doubleb2
Anubis
13
12 / 2 / 4
9,150
508
15,746
8,912
4,182
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Loki
18
14 / 4 / 2
10,808
600
15,052
17,675
7,625
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ares
UGDarca
Ares
12
2 / 4 / 12
8,302
461
6,158
12,597
10,112
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ganesha
UsjmU
Ganesha
14
2 / 4 / 11
8,304
461
9,577
11,318
6,598
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 5
8,975
499
6,330
11,745
13,194
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Loki
14
6 / 7 / 3
9,119
507
11,671
14,557
5,877
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Athena
14
6 / 7 / 6
9,901
550
10,462
19,623
11,243
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bellona
Slapinides
Bellona
11
3 / 10 / 4
8,058
448
8,156
17,201
7,868
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jing Wei
14
2 / 7 / 2
8,706
484
6,500
11,004
4,192
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
38
34
Kills
18
18
Deaths
34
35
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
DKFizz
Sun Wukong
4
4
6
1.75
W
Anubis
Doubleb2
Anubis
12
2
4
7
L
1
3
5
1.17
L
Loki
6
7
3
1.07
L
Athena
6
7
6
1.29
L
Bellona
Slapinides
Bellona
3
10
4
0.5
W
Loki
14
4
2
3.75
L
Jing Wei
2
7
2
0.43
W
Ares
UGDarca
Ares
2
4
12
2
W
Ganesha
UsjmU
Ganesha
2
4
11
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,749
Damage
43,119
61,638
Taken
74,130
37,249
Mitigated
42,374
19,142
Healing
9,636
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
DKFizz
Sun Wukong
7,216
2,468
0
2,537
11,136
8,732
624
3,089
8,047
0
32,831
W
Anubis
Doubleb2
Anubis
15,746
1,126
0
4,916
8,912
4,182
93
1,636
7,276
42,140
0
L
6,330
1,811
0
1,293
11,745
13,194
190
1,062
10,424
36,447
0
L
Loki
11,671
3,136
0
2,314
14,557
5,877
0
3,479
11,012
0
44,253
L
Athena
10,462
3,687
0
546
19,623
11,243
0
13,530
6,043
21,131
0
L
Bellona
Slapinides
Bellona
8,156
2,608
330
4,608
17,201
7,868
0
8,950
8,177
0
29,189
W
Loki
15,052
8,111
0
7,820
17,675
7,625
146
4,172
13,503
0
70,003
L
Jing Wei
6,500
5,156
0
545
11,004
4,192
76
4,460
6,519
0
59,087
W
Ares
UGDarca
Ares
6,158
810
0
523
12,597
10,112
189
4,423
8,174
24,611
0
W
Ganesha
UsjmU
Ganesha
9,577
696
426
2,920
11,318
6,598
1,264
3,472
7,846
43,703
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,585
Gold Earned
44,759
347
Minions Killed
287
0
Camps Cleared
0
1,546,296
Distance Traveled
1,478,281
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
8,021
446
58
3
0
319,445
2
W
Anubis
9,150
508
66
4
0
253,653
1
L
Ymir
8,975
499
59
3
0
242,354
0
L
Loki
9,119
507
69
4
0
322,274
3
L
Athena
9,901
550
34
2
0
334,827
3
L
Bellona
8,058
448
47
3
0
277,940
0
W
Loki
10,808
600
138
8
0
330,721
1
L
Jing Wei
8,706
484
78
4
0
300,886
0
W
Ares
8,302
461
39
2
0
322,241
6
W
Ganesha
8,304
461
46
3
0
320,236
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role