Player Matchup

Cthulhu
Cthulhu
A 44oz
Cthulhu
Level 131
God Stats
2W - 7L
1,678 SR
Queue Stats
77W - 67L
1,560 Elo+
Party 2
Nemesis
Nemesis
NickSenpai01
Nemesis
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 39L
1,501 Elo+
Party 2
Hercules
Hercules
Quandifi
Hercules
Level 121
God Stats
0W - 1L
1,701 SR
Queue Stats
18W - 23L
1,501 Elo+
Party 2
Merlin
Merlin
TheMinionWave
Merlin
Level 98
God Stats
3W - 4L
1,500 SR
Queue Stats
45W - 33L
1,515 Elo+
Party 2
Skadi
Skadi
carvilar23
Skadi
Level 38
God Stats
9W - 11L
1,567 SR
Queue Stats
80W - 114L
1,490 Elo+
Solo
Team Averages
Level 79
1,589 SR
1,513 Elo+

VS

Team Averages
Level 64
1,531 SR
1,539 Elo+
Zeus
Zeus
BoosakNudo
Zeus
Level 39
God Stats
86W - 74L
1,654 SR
Queue Stats
500W - 505L
1,612 Elo+
Solo
Ares
Ares
Chrollo Xay
Ares
Level 101
God Stats
13W - 4L
1,500 SR
Queue Stats
185W - 152L
1,516 Elo+
Party 1
Agni
Agni
KIT4973
Agni
Level 78
God Stats
21W - 24L
1,500 SR
Queue Stats
307W - 297L
1,517 Elo+
Party 1
Athena
Athena
X25thGemini
Athena
Level 66
God Stats
28W - 21L
1,500 SR
Queue Stats
478W - 491L
1,528 Elo+
Party 1
Cabrakan
Cabrakan
stingy2x
Cabrakan
Level 37
God Stats
4W - 3L
1,500 SR
Queue Stats
146W - 162L
1,521 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
A 44oz
Cthulhu
14
2 / 4 / 0
8,778
878
13,157
13,378
19,236
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Nemesis
NickSenpai01
Nemesis
14
0 / 7 / 1
8,332
833
7,553
12,434
6,075
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
Quandifi
Hercules
15
0 / 4 / 2
8,670
867
8,276
14,681
21,285
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

14
0 / 3 / 1
8,441
844
7,898
7,491
3,307
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Skadi
14
0 / 4 / 1
8,378
838
5,762
7,777
3,545
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

205

VS

Team 2 Tickets

297

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 0 / 7
9,894
989
13,746
2,244
967
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
8 / 0 / 14
10,953
1,095
11,430
13,362
11,049
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Agni
KIT4973
Agni
16
4 / 0 / 15
9,830
983
12,260
6,735
3,464
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Athena
16
1 / 0 / 18
10,455
1,046
6,298
14,773
18,457
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cabrakan
stingy2x
Cabrakan
16
2 / 2 / 17
9,838
984
6,840
9,776
7,810
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
93
2
Kills
22
22
Deaths
2
5
Assists
71
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
A 44oz
Cthulhu
2
4
0
0.5
W
7
0
7
10.5
W
8
0
14
15
W
Agni
KIT4973
Agni
4
0
15
11.5
L
Nemesis
NickSenpai01
Nemesis
0
7
1
0.07
L
Hercules
Quandifi
Hercules
0
4
2
0.25
L
0
3
1
0.17
W
Athena
1
0
18
10
L
Skadi
0
4
1
0.13
W
Cabrakan
stingy2x
Cabrakan
2
2
17
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,646
Damage
50,574
55,761
Taken
46,890
53,448
Mitigated
41,747
8,451
Healing
5,409
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
A 44oz
Cthulhu
13,157
200
696
450
13,378
19,236
0
12,574
804
21,005
0
W
13,746
336
0
171
2,244
967
0
1,356
838
41,895
0
W
11,430
458
0
3,121
13,362
11,049
0
4,914
8,210
18,285
0
W
Agni
KIT4973
Agni
12,260
773
0
390
6,735
3,464
0
3,868
2,743
26,134
0
L
Nemesis
NickSenpai01
Nemesis
7,553
2,927
0
1,009
12,434
6,075
0
10,862
1,572
0
16,348
L
Hercules
Quandifi
Hercules
8,276
2,924
0
4,670
14,681
21,285
0
13,331
1,350
0
19,462
L
7,898
517
0
230
7,491
3,307
0
6,466
1,025
34,590
0
W
Athena
6,298
2,004
0
1,164
14,773
18,457
0
5,886
8,489
16,094
0
L
Skadi
5,762
2,790
0
1,396
7,777
3,545
0
7,341
436
0
24,020
W
Cabrakan
stingy2x
Cabrakan
6,840
296
43
520
9,776
7,810
0
4,498
5,062
17,722
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,599
Gold Earned
50,970
159
Minions Killed
159
4
Camps Cleared
7
864,186
Distance Traveled
955,802
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,778
878
14
1
1
184,404
0
W
Zeus
9,894
989
65
7
2
151,774
0
W
Ares
10,953
1,095
8
1
1
217,646
0
W
Agni
9,830
983
30
3
2
209,546
1
L
Nemesis
8,332
833
25
3
1
200,139
1
L
Hercules
8,670
867
40
4
0
177,290
0
L
Merlin
8,441
844
58
6
1
169,091
1
W
Athena
10,455
1,046
24
2
0
198,518
0
L
Skadi
8,378
838
22
2
1
133,262
0
W
Cabrakan
9,838
984
32
3
2
178,318
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role