Player Matchup

Cthulhu
Cthulhu
HajimeToOwari
Cthulhu
Level 44
God Stats
1W - 1L
1,780 SR
Queue Stats
225W - 267L
1,296 Elo+
Solo
Scylla
Scylla
JiggsDinner-
Scylla
Level 17
God Stats
13W - 12L
1,496 SR
Queue Stats
59W - 57L
1,507 Elo+
Party 2
Ymir
Ymir
Obey_Clamps
Ymir
Level 16
God Stats
34W - 42L
1,479 SR
Queue Stats
134W - 148L
1,386 Elo+
Party 2
Serqet
Serqet
PlayboiTre_A
Serqet
Level 45
God Stats
0W - 6L
1,259 SR
Queue Stats
84W - 129L
1,414 Elo+
Party 2
Izanami
Izanami
PooMonkey69
Izanami
Level 47
God Stats
15W - 23L
1,402 SR
Queue Stats
155W - 192L
1,465 Elo+
Party 2
Team Averages
Level 34
1,483 SR
1,414 Elo+

VS

Team Averages
Level 61
1,480 SR
1,392 Elo+
Camazotz
Camazotz
CLuMsyWalLaBy94
Camazotz
Level 49
God Stats
1W - 1L
1,500 SR
Queue Stats
43W - 76L
1,381 Elo+
Solo
Cerberus
Cerberus
NotHere3791
Cerberus
Level 65
God Stats
4W - 6L
1,375 SR
Queue Stats
68W - 111L
1,276 Elo+
Solo
Cupid
Cupid
ZinLinx
Cupid
Level 40
God Stats
23W - 30L
1,462 SR
Queue Stats
189W - 253L
1,346 Elo+
Party 1
Bellona
Bellona
coolcaleb132
Bellona
Level 69
God Stats
42W - 27L
1,563 SR
Queue Stats
308W - 319L
1,469 Elo+
Party 1
Olorun
Olorun
refriedreeve132
Olorun
Level 83
God Stats
3W - 1L
1,500 SR
Queue Stats
274W - 286L
1,489 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
15
0 / 2 / 0
8,554
503
6,909
9,837
5,367
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Scylla
13
1 / 4 / 0
7,473
440
3,956
8,390
2,973
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
3 / 7 / 3
7,310
430
5,325
16,062
5,584
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Serqet
12
1 / 8 / 3
7,857
462
4,820
10,784
3,670
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Izanami
PooMonkey69
Izanami
11
3 / 6 / 3
7,611
448
10,377
10,475
2,362
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
15
5 / 2 / 1
8,898
523
3,872
8,694
3,319
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Cerberus
NotHere3791
Cerberus
14
7 / 3 / 8
9,217
542
13,302
12,314
9,772
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cupid
ZinLinx
Cupid
14
6 / 2 / 5
8,628
508
6,188
10,500
3,529
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
coolcaleb132
Bellona
15
7 / 2 / 9
9,599
565
12,919
14,766
7,937
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
2 / 0 / 0
9,363
551
5,535
10,790
4,048
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
50
8
Kills
27
27
Deaths
9
9
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Camazotz
5
2
1
2.75
L
Cthulhu
0
2
0
0
L
Scylla
1
4
0
0.25
W
Cerberus
NotHere3791
Cerberus
7
3
8
3.67
L
3
7
3
0.64
L
Serqet
1
8
3
0.31
L
Izanami
PooMonkey69
Izanami
3
6
3
0.75
W
Cupid
ZinLinx
Cupid
6
2
5
4.25
W
Bellona
coolcaleb132
Bellona
7
2
9
5.75
W
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,387
Damage
41,816
55,548
Taken
57,064
19,956
Mitigated
28,605
10,380
Healing
23,897
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Camazotz
3,872
194
147
3,772
8,694
3,319
252
2,445
6,104
0
44,540
L
Cthulhu
6,909
124
0
2,352
9,837
5,367
122
4,528
5,309
59,721
0
L
Scylla
3,956
280
171
1,596
8,390
2,973
626
1,114
7,276
39,355
0
W
Cerberus
NotHere3791
Cerberus
13,302
808
0
3,290
12,314
9,772
587
2,508
9,806
44,315
0
L
5,325
1,288
624
1,594
16,062
5,584
217
6,741
9,321
19,985
0
L
Serqet
4,820
1,348
0
902
10,784
3,670
0
1,904
8,880
0
36,987
L
Izanami
PooMonkey69
Izanami
10,377
7,467
673
2,468
10,475
2,362
735
4,550
5,925
0
47,466
W
Cupid
ZinLinx
Cupid
6,188
3,082
214
4,593
10,500
3,529
2,353
1,681
8,819
0
42,057
W
Bellona
coolcaleb132
Bellona
12,919
2,843
0
3,832
14,766
7,937
650
3,040
10,981
0
57,741
W
5,535
1,885
0
8,049
10,790
4,048
1,059
6,516
4,274
60,640
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,805
Gold Earned
45,705
367
Minions Killed
462
0
Camps Cleared
0
1,465,941
Distance Traveled
1,536,960
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Camazotz
8,898
523
81
5
0
336,303
2
L
Cthulhu
8,554
503
121
7
0
285,187
1
L
Scylla
7,473
440
63
4
0
277,710
0
W
Cerberus
9,217
542
86
5
0
320,933
2
L
Ymir
7,310
430
24
1
0
300,628
2
L
Serqet
7,857
462
65
4
0
339,420
1
L
Izanami
7,611
448
94
6
0
262,996
5
W
Cupid
8,628
508
71
4
0
293,289
1
W
Bellona
9,599
565
97
6
0
332,852
2
W
Olorun
9,363
551
127
7
0
253,583
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role