Player Matchup

Cu Chulainn
Cu Chulainn
BamerBoy
Cu Chulainn
Level 27
God Stats
3W - 3L
1,326 SR
Queue Stats
6W - 11L
1,231 Elo+
Solo
Izanami
Izanami
BrennaPlays9
Izanami
Level 30
God Stats
89W - 95L
1,432 SR
Queue Stats
186W - 236L
1,180 Elo+
Party 2
Susano
Susano
HopingPlains452
Susano
Level 15
God Stats
10W - 20L
1,383 SR
Queue Stats
188W - 222L
1,239 Elo+
Party 2
Arachne
Arachne
LLB4
Arachne
Level 33
God Stats
11W - 7L
1,237 SR
Queue Stats
217W - 266L
1,199 Elo+
Party 2
Tsukuyomi
Tsukuyomi
vibez9132
Tsukuyomi
Level 8
God Stats
3W - 5L
1,235 SR
Queue Stats
7W - 11L
1,134 Elo+
Party 2
Team Averages
Level 23
1,323 SR
1,196 Elo+

VS

Team Averages
Level 14
1,366 SR
1,296 Elo+
Skadi
Skadi
DisloyalGHOST63
Skadi
Level 9
God Stats
1W - 3L
1,333 SR
Queue Stats
2W - 9L
1,173 Elo+
Party 1
Set
Set
Flufffyboy420
Set
Level 15
God Stats
1W - 11L
1,200 SR
Queue Stats
1W - 12L
1,091 Elo+
Party 1
Da Ji
Da Ji
MarkedMedusa584
Da Ji
Level 27
God Stats
0W - 4L
1,298 SR
Queue Stats
4W - 12L
1,261 Elo+
Party 1
Cerberus
Cerberus
drivable_rise5
Cerberus
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,456 Elo+
Party 3
Ares
Ares
willibob250
Ares
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
BamerBoy
Cu Chulainn
19
20 / 2 / 3
13,780
574
21,609
17,752
22,173
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Izanami
BrennaPlays9
Izanami
16
5 / 3 / 8
11,553
481
7,298
8,363
2,897
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

18
8 / 11 / 9
12,411
517
14,408
16,242
6,425
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Arachne
LLB4
Arachne
20
14 / 1 / 13
14,031
585
21,175
16,530
12,078
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tsukuyomi
vibez9132
Tsukuyomi
16
13 / 8 / 5
12,059
502
15,668
15,170
6,425
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
12 / 9 / 3
12,653
527
23,430
22,007
7,859
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

14
1 / 17 / 2
9,402
392
4,004
21,737
7,492
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
7 / 14 / 3
11,402
475
15,370
25,564
11,522
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
12
2 / 13 / 3
9,426
393
3,812
21,559
7,803
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

8
1 / 13 / 1
7,499
312
1,051
20,883
9,946
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
35
60
Kills
23
25
Deaths
66
38
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
BamerBoy
Cu Chulainn
20
2
3
10.75
W
Izanami
BrennaPlays9
Izanami
5
3
8
3
L
12
9
3
1.5
L
1
17
2
0.12
W
8
11
9
1.14
W
Arachne
LLB4
Arachne
14
1
13
20.5
L
7
14
3
0.61
L
Cerberus
2
13
3
0.27
W
Tsukuyomi
vibez9132
Tsukuyomi
13
8
5
1.94
L
1
13
1
0.12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,158
Damage
47,667
74,057
Taken
111,750
49,998
Mitigated
44,622
7,921
Healing
11,152
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
BamerBoy
Cu Chulainn
21,609
5,053
0
340
17,752
22,173
3,766
1,573
16,179
20,090
57,280
W
Izanami
BrennaPlays9
Izanami
7,298
4,526
311
708
8,363
2,897
3,246
852
7,511
0
58,357
L
23,430
13,180
0
5,391
22,007
7,859
1,178
422
21,585
0
84,056
L
4,004
2,317
0
1,767
21,737
7,492
1,195
782
20,955
0
41,135
W
14,408
2,432
0
0
16,242
6,425
1,686
624
15,618
0
60,314
W
Arachne
LLB4
Arachne
21,175
16,215
0
5,543
16,530
12,078
1,993
130
16,400
0
75,335
L
15,370
5,874
0
190
25,564
11,522
0
707
24,857
0
63,432
L
Cerberus
3,812
824
0
3,069
21,559
7,803
0
827
20,732
24,903
0
W
Tsukuyomi
vibez9132
Tsukuyomi
15,668
4,700
0
1,019
15,170
6,425
2,000
1,684
13,486
0
61,277
L
1,051
690
0
735
20,883
9,946
75
835
20,048
12,016
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,834
Gold Earned
50,382
497
Minions Killed
369
0
Camps Cleared
0
1,961,871
Distance Traveled
1,555,730
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
13,780
574
122
5
0
319,753
0
W
Izanami
11,553
481
127
5
0
369,695
3
L
Skadi
12,653
527
149
6
0
314,499
0
L
Set
9,402
392
75
3
0
279,547
0
W
Susano
12,411
517
89
4
0
433,731
0
W
Arachne
14,031
585
96
4
0
492,879
0
L
Da Ji
11,402
475
80
3
0
358,567
0
L
Cerberus
9,426
393
53
2
0
249,196
4
W
Tsukuyomi
12,059
502
63
3
0
345,813
3
L
Ares
7,499
312
12
1
0
353,921
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role