Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Da Ji
Da Ji
APOCALY1666
Da Ji
Level 23
God Stats
4W - 1L
1,887 SR
Queue Stats
111W - 94L
1,508 Elo+
Party 1
Artemis
Artemis
KiNGxDK_
Artemis
Level 29
God Stats
25W - 12L
1,627 SR
Queue Stats
44W - 34L
1,604 Elo+
Party 2
Hercules
Hercules
ThE-TaCoSsE41_-
Hercules
Level 24
God Stats
35W - 17L
1,585 SR
Queue Stats
106W - 75L
1,518 Elo+
Party 1
Fenrir
Fenrir
ValuableFan3684
Fenrir
Level 2
God Stats
0W - 3L
1,172 SR
Queue Stats
4W - 10L
1,050 Elo+
Solo
Team Averages
Level 21
1,554 SR
1,436 Elo+

VS

Team Averages
Level 26
1,533 SR
1,533 Elo+
Cthulhu
Cthulhu
ALDU11N
Cthulhu
Level 18
God Stats
22W - 15L
1,470 SR
Queue Stats
52W - 57L
1,400 Elo+
Solo
King Arthur
King Arthur
Korzyon
King Arthur
Level 29
God Stats
2W - 0L
1,639 SR
Queue Stats
10W - 7L
1,636 Elo+
Solo
Danzaburou
Danzaburou
Original-Lanze
Danzaburou
Level 27
God Stats
33W - 27L
1,375 SR
Queue Stats
198W - 195L
1,564 Elo+
Solo
Nemesis
Nemesis
Steven5150
Nemesis
Level 28
God Stats
26W - 27L
1,560 SR
Queue Stats
80W - 80L
1,508 Elo+
Solo
Sol
Sol
urTrashBaby
Sol
Level 28
God Stats
43W - 28L
1,623 SR
Queue Stats
127W - 94L
1,555 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
8
0 / 2 / 1
4,516
452
3,915
7,151
2,433
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

7
3 / 2 / 0
5,270
527
3,680
6,113
1,897
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Artemis
KiNGxDK_
Artemis
6
0 / 2 / 0
4,139
414
3,359
5,610
1,346
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hercules
7
2 / 5 / 0
4,699
470
2,277
7,289
2,565
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Mace

Mace

+10
Physical Power

6
0 / 8 / 0
4,138
414
3,417
8,281
3,016
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ALDU11N
Cthulhu
9
2 / 1 / 2
5,626
563
3,970
5,134
2,119
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

King Arthur
Korzyon
King Arthur
11
6 / 1 / 3
6,648
665
6,052
6,024
4,946
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Danzaburou
Original-Lanze
Danzaburou
9
3 / 0 / 1
5,844
584
5,935
7,591
3,046
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Nemesis
Steven5150
Nemesis
9
3 / 2 / 2
5,549
555
2,331
4,674
2,562
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
5 / 1 / 3
6,780
678
6,912
8,176
1,956
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
30
5
Kills
19
19
Deaths
5
1
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
0
2
1
0.25
W
Cthulhu
ALDU11N
Cthulhu
2
1
2
3
L
3
2
0
1.5
L
Artemis
KiNGxDK_
Artemis
0
2
0
0
W
King Arthur
Korzyon
King Arthur
6
1
3
7.5
W
Danzaburou
Original-Lanze
Danzaburou
3
0
1
3.5
W
Nemesis
Steven5150
Nemesis
3
2
2
2
L
Hercules
2
5
0
0.4
L
0
8
0
0
W
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,648
Damage
25,200
34,444
Taken
31,599
11,257
Mitigated
14,629
7,585
Healing
11,924
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
3,915
376
187
2,280
7,151
2,433
0
2,706
4,445
15,950
0
W
Cthulhu
ALDU11N
Cthulhu
3,970
280
142
339
5,134
2,119
0
1,782
3,352
19,705
0
L
3,680
1,470
0
1,135
6,113
1,897
0
1,118
4,920
0
17,397
L
Artemis
KiNGxDK_
Artemis
3,359
1,630
0
1,193
5,610
1,346
0
2,182
3,428
0
14,126
W
King Arthur
Korzyon
King Arthur
6,052
598
0
941
6,024
4,946
144
0
5,996
0
24,832
W
Danzaburou
Original-Lanze
Danzaburou
5,935
2,442
0
4,179
7,591
3,046
0
1,828
5,763
0
25,198
W
Nemesis
Steven5150
Nemesis
2,331
1,255
0
190
4,674
2,562
234
0
4,674
0
23,163
L
Hercules
2,277
1,098
0
2,178
7,289
2,565
0
1,011
5,928
0
11,136
L
3,417
1,154
0
612
8,281
3,016
728
3,865
4,391
0
11,546
W
6,912
3,139
0
6,133
8,176
1,956
954
305
7,871
43,528
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,762
Gold Earned
30,447
138
Minions Killed
254
0
Camps Cleared
0
937,742
Distance Traveled
952,042
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
4,516
452
28
3
0
182,529
1
W
Cthulhu
5,626
563
47
5
0
198,803
4
L
Da Ji
5,270
527
42
4
0
209,714
0
L
Artemis
4,139
414
29
3
0
179,877
2
W
King Arthur
6,648
665
46
5
0
194,628
0
W
Danzaburou
5,844
584
33
3
0
177,440
0
W
Nemesis
5,549
555
48
5
0
179,469
1
L
Hercules
4,699
470
25
3
0
175,960
0
L
Fenrir
4,138
414
14
1
0
189,662
0
W
Sol
6,780
678
80
8
0
201,702
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role