Player Matchup

Osiris
Osiris
BREACHxMExDADDY
Osiris
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 29L
1,054 Elo+
Party 3
Kukulkan
Kukulkan
CesarSalad15
Kukulkan
Level 15
God Stats
50W - 43L
1,413 SR
Queue Stats
191W - 210L
1,372 Elo+
Party 1
Anubis
Anubis
LIZANYAA
Anubis
Level 6
God Stats
11W - 9L
1,322 SR
Queue Stats
127W - 144L
1,381 Elo+
Party 1
Anhur
Anhur
maximumjoker869
Anhur
Level 28
God Stats
1W - 1L
1,692 SR
Queue Stats
73W - 74L
1,381 Elo+
Solo
Ymir
Ymir
phantuhmHD
Ymir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,030 Elo+
Party 3
Team Averages
Level 11
1,485 SR
1,244 Elo+

VS

Team Averages
Level 22
1,568 SR
1,496 Elo+
Athena
Athena
GarysRaticate
Athena
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
JWG08
Ra
Level 28
God Stats
10W - 3L
1,532 SR
Queue Stats
13W - 4L
1,619 Elo+
Solo
Cernunnos
Cernunnos
Z3NBUDDHA
Cernunnos
Level 19
God Stats
45W - 49L
1,714 SR
Queue Stats
117W - 152L
1,526 Elo+
Party 2
Scylla
Scylla
amaris12
Scylla
Level 17
God Stats
14W - 7L
1,589 SR
Queue Stats
27W - 26L
1,500 Elo+
Solo
Thanatos
Thanatos
snoopsmaug
Thanatos
Level 21
God Stats
5W - 8L
1,506 SR
Queue Stats
165W - 204L
1,334 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 16 / 5
12,124
866
19,250
35,401
27,803
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
CesarSalad15
Kukulkan
19
4 / 5 / 5
13,532
967
20,236
19,701
9,035
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anubis
LIZANYAA
Anubis
18
0 / 5 / 4
11,664
833
7,772
18,948
13,705
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

18
4 / 5 / 3
12,931
924
16,831
20,417
8,296
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
2 / 13 / 5
12,915
923
9,666
37,239
42,825
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

168

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 1 / 24
13,690
978
18,437
24,196
26,481
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ra
20
2 / 4 / 20
13,512
965
20,905
15,461
7,652
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Cernunnos
Z3NBUDDHA
Cernunnos
20
20 / 1 / 14
16,376
1,170
51,663
17,329
7,036
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Scylla
amaris12
Scylla
20
15 / 4 / 16
15,060
1,076
27,987
16,675
6,007
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Thanatos
snoopsmaug
Thanatos
17
4 / 1 / 5
12,229
874
3,510
4,443
1,521
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
123
11
Kills
44
44
Deaths
11
22
Assists
79
Player
Kills
Deaths
Assists
KDA
L
1
16
5
0.22
L
Kukulkan
CesarSalad15
Kukulkan
4
5
5
1.3
W
3
1
24
15
W
Ra
2
4
20
3
L
Anubis
LIZANYAA
Anubis
0
5
4
0.4
W
Cernunnos
Z3NBUDDHA
Cernunnos
20
1
14
27
W
Scylla
amaris12
Scylla
15
4
16
5.75
L
4
5
3
1.1
L
2
13
5
0.35
W
Thanatos
snoopsmaug
Thanatos
4
1
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,755
Damage
122,502
131,706
Taken
78,104
101,664
Mitigated
48,697
13,837
Healing
21,901
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
19,250
7,188
0
1,984
35,401
27,803
0
16,999
18,402
0
29,678
L
Kukulkan
CesarSalad15
Kukulkan
20,236
2,193
0
2,703
19,701
9,035
0
11,369
8,332
68,595
0
W
18,437
6,488
0
1,077
24,196
26,481
0
10,357
13,514
26,574
0
W
Ra
20,905
796
1,364
3,458
15,461
7,652
0
5,814
9,497
58,078
0
L
Anubis
LIZANYAA
Anubis
7,772
1,320
0
2,995
18,948
13,705
0
10,695
8,253
34,153
0
W
Cernunnos
Z3NBUDDHA
Cernunnos
51,663
36,184
0
8,126
17,329
7,036
0
9,659
7,570
0
83,053
W
Scylla
amaris12
Scylla
27,987
4,821
204
4,872
16,675
6,007
0
9,893
6,532
45,025
0
L
16,831
11,064
0
5,411
20,417
8,296
0
12,315
8,102
0
42,041
L
9,666
4,271
0
744
37,239
42,825
0
15,951
21,288
17,318
0
W
Thanatos
snoopsmaug
Thanatos
3,510
1,301
0
2,800
4,443
1,521
0
1,951
2,392
0
10,996

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,166
Gold Earned
70,867
258
Minions Killed
257
7
Camps Cleared
6
1,226,384
Distance Traveled
1,127,575
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
12,124
866
27
2
1
267,993
1
L
Kukulkan
13,532
967
126
9
0
251,918
0
W
Athena
13,690
978
12
1
0
266,193
0
W
Ra
13,512
965
111
8
1
260,550
2
L
Anubis
11,664
833
50
4
0
209,745
0
W
Cernunnos
16,376
1,170
65
5
5
263,732
1
W
Scylla
15,060
1,076
43
3
0
240,277
0
L
Anhur
12,931
924
45
3
2
238,873
0
L
Ymir
12,915
923
10
1
4
257,855
2
W
Thanatos
12,229
874
26
2
0
96,823
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role