Player Matchup

Loki
Loki
Alevieira31
Loki
Level 25
God Stats
9W - 8L
1,405 SR
Queue Stats
17W - 20L
1,427 Elo+
Solo
Cthulhu
Cthulhu
DarkZin1
Cthulhu
Level 23
God Stats
1W - 3L
1,309 SR
Queue Stats
14W - 18L
1,326 Elo+
Solo
Olorun
Olorun
YolkyQuasar7212
Olorun
Level 28
God Stats
10W - 12L
1,604 SR
Queue Stats
70W - 77L
1,276 Elo+
Solo
Tiamat
Tiamat
eduardodbz__
Tiamat
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
288W - 340L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
piabatomica
Cu Chulainn
Level 13
God Stats
1W - 4L
1,212 SR
Queue Stats
5W - 24L
1,086 Elo+
Solo
Team Averages
Level 22
1,406 SR
1,323 Elo+

VS

Team Averages
Level 25
1,437 SR
1,386 Elo+
Ymir
Ymir
Mateoasencio_YT
Ymir
Level 8
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 10L
1,385 Elo+
Party 1
Neith
Neith
fernando14
Neith
Level 28
God Stats
14W - 15L
1,369 SR
Queue Stats
45W - 55L
1,332 Elo+
Solo
Izanami
Izanami
juliordgs
Izanami
Level 28
God Stats
18W - 17L
1,506 SR
Queue Stats
47W - 53L
1,457 Elo+
Solo
Fenrir
Fenrir
peque2005A
Fenrir
Level 27
God Stats
25W - 39L
1,371 SR
Queue Stats
254W - 294L
1,359 Elo+
Party 1
Hou Yi
Hou Yi
yamilox10
Hou Yi
Level 33
God Stats
45W - 50L
1,441 SR
Queue Stats
143W - 174L
1,397 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 6 / 0
7,189
399
5,395
9,661
3,087
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
DarkZin1
Cthulhu
10
0 / 7 / 1
6,635
369
3,789
17,379
10,312
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
1 / 7 / 1
7,937
441
2,683
14,727
5,179
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tiamat
10
0 / 9 / 0
6,060
337
2,049
10,505
4,098
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cu Chulainn
piabatomica
Cu Chulainn
12
0 / 10 / 0
7,007
389
5,309
16,309
9,444
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 0 / 9
8,937
497
3,608
10,292
7,444
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Neith
19
8 / 1 / 5
11,437
635
12,372
7,603
2,804
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

Izanami
juliordgs
Izanami
17
11 / 1 / 6
11,474
637
10,765
7,519
3,022
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Fenrir
peque2005A
Fenrir
17
12 / 0 / 4
10,673
593
9,602
10,756
4,359
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hou Yi
yamilox10
Hou Yi
15
7 / 1 / 6
9,793
544
11,461
8,106
3,333
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
69
2
Kills
39
39
Deaths
3
2
Assists
30
Player
Kills
Deaths
Assists
KDA
L
1
6
0
0.17
L
Cthulhu
DarkZin1
Cthulhu
0
7
1
0.07
W
1
0
9
5.5
L
1
7
1
0.21
L
Tiamat
0
9
0
0
W
Neith
8
1
5
10.5
W
Izanami
juliordgs
Izanami
11
1
6
14
W
Fenrir
peque2005A
Fenrir
12
0
4
14
L
Cu Chulainn
piabatomica
Cu Chulainn
0
10
0
0
W
Hou Yi
yamilox10
Hou Yi
7
1
6
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,225
Damage
47,808
68,581
Taken
44,276
32,120
Mitigated
20,962
7,345
Healing
12,084
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,395
705
0
0
9,661
3,087
0
545
9,116
0
32,138
L
Cthulhu
DarkZin1
Cthulhu
3,789
398
0
742
17,379
10,312
0
2,098
15,281
18,720
0
W
3,608
738
0
942
10,292
7,444
128
4,033
6,259
20,785
0
L
2,683
509
543
4,140
14,727
5,179
0
0
14,727
45,700
0
L
Tiamat
2,049
287
0
580
10,505
4,098
27
965
9,540
17,564
0
W
Neith
12,372
8,695
0
2,264
7,603
2,804
2,854
628
6,675
0
70,876
W
Izanami
juliordgs
Izanami
10,765
7,803
0
124
7,519
3,022
1,599
808
6,711
0
74,533
W
Fenrir
peque2005A
Fenrir
9,602
4,226
0
4,732
10,756
4,359
0
1,641
9,065
0
62,892
L
Cu Chulainn
piabatomica
Cu Chulainn
5,309
1,748
0
1,340
16,309
9,444
623
0
16,309
0
29,268
W
Hou Yi
yamilox10
Hou Yi
11,461
5,289
0
4,022
8,106
3,333
3,203
1,411
6,695
0
57,936

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,828
Gold Earned
52,314
229
Minions Killed
501
0
Camps Cleared
0
1,339,911
Distance Traveled
1,653,535
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
7,189
399
56
3
0
304,047
0
L
Cthulhu
6,635
369
25
1
0
301,255
0
W
Ymir
8,937
497
43
2
0
348,120
0
L
Olorun
7,937
441
84
5
0
210,797
0
L
Tiamat
6,060
337
27
2
0
259,547
0
W
Neith
11,437
635
121
7
0
286,509
0
W
Izanami
11,474
637
139
8
0
322,432
3
W
Fenrir
10,673
593
103
6
0
394,448
4
L
Cu Chulainn
7,007
389
37
2
0
264,265
0
W
Hou Yi
9,793
544
95
5
0
302,026
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role