Player Matchup

Discordia
Discordia
Anem11
Discordia
Level 25
God Stats
6W - 3L
1,550 SR
Queue Stats
153W - 144L
1,513 Elo+
Party 1
Geb
Geb
Bradient
Geb
Level 29
God Stats
8W - 8L
1,500 SR
Queue Stats
788W - 761L
1,477 Elo+
Solo
Set
Set
Candle8888
Set
Level 25
God Stats
2W - 1L
1,459 SR
Queue Stats
37W - 15L
1,705 Elo+
Party 2
Osiris
Osiris
Edrigan
Osiris
Level 18
God Stats
6W - 5L
1,853 SR
Queue Stats
145W - 124L
1,460 Elo+
Party 1
Hachiman
Hachiman
GotNoPizza
Hachiman
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 8L
1,703 Elo+
Party 2
Team Averages
Level 24
1,572 SR
1,572 Elo+

VS

Team Averages
Level 28
1,576 SR
1,431 Elo+
Danzaburou
Danzaburou
LGH-KloZz
Danzaburou
Level 26
God Stats
12W - 11L
1,537 SR
Queue Stats
97W - 187L
1,302 Elo+
Party 3
Sylvanus
Sylvanus
Lucaspump200
Sylvanus
Level 35
God Stats
3W - 8L
1,500 SR
Queue Stats
393W - 519L
1,383 Elo+
Party 3
Mercury
Mercury
Tomy_xD_10
Mercury
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 105L
1,322 Elo+
Party 3
Susano
Susano
Zhenbang111
Susano
Level 24
God Stats
1W - 2L
1,712 SR
Queue Stats
122W - 112L
1,571 Elo+
Party 4
Chaac
Chaac
我要把你们全拖下水
Chaac
Level 25
God Stats
7W - 4L
1,629 SR
Queue Stats
154W - 135L
1,574 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Anem11
Discordia
14
8 / 1 / 3
8,326
595
11,732
6,949
2,093
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
2 / 2 / 12
7,811
558
6,649
12,430
9,908
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
1 / 7 / 5
6,793
485
7,168
12,064
4,774
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Osiris
Edrigan
Osiris
14
8 / 1 / 5
8,798
628
7,298
9,983
6,474
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Hachiman
GotNoPizza
Hachiman
14
9 / 2 / 8
9,171
655
12,854
8,733
3,254
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
LGH-KloZz
Danzaburou
8
1 / 7 / 1
5,614
401
2,783
8,971
2,272
Boots

Boots

+6%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sylvanus
Lucaspump200
Sylvanus
7
1 / 7 / 1
5,563
397
3,336
13,300
4,737
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Mercury
Tomy_xD_10
Mercury
8
0 / 8 / 4
5,781
413
1,592
9,810
2,573
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Susano
13
5 / 3 / 2
8,060
576
7,711
11,369
3,804
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
6 / 3 / 4
8,134
581
10,946
12,778
8,439
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
25
28
Kills
13
13
Deaths
28
33
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Discordia
Anem11
Discordia
8
1
3
9.5
W
2
2
12
4
W
1
7
5
0.5
W
Osiris
Edrigan
Osiris
8
1
5
10.5
W
Hachiman
GotNoPizza
Hachiman
9
2
8
6.5
L
Danzaburou
LGH-KloZz
Danzaburou
1
7
1
0.21
L
Sylvanus
Lucaspump200
Sylvanus
1
7
1
0.21
L
Mercury
Tomy_xD_10
Mercury
0
8
4
0.25
L
Susano
5
3
2
2
L
6
3
4
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,701
Damage
26,368
50,159
Taken
56,228
26,503
Mitigated
21,825
17,099
Healing
12,303
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
Anem11
Discordia
11,732
590
0
1,250
6,949
2,093
932
388
6,511
52,632
0
W
6,649
1,512
0
3,682
12,430
9,908
208
1,724
10,656
28,202
0
W
7,168
3,425
0
3,381
12,064
4,774
222
264
11,650
0
32,668
W
Osiris
Edrigan
Osiris
7,298
3,595
0
4,760
9,983
6,474
666
477
9,239
0
39,066
W
Hachiman
GotNoPizza
Hachiman
12,854
9,265
0
4,026
8,733
3,254
1,638
557
8,176
0
57,448
L
Danzaburou
LGH-KloZz
Danzaburou
2,783
803
641
1,487
8,971
2,272
431
3,124
5,768
0
12,477
L
Sylvanus
Lucaspump200
Sylvanus
3,336
1,350
709
2,890
13,300
4,737
315
5,586
7,476
12,368
0
L
Mercury
Tomy_xD_10
Mercury
1,592
702
468
1,249
9,810
2,573
606
1,835
7,879
0
14,092
L
Susano
7,711
1,397
0
1,781
11,369
3,804
0
4,802
6,187
0
39,337
L
10,946
3,073
0
3,078
12,778
8,439
469
2,161
10,537
74
39,896

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,899
Gold Earned
33,152
397
Minions Killed
233
0
Camps Cleared
0
1,342,834
Distance Traveled
1,228,452
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
8,326
595
99
7
0
275,223
2
W
Geb
7,811
558
47
3
0
265,359
3
W
Set
6,793
485
60
4
0
266,360
1
W
Osiris
8,798
628
88
6
0
293,596
4
W
Hachiman
9,171
655
103
7
0
242,296
2
L
Danzaburou
5,614
401
19
1
0
213,340
1
L
Sylvanus
5,563
397
20
1
0
242,600
1
L
Mercury
5,781
413
45
3
0
248,279
0
L
Susano
8,060
576
73
5
0
275,112
2
L
Chaac
8,134
581
76
5
0
249,121
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role