Player Matchup

Serqet
Serqet
FROTBANE
Serqet
Level 26
God Stats
2W - 3L
1,168 SR
Queue Stats
10W - 22L
1,274 Elo+
Solo
Ao Kuang
Ao Kuang
MasterPecan
Ao Kuang
Level 21
God Stats
19W - 8L
1,905 SR
Queue Stats
71W - 60L
1,419 Elo+
Solo
Artemis
Artemis
Neptune_Ultra_
Artemis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
177W - 215L
1,330 Elo+
Party 2
Hel
Hel
joesyourdaddy49
Hel
Level 86
God Stats
11W - 7L
1,594 SR
Queue Stats
221W - 236L
1,438 Elo+
Party 2
Yemoja
Yemoja
sammasbr
Yemoja
Level 27
God Stats
2W - 1L
1,652 SR
Queue Stats
88W - 95L
1,482 Elo+
Solo
Team Averages
Level 33
1,564 SR
1,389 Elo+

VS

Team Averages
Level 32
1,526 SR
1,485 Elo+
Aphrodite
Aphrodite
Apeli
Aphrodite
Level 16
God Stats
10W - 19L
1,393 SR
Queue Stats
93W - 103L
1,351 Elo+
Solo
Pele
Pele
DiotheLeo
Pele
Level 17
God Stats
17W - 7L
1,646 SR
Queue Stats
44W - 34L
1,408 Elo+
Solo
Set
Set
Hcmarch7419
Set
Level 97
God Stats
2W - 0L
1,500 SR
Queue Stats
41W - 24L
1,708 Elo+
Party 1
Kukulkan
Kukulkan
Mellslul
Kukulkan
Level 9
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
mrleborgne
Izanami
Level 22
God Stats
40W - 27L
1,589 SR
Queue Stats
100W - 92L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
FROTBANE
Serqet
7
0 / 3 / 0
4,647
465
1,360
5,758
1,380
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Ao Kuang
MasterPecan
Ao Kuang
9
1 / 4 / 0
5,155
516
3,711
9,526
2,617
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

6
0 / 6 / 0
4,022
402
1,566
5,218
920
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

10
2 / 3 / 0
5,679
568
3,216
6,181
1,586
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Yemoja
sammasbr
Yemoja
8
0 / 5 / 0
4,490
449
1,614
7,238
2,467
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Apeli
Aphrodite
10
5 / 0 / 4
5,942
594
3,097
2,971
970
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Pele
11
6 / 2 / 1
6,627
663
6,908
6,766
3,196
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

13
3 / 1 / 1
7,163
716
5,091
4,347
1,536
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kukulkan
Mellslul
Kukulkan
1
0 / 0 / 0
3,583
358
0
0
0
Izanami
mrleborgne
Izanami
11
7 / 0 / 5
7,103
710
6,683
5,532
2,949
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
32
3
Kills
21
21
Deaths
3
0
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
Apeli
Aphrodite
5
0
4
7
W
Pele
6
2
1
3.25
L
Serqet
FROTBANE
Serqet
0
3
0
0
W
3
1
1
3.5
L
Ao Kuang
MasterPecan
Ao Kuang
1
4
0
0.25
W
Kukulkan
Mellslul
Kukulkan
0
0
0
0
L
0
6
0
0
L
2
3
0
0.67
W
Izanami
mrleborgne
Izanami
7
0
5
9.5
L
Yemoja
sammasbr
Yemoja
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,467
Damage
21,779
33,921
Taken
19,616
8,970
Mitigated
8,651
11,163
Healing
7,455
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
Apeli
Aphrodite
3,097
276
2,177
1,879
2,971
970
565
459
2,512
11,568
0
W
Pele
6,908
2,342
0
2,269
6,766
3,196
545
3,696
2,914
0
34,179
L
Serqet
FROTBANE
Serqet
1,360
322
0
2,198
5,758
1,380
0
182
5,536
0
20,967
W
5,091
2,905
0
712
4,347
1,536
0
3,231
1,116
0
43,974
L
Ao Kuang
MasterPecan
Ao Kuang
3,711
1,509
0
4,288
9,526
2,617
0
0
9,526
22,966
0
W
Kukulkan
Mellslul
Kukulkan
0
0
0
0
0
0
0
0
0
0
0
L
1,566
803
0
565
5,218
920
0
806
4,282
0
9,282
L
3,216
101
102
2,671
6,181
1,586
382
0
6,181
29,491
0
W
Izanami
mrleborgne
Izanami
6,683
4,220
0
418
5,532
2,949
1,072
1,155
4,377
0
48,279
L
Yemoja
sammasbr
Yemoja
1,614
519
194
1,145
7,238
2,467
0
1,661
5,299
13,223
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,993
Gold Earned
30,418
185
Minions Killed
281
0
Camps Cleared
0
892,074
Distance Traveled
756,996
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
5,942
594
26
3
0
197,140
4
W
Pele
6,627
663
60
6
0
211,793
3
L
Serqet
4,647
465
46
5
0
224,021
0
W
Set
7,163
716
99
10
0
181,360
1
L
Ao Kuang
5,155
516
45
5
0
186,872
4
W
Kukulkan
3,583
358
0
0
0
0
0
L
Artemis
4,022
402
21
2
0
121,596
0
L
Hel
5,679
568
50
5
0
177,831
2
W
Izanami
7,103
710
96
10
0
166,703
0
L
Yemoja
4,490
449
23
2
0
181,754
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role