Player Matchup

Danzaburou
Danzaburou
Devo
Danzaburou
Level 39
God Stats
10W - 14L
1,475 SR
Queue Stats
697W - 737L
1,377 Elo+
Party 1
Mulan
Mulan
PYAGunzblazing
Mulan
Level 101
God Stats
3W - 8L
1,404 SR
Queue Stats
628W - 561L
1,534 Elo+
Party 3
Scylla
Scylla
Soul-Eater153
Scylla
Level 14
God Stats
0W - 5L
1,324 SR
Queue Stats
190W - 209L
1,564 Elo+
Party 3
Neith
Neith
Vectorerector
Neith
Level 28
God Stats
10W - 12L
1,527 SR
Queue Stats
311W - 322L
1,410 Elo+
Party 1
Tsukuyomi
Tsukuyomi
kobra396
Tsukuyomi
Level 47
God Stats
66W - 48L
1,481 SR
Queue Stats
434W - 423L
1,452 Elo+
Party 3
Team Averages
Level 46
1,442 SR
1,467 Elo+

VS

Team Averages
Level 99
1,541 SR
1,487 Elo+
Sobek
Sobek
BALP BANG
Sobek
Level 157
God Stats
26W - 23L
1,715 SR
Queue Stats
492W - 488L
1,591 Elo+
Party 2
Artemis
Artemis
Nuk3Aspect
Artemis
Level 24
God Stats
1W - 1L
1,377 SR
Queue Stats
1W - 2L
1,372 Elo+
Party 2
Bakasura
Bakasura
SkweezyJibs411
Bakasura
Level 35
God Stats
3W - 4L
1,500 SR
Queue Stats
20W - 45L
1,407 Elo+
Solo
Raijin
Raijin
SoleOri
Raijin
Level 142
God Stats
9W - 10L
1,694 SR
Queue Stats
109W - 109L
1,615 Elo+
Party 2
King Arthur
King Arthur
The CreEd 007
King Arthur
Level 138
God Stats
4W - 6L
1,420 SR
Queue Stats
38W - 45L
1,453 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Devo
Danzaburou
8
1 / 4 / 0
4,795
480
3,132
8,105
2,273
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

9
1 / 3 / 0
5,362
536
3,537
8,153
3,139
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Breastplate

Breastplate

+20
Physical Protection

8
0 / 4 / 0
4,632
463
454
4,331
1,117
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
0 / 1 / 1
4,565
457
2,754
4,331
1,152
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tsukuyomi
kobra396
Tsukuyomi
9
1 / 3 / 0
5,207
521
2,241
7,480
2,184
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
BALP BANG
Sobek
9
2 / 0 / 6
5,918
592
2,291
7,650
6,284
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Artemis
Nuk3Aspect
Artemis
8
2 / 2 / 1
5,138
514
2,133
3,300
908
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Boots

Boots

+6%
Movement Speed

Bakasura
10
2 / 0 / 2
5,782
578
2,398
4,992
1,587
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Raijin
SoleOri
Raijin
11
6 / 0 / 4
6,902
690
7,357
3,841
1,564
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

King Arthur
The CreEd 007
King Arthur
12
3 / 1 / 0
6,813
681
5,432
6,163
2,208
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
28
3
Kills
15
15
Deaths
3
1
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Sobek
BALP BANG
Sobek
2
0
6
5
L
Danzaburou
Devo
Danzaburou
1
4
0
0.25
W
Artemis
Nuk3Aspect
Artemis
2
2
1
1.25
L
1
3
0
0.33
W
Bakasura
2
0
2
3
W
Raijin
SoleOri
Raijin
6
0
4
8
L
0
4
0
0
W
King Arthur
The CreEd 007
King Arthur
3
1
0
3
L
0
1
1
0.5
L
Tsukuyomi
kobra396
Tsukuyomi
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,118
Damage
19,611
32,400
Taken
25,946
9,865
Mitigated
12,551
8,254
Healing
9,646
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
BALP BANG
Sobek
2,291
152
0
3,559
7,650
6,284
280
104
7,506
11,805
0
L
Danzaburou
Devo
Danzaburou
3,132
1,119
0
2,241
8,105
2,273
757
3,770
4,104
0
22,280
W
Artemis
Nuk3Aspect
Artemis
2,133
699
0
0
3,300
908
1,164
0
3,300
0
16,309
L
3,537
617
0
1,281
8,153
3,139
0
0
8,103
0
27,464
W
Bakasura
2,398
1,844
170
2,929
4,992
1,587
999
115
4,861
0
16,903
W
Raijin
SoleOri
Raijin
7,357
1,312
0
1,331
3,841
1,564
674
163
3,662
34,159
0
L
454
168
0
342
4,331
1,117
805
1,371
2,668
17,272
0
W
King Arthur
The CreEd 007
King Arthur
5,432
942
0
1,657
6,163
2,208
0
0
6,163
0
38,139
L
2,754
1,630
111
1,580
4,331
1,152
519
1,371
2,917
0
14,956
L
Tsukuyomi
kobra396
Tsukuyomi
2,241
401
0
2,699
7,480
2,184
0
2,620
4,646
0
24,890

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,561
Gold Earned
30,553
226
Minions Killed
271
0
Camps Cleared
0
836,941
Distance Traveled
897,846
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
5,918
592
17
2
0
176,159
1
L
Danzaburou
4,795
480
37
4
0
179,400
1
W
Artemis
5,138
514
31
3
0
149,831
1
L
Mulan
5,362
536
51
5
0
150,863
0
W
Bakasura
5,782
578
62
6
0
218,737
6
W
Raijin
6,902
690
70
7
0
179,015
0
L
Scylla
4,632
463
37
4
0
164,995
1
W
King Arthur
6,813
681
91
9
0
174,104
3
L
Neith
4,565
457
36
4
0
151,731
3
L
Tsukuyomi
5,207
521
65
7
0
189,952
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role