Player Matchup

Neith
Neith
LaCroixB0i
Neith
Level 4
God Stats
15W - 24L
1,799 SR
Queue Stats
15W - 26L
1,722 Elo+
Party 1
Merlin
Merlin
Lagoogatron
Merlin
Level 8
God Stats
13W - 5L
1,893 SR
Queue Stats
55W - 50L
1,570 Elo+
Party 1
Nemesis
Nemesis
Zuckermaus18
Nemesis
Level 68
God Stats
9W - 11L
1,655 SR
Queue Stats
171W - 177L
1,440 Elo+
Party 1
Set
Set
derpydinosaur
Set
Level 87
God Stats
8W - 3L
1,710 SR
Queue Stats
350W - 337L
1,447 Elo+
Party 1
Sylvanus
Sylvanus
ltsBedTyme
Sylvanus
Level 24
God Stats
30W - 23L
1,466 SR
Queue Stats
100W - 102L
1,446 Elo+
Party 1
Team Averages
Level 38
1,705 SR
1,525 Elo+

VS

Team Averages
Level 16
1,517 SR
1,405 Elo+
Serqet
Serqet
Alittlespace
Serqet
Level 29
God Stats
88W - 83L
1,488 SR
Queue Stats
324W - 327L
1,429 Elo+
Solo
Scylla
Scylla
DRAGON22SLAYER99
Scylla
Level 23
God Stats
17W - 11L
1,596 SR
Queue Stats
93W - 85L
1,382 Elo+
Solo
Thor
Thor
Tyfigher425
Thor
Level 12
God Stats
6W - 9L
1,500 SR
Queue Stats
50W - 45L
1,500 Elo+
Party 2
Amaterasu
Amaterasu
YO BOI ALEX 420
Amaterasu
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 28L
1,500 Elo+
Party 2
Agni
Agni
starwarsmanboss
Agni
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,214 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
12
4 / 3 / 5
7,449
497
6,631
8,124
2,440
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Merlin
12
0 / 3 / 5
7,135
476
2,402
5,995
1,853
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
Zuckermaus18
Nemesis
12
4 / 5 / 1
7,287
486
4,651
9,726
3,851
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

14
6 / 1 / 3
8,524
568
10,556
10,526
6,589
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sylvanus
ltsBedTyme
Sylvanus
12
5 / 2 / 4
8,568
571
7,278
11,377
10,150
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
13
6 / 6 / 0
8,269
551
8,339
12,773
4,571
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

14
4 / 1 / 2
8,310
554
5,389
6,759
2,233
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
2 / 4 / 3
6,237
416
5,984
8,936
2,691
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Amaterasu
YO BOI ALEX 420
Amaterasu
11
1 / 3 / 1
6,842
456
2,753
6,483
3,560
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

10
0 / 5 / 3
6,345
423
5,306
10,950
2,911
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
22
19
Kills
13
14
Deaths
19
18
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Serqet
6
6
0
1
L
4
1
2
5
W
Neith
4
3
5
2.17
W
Merlin
0
3
5
0.83
L
2
4
3
0.88
L
Amaterasu
YO BOI ALEX 420
Amaterasu
1
3
1
0.5
W
Nemesis
Zuckermaus18
Nemesis
4
5
1
0.9
W
6
1
3
7.5
W
Sylvanus
ltsBedTyme
Sylvanus
5
2
4
3.5
L
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,518
Damage
27,771
45,748
Taken
45,901
24,883
Mitigated
15,966
11,504
Healing
10,417
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
8,339
2,249
0
4,526
12,773
4,571
310
1,473
11,225
0
38,377
L
5,389
94
0
1,490
6,759
2,233
914
1,705
4,979
46,787
0
W
Neith
6,631
3,344
0
2,580
8,124
2,440
521
1,306
6,393
0
26,254
W
Merlin
2,402
87
0
290
5,995
1,853
0
2,945
2,569
31,978
0
L
5,984
1,987
0
0
8,936
2,691
0
3,453
5,458
0
17,821
L
Amaterasu
YO BOI ALEX 420
Amaterasu
2,753
967
0
1,449
6,483
3,560
0
81
6,110
0
18,763
W
Nemesis
Zuckermaus18
Nemesis
4,651
2,044
0
2,524
9,726
3,851
0
1,307
8,153
0
37,196
W
10,556
4,422
0
1,183
10,526
6,589
588
855
9,053
410
44,737
W
Sylvanus
ltsBedTyme
Sylvanus
7,278
2,256
1,005
3,922
11,377
10,150
517
3,814
7,322
32,861
0
L
5,306
1,201
0
2,952
10,950
2,911
0
3,373
7,577
31,058
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,963
Gold Earned
36,003
284
Minions Killed
312
0
Camps Cleared
0
1,292,213
Distance Traveled
1,412,861
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
8,269
551
71
5
0
303,835
5
L
Scylla
8,310
554
95
6
0
296,140
1
W
Neith
7,449
497
45
3
0
220,325
0
W
Merlin
7,135
476
62
4
0
291,229
2
L
Thor
6,237
416
27
2
0
272,941
1
L
Amaterasu
6,842
456
58
4
0
284,639
1
W
Nemesis
7,287
486
57
4
0
277,057
0
W
Set
8,524
568
83
6
0
276,124
2
W
Sylvanus
8,568
571
37
2
0
227,478
0
L
Agni
6,345
423
61
4
0
255,306
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role