Player Matchup

Hera
Hera
Silver II
BanggBroSerg
Hera
Silver II
Level 122
God Stats
9W - 7L
1,836 SR
Queue Stats
39W - 33L
1,541 MMR
Party 1
Khepri
Khepri
Silver II
Cheyo
Khepri
Silver II
Level 144
God Stats
2W - 5L
1,671 SR
Queue Stats
62W - 56L
1,490 MMR
Party 1
Izanami
Izanami
Gold V
LIONHEART X1000
Izanami
Gold V
Level 102
God Stats
30W - 20L
1,804 SR
Queue Stats
45W - 44L
1,605 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 123
1,771 SR
1,545 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 82
1,667 SR
1,524 MMR
Sobek
Sobek
Bronze III
JeongYS
Sobek
Bronze III
Level 126
God Stats
1W - 0L
1,900 SR
Queue Stats
9W - 2L
1,538 MMR
Solo
Medusa
Medusa
Bronze III
WTA Lifted
Medusa
Bronze III
Level 61
God Stats
17W - 25L
1,603 SR
Queue Stats
31W - 47L
1,501 MMR
Solo
Scylla
Scylla
Bronze III
i Lacerated u
Scylla
Bronze III
Level 60
God Stats
5W - 3L
1,500 SR
Queue Stats
10W - 8L
1,533 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 4 / 1
9,887
618
8,243
10,705
4,676
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Khepri
Cheyo
Khepri
11
0 / 4 / 2
8,952
560
4,684
12,132
7,099
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

12
1 / 2 / 1
9,111
569
6,161
8,284
2,946
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bans
AphroditeYemojaHadesCupidZeus

VS

Bans
HerculesCu ChulainnKumbhakarnaXing TianYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
JeongYS
Sobek
14
1 / 0 / 8
11,428
714
6,476
18,932
22,900
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Medusa
WTA Lifted
Medusa
13
4 / 3 / 5
10,864
679
7,273
9,580
4,020
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
5 / 0 / 5
11,127
695
12,606
4,429
1,678
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
28
3
Kills
10
10
Deaths
3
4
Assists
18
Player
Kills
Deaths
Assists
KDA
L
2
4
1
0.63
L
Khepri
Cheyo
Khepri
0
4
2
0.25
W
Sobek
JeongYS
Sobek
1
0
8
5
L
1
2
1
0.75
W
Medusa
WTA Lifted
Medusa
4
3
5
2.17
W
5
0
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,088
Damage
26,355
31,121
Taken
32,941
14,721
Mitigated
28,598
710
Healing
9,505
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,243
1,670
0
250
10,705
4,676
0
5,209
5,301
49,531
0
L
Khepri
Cheyo
Khepri
4,684
138
0
460
12,132
7,099
0
7,150
4,758
28,446
0
W
Sobek
JeongYS
Sobek
6,476
526
0
7,522
18,932
22,900
352
7,059
11,481
28,706
0
L
6,161
4,536
0
0
8,284
2,946
0
6,040
1,946
0
43,361
W
Medusa
WTA Lifted
Medusa
7,273
2,518
0
1,209
9,580
4,020
2,812
4,437
4,929
0
48,801
W
12,606
243
0
774
4,429
1,678
711
1,140
3,233
68,794
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,950
Gold Earned
33,419
190
Minions Killed
191
0
Camps Cleared
0
883,465
Distance Traveled
864,603
16
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
9,887
618
80
5
0
293,724
3
L
Khepri
8,952
560
48
3
0
296,264
5
W
Sobek
11,428
714
25
2
0
321,985
3
L
Izanami
9,111
569
62
4
0
293,477
8
W
Medusa
10,864
679
72
5
0
262,265
0
W
Scylla
11,127
695
94
6
0
280,353
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role