Player Matchup

Fenrir
Fenrir
BoopTh
Fenrir
Level 8
God Stats
9W - 2L
1,765 SR
Queue Stats
14W - 2L
1,929 Elo+
Party 2
Scylla
Scylla
FrostyTSM
Scylla
Level 117
God Stats
2W - 1L
1,796 SR
Queue Stats
64W - 25L
1,953 Elo+
Party 2
Neith
Neith
baconwrapped
Neith
Level 63
God Stats
17W - 8L
1,829 SR
Queue Stats
36W - 18L
1,800 Elo+
Party 2
Team Averages
Level 63
1,797 SR
1,894 Elo+

VS

Team Averages
Level 29
1,483 SR
1,527 Elo+
Achilles
Achilles
JStritz
Achilles
Level 24
God Stats
0W - 3L
1,312 SR
Queue Stats
135W - 98L
1,500 Elo+
Party 1
Artemis
Artemis
NvInterix
Artemis
Level 47
God Stats
0W - 3L
1,500 SR
Queue Stats
136W - 106L
1,483 Elo+
Party 1
Cthulhu
Cthulhu
PhantomxMatrix
Cthulhu
Level 16
God Stats
8W - 6L
1,636 SR
Queue Stats
88W - 74L
1,597 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BoopTh
Fenrir
12
0 / 3 / 12
9,596
600
2,394
6,472
2,516
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Scylla
FrostyTSM
Scylla
17
11 / 2 / 6
12,615
788
20,351
8,520
3,213
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

16
6 / 2 / 11
11,824
739
15,798
12,330
5,341
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
JStritz
Achilles
13
0 / 7 / 6
9,544
597
3,324
15,525
12,304
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Artemis
NvInterix
Artemis
14
3 / 6 / 4
10,985
687
12,593
11,193
4,954
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
4 / 4 / 2
11,110
694
3,903
15,798
15,237
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
19
17
Kills
7
7
Deaths
17
29
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Fenrir
BoopTh
Fenrir
0
3
12
2
W
Scylla
FrostyTSM
Scylla
11
2
6
7
L
Achilles
JStritz
Achilles
0
7
6
0.43
L
Artemis
NvInterix
Artemis
3
6
4
0.83
L
4
4
2
1.25
W
6
2
11
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,543
Damage
19,820
27,322
Taken
42,516
11,070
Mitigated
32,495
7,220
Healing
6,476
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
BoopTh
Fenrir
2,394
369
0
148
6,472
2,516
0
1,054
5,418
0
5,840
W
Scylla
FrostyTSM
Scylla
20,351
1,425
0
334
8,520
3,213
405
1,273
7,247
89,939
0
L
Achilles
JStritz
Achilles
3,324
96
0
864
15,525
12,304
0
8,336
7,189
0
22,699
L
Artemis
NvInterix
Artemis
12,593
4,384
0
2,120
11,193
4,954
0
4,202
6,991
0
43,165
L
3,903
0
334
3,158
15,798
15,237
0
7,859
7,939
24,318
0
W
15,798
9,444
0
6,738
12,330
5,341
2,277
1,621
10,709
0
62,929

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,035
Gold Earned
31,639
222
Minions Killed
161
0
Camps Cleared
0
818,269
Distance Traveled
794,370
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
9,596
600
10
1
0
309,149
0
W
Scylla
12,615
788
123
8
0
261,369
3
L
Achilles
9,544
597
52
3
0
268,817
0
L
Artemis
10,985
687
67
4
0
245,440
2
L
Cthulhu
11,110
694
42
3
0
280,113
10
W
Neith
11,824
739
89
6
0
247,751
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role