Player Matchup

Baron Samedi
Baron Samedi
Alluring Bruixa
Baron Samedi
Level 157
God Stats
8W - 9L
1,871 SR
Queue Stats
265W - 253L
1,522 Elo+
Party 1
Serqet
Serqet
Dreken Roh
Serqet
Level 158
God Stats
7W - 2L
1,765 SR
Queue Stats
461W - 422L
1,533 Elo+
Party 1
Artemis
Artemis
Mesmerizer05
Artemis
Level 66
God Stats
41W - 17L
1,500 SR
Queue Stats
85W - 90L
1,330 Elo+
Solo
Hel
Hel
Teal LemonGirl4
Hel
Level 65
God Stats
10W - 9L
1,546 SR
Queue Stats
17W - 18L
1,490 Elo+
Solo
Merlin
Merlin
Triibal Wave
Merlin
Level 120
God Stats
8W - 7L
1,067 SR
Queue Stats
78W - 93L
1,483 Elo+
Solo
Team Averages
Level 113
1,550 SR
1,472 Elo+

VS

Team Averages
Level 91
1,499 SR
1,507 Elo+
Serqet
Serqet
Cheergirl46
Serqet
Level 85
God Stats
9W - 13L
1,570 SR
Queue Stats
154W - 142L
1,667 Elo+
Party 2
Khepri
Khepri
CloakingMocha75
Khepri
Level 81
God Stats
8W - 6L
1,652 SR
Queue Stats
205W - 194L
1,664 Elo+
Party 2
Danzaburou
Danzaburou
MrHaZzee420
Danzaburou
Level 67
God Stats
6W - 11L
1,337 SR
Queue Stats
79W - 105L
1,309 Elo+
Solo
Merlin
Merlin
SEDO___O
Merlin
Level 122
God Stats
24W - 22L
1,487 SR
Queue Stats
366W - 393L
1,485 Elo+
Solo
Cu Chulainn
Cu Chulainn
nadertots
Cu Chulainn
Level 100
God Stats
57W - 65L
1,449 SR
Queue Stats
605W - 605L
1,407 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Alluring Bruixa
Baron Samedi
20
4 / 2 / 2
15,419
593
14,490
20,709
29,362
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Serqet
Dreken Roh
Serqet
20
4 / 1 / 3
14,758
568
12,051
20,759
10,266
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Artemis
Mesmerizer05
Artemis
18
2 / 2 / 6
12,116
466
11,849
17,219
6,593
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

19
3 / 0 / 5
11,809
454
5,597
15,076
7,224
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Merlin
20
3 / 3 / 4
13,927
536
10,435
13,991
5,876
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
14
2 / 3 / 2
9,997
385
5,367
12,856
4,675
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

13
0 / 2 / 3
9,445
363
3,529
11,900
13,465
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Danzaburou
MrHaZzee420
Danzaburou
12
0 / 3 / 2
8,680
334
4,328
7,437
2,389
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
SEDO___O
Merlin
20
5 / 5 / 0
15,142
582
14,108
15,639
6,591
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cu Chulainn
nadertots
Cu Chulainn
20
1 / 3 / 1
12,503
481
10,485
26,085
20,943
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
16
16
Kills
8
8
Deaths
16
20
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Alluring Bruixa
Baron Samedi
4
2
2
2.5
L
Serqet
2
3
2
1
L
0
2
3
0.75
W
Serqet
Dreken Roh
Serqet
4
1
3
5.5
W
Artemis
Mesmerizer05
Artemis
2
2
6
2.5
L
Danzaburou
MrHaZzee420
Danzaburou
0
3
2
0.33
L
Merlin
SEDO___O
Merlin
5
5
0
1
W
3
0
5
5.5
W
Merlin
3
3
4
1.67
L
Cu Chulainn
nadertots
Cu Chulainn
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,422
Damage
37,817
87,754
Taken
73,917
59,321
Mitigated
48,063
51,580
Healing
17,112
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Alluring Bruixa
Baron Samedi
14,490
1,872
783
7,658
20,709
29,362
2,843
2,735
17,606
112,647
0
L
Serqet
5,367
447
0
3,234
12,856
4,675
0
3,116
9,464
0
49,465
L
3,529
84
393
1,828
11,900
13,465
0
5,029
6,683
26,097
0
W
Serqet
Dreken Roh
Serqet
12,051
3,575
0
8,366
20,759
10,266
249
2,365
17,894
0
110,805
W
Artemis
Mesmerizer05
Artemis
11,849
5,450
811
6,641
17,219
6,593
5,310
6,476
10,553
0
67,008
L
Danzaburou
MrHaZzee420
Danzaburou
4,328
2,035
0
1,752
7,437
2,389
144
1,281
6,078
0
42,797
L
Merlin
SEDO___O
Merlin
14,108
40
0
2,595
15,639
6,591
872
5,666
9,463
143,915
0
W
5,597
819
11,405
11,688
15,076
7,224
2,946
4,938
10,014
48,121
0
W
Merlin
10,435
487
200
4,028
13,991
5,876
4,104
2,242
11,269
114,367
0
L
Cu Chulainn
nadertots
Cu Chulainn
10,485
2,249
0
7,310
26,085
20,943
0
14,733
10,615
4,935
81,639

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,029
Gold Earned
55,767
727
Minions Killed
633
0
Camps Cleared
0
2,377,337
Distance Traveled
1,965,200
20
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
15,419
593
218
8
0
437,450
5
L
Serqet
9,997
385
94
4
0
413,466
4
L
Khepri
9,445
363
42
2
0
357,500
3
W
Serqet
14,758
568
149
6
0
575,148
9
W
Artemis
12,116
466
116
4
0
448,853
0
L
Danzaburou
8,680
334
79
3
0
255,208
1
L
Merlin
15,142
582
242
9
0
461,902
2
W
Hel
11,809
454
68
3
0
484,718
5
W
Merlin
13,927
536
176
7
0
431,168
1
L
Cu Chulainn
12,503
481
176
7
0
477,124
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role