Player Matchup

Heimdallr
Heimdallr
BADASSvBADGER
Heimdallr
Level 27
God Stats
6W - 10L
1,468 SR
Queue Stats
216W - 207L
1,568 Elo+
Solo
Nemesis
Nemesis
Oyo76000
Nemesis
Level 23
God Stats
2W - 3L
1,751 SR
Queue Stats
32W - 17L
1,656 Elo+
Solo
Hercules
Hercules
Tibalt_2011
Hercules
Level 28
God Stats
16W - 18L
1,524 SR
Queue Stats
205W - 196L
1,532 Elo+
Solo
Tiamat
Tiamat
adriiiancito
Tiamat
Level 29
God Stats
1W - 3L
1,321 SR
Queue Stats
3W - 4L
1,304 Elo+
Solo
Ymir
Ymir
dutchfox96
Ymir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,572 Elo+
Solo
Team Averages
Level 23
1,513 SR
1,526 Elo+

VS

Team Averages
Level 26
1,663 SR
1,540 Elo+
Hercules
Hercules
Get_FleSk
Hercules
Level 17
God Stats
3W - 6L
1,500 SR
Queue Stats
176W - 147L
1,507 Elo+
Solo
Cernunnos
Cernunnos
J_CHOUNE_31
Cernunnos
Level 29
God Stats
16W - 22L
1,544 SR
Queue Stats
20W - 29L
1,408 Elo+
Solo
Ao Kuang
Ao Kuang
Jarcorr-
Ao Kuang
Level 26
God Stats
10W - 3L
1,846 SR
Queue Stats
51W - 36L
1,650 Elo+
Solo
Anubis
Anubis
empanadamagica69
Anubis
Level 29
God Stats
23W - 8L
1,839 SR
Queue Stats
223W - 183L
1,557 Elo+
Solo
Tyr
Tyr
jareo01
Tyr
Level 29
God Stats
14W - 10L
1,588 SR
Queue Stats
248W - 235L
1,579 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
BADASSvBADGER
Heimdallr
20
3 / 12 / 5
15,454
418
25,852
35,620
16,866
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Nemesis
Oyo76000
Nemesis
20
8 / 7 / 8
21,723
587
31,244
38,049
22,617
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hercules
Tibalt_2011
Hercules
20
3 / 6 / 4
18,063
488
18,722
38,465
49,682
Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tiamat
20
2 / 16 / 2
15,352
415
7,692
26,728
12,637
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
5 / 3 / 9
17,497
473
17,560
58,349
49,001
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Get_FleSk
Hercules
20
5 / 3 / 14
16,870
456
19,660
35,299
43,076
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cernunnos
J_CHOUNE_31
Cernunnos
20
0 / 3 / 3
16,751
453
10,939
13,373
5,652
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heavy Mace

Heavy Mace

+30
Physical Power

Ao Kuang
Jarcorr-
Ao Kuang
20
20 / 4 / 7
21,075
570
52,374
37,022
23,396
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

20
16 / 8 / 10
20,349
550
48,073
29,619
15,965
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tyr
20
3 / 4 / 11
17,695
478
19,621
29,155
32,288
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
89
21
Kills
44
44
Deaths
22
28
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
BADASSvBADGER
Heimdallr
3
12
5
0.46
W
Hercules
Get_FleSk
Hercules
5
3
14
4
W
Cernunnos
J_CHOUNE_31
Cernunnos
0
3
3
0.5
W
Ao Kuang
Jarcorr-
Ao Kuang
20
4
7
5.88
L
Nemesis
Oyo76000
Nemesis
8
7
8
1.71
L
Hercules
Tibalt_2011
Hercules
3
6
4
0.83
L
Tiamat
2
16
2
0.19
L
5
3
9
3.17
W
16
8
10
2.63
W
Tyr
3
4
11
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,070
Damage
150,667
197,211
Taken
144,468
150,803
Mitigated
120,377
56,342
Healing
71,575
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
BADASSvBADGER
Heimdallr
25,852
13,135
0
9,821
35,620
16,866
500
15,499
19,783
0
145,729
W
Hercules
Get_FleSk
Hercules
19,660
6,164
0
18,689
35,299
43,076
3,164
8,512
26,787
0
72,213
W
Cernunnos
J_CHOUNE_31
Cernunnos
10,939
3,561
0
2,638
13,373
5,652
4,087
839
12,534
0
106,510
W
Ao Kuang
Jarcorr-
Ao Kuang
52,374
15,700
0
20,470
37,022
23,396
2,843
6,738
30,284
191,514
0
L
Nemesis
Oyo76000
Nemesis
31,244
16,441
0
6,428
38,049
22,617
0
20,750
17,224
0
205,750
L
Hercules
Tibalt_2011
Hercules
18,722
5,837
0
13,130
38,465
49,682
86
15,057
23,283
1,187
147,489
L
Tiamat
7,692
1,800
0
3,458
26,728
12,637
4,727
19,024
7,604
71,606
0
L
17,560
3,737
0
23,505
58,349
49,001
150
30,117
28,015
83,627
0
W
48,073
1,015
0
19,965
29,619
15,965
4,197
6,317
23,302
181,005
0
W
Tyr
19,621
1,661
0
9,813
29,155
32,288
2,685
4,033
25,122
0
110,450

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

88,089
Gold Earned
92,740
884
Minions Killed
890
0
Camps Cleared
0
3,010,855
Distance Traveled
3,410,349
10
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
15,454
418
175
5
0
535,844
2
W
Hercules
16,870
456
97
3
0
791,282
6
W
Cernunnos
16,751
453
187
5
0
562,683
5
W
Ao Kuang
21,075
570
185
5
0
758,366
2
L
Nemesis
21,723
587
272
7
0
707,106
2
L
Hercules
18,063
488
223
6
0
586,072
3
L
Tiamat
15,352
415
125
3
0
537,016
0
L
Ymir
17,497
473
89
2
0
644,817
3
W
Anubis
20,349
550
247
7
0
556,582
2
W
Tyr
17,695
478
174
5
0
741,436
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role