Player Matchup

Sylvanus
Sylvanus
C-K--COFFEY
Sylvanus
Level 126
God Stats
2W - 4L
1,500 SR
Queue Stats
8W - 14L
1,500 Elo+
Party 1
Bakasura
Bakasura
TheFirstRaZoR
Bakasura
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 28L
1,500 Elo+
Solo
Tiamat
Tiamat
punisher117464
Tiamat
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 13L
1,513 Elo+
Party 1
Team Averages
Level 65
1,500 SR
1,504 Elo+

VS

Team Averages
Level 71
1,715 SR
1,521 Elo+
Cthulhu
Cthulhu
FrankHook68821
Cthulhu
Level 85
God Stats
3W - 2L
1,500 SR
Queue Stats
101W - 111L
1,512 Elo+
Party 2
Izanami
Izanami
Gilgamesh6713
Izanami
Level 29
God Stats
1W - 1L
1,924 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Fafnir
Fafnir
InfantineToe3
Fafnir
Level 99
God Stats
8W - 5L
1,721 SR
Queue Stats
187W - 199L
1,550 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
C-K--COFFEY
Sylvanus
14
2 / 6 / 5
10,816
676
9,442
18,240
18,528
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bakasura
TheFirstRaZoR
Bakasura
13
4 / 9 / 0
10,350
647
6,965
19,194
8,475
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
2 / 5 / 4
10,098
631
11,742
11,788
7,695
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 3 / 10
11,363
710
13,365
16,415
6,144
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
16
6 / 1 / 12
12,017
751
14,897
13,700
4,589
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 5 Physical Power. Stacks are permanent and stack up to 5 times.

14
8 / 4 / 10
11,882
743
12,383
16,259
9,432
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
52
8
Kills
20
20
Deaths
8
9
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
C-K--COFFEY
Sylvanus
2
6
5
0.75
W
6
3
10
3.67
W
Izanami
6
1
12
12
W
8
4
10
3.25
L
Bakasura
TheFirstRaZoR
Bakasura
4
9
0
0.44
L
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,149
Damage
40,645
49,222
Taken
46,374
34,698
Mitigated
20,165
10,242
Healing
19,818
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
C-K--COFFEY
Sylvanus
9,442
2,041
4,058
4,667
18,240
18,528
0
8,494
9,292
25,229
0
W
13,365
768
715
2,793
16,415
6,144
597
5,344
10,313
37,762
0
W
Izanami
14,897
10,541
719
8,090
13,700
4,589
2,394
7,506
5,566
0
60,599
W
12,383
2,425
683
6,818
16,259
9,432
277
7,273
7,766
26,526
0
L
Bakasura
TheFirstRaZoR
Bakasura
6,965
5,075
0
40
19,194
8,475
0
10,034
8,738
0
18,793
L
11,742
1,190
0
1,477
11,788
7,695
0
6,125
5,416
44,952
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,264
Gold Earned
35,262
114
Minions Killed
181
0
Camps Cleared
0
756,366
Distance Traveled
843,462
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
10,816
676
34
2
0
224,613
3
W
Cthulhu
11,363
710
56
4
0
289,714
0
W
Izanami
12,017
751
98
6
0
277,619
0
W
Fafnir
11,882
743
27
2
0
276,129
2
L
Bakasura
10,350
647
24
2
0
286,387
0
L
Tiamat
10,098
631
56
4
0
245,366
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role