Player Matchup

Chang'e
Chang'e
NekoOnigiri
Chang'e
Level 3
God Stats
3W - 3L
1,327 SR
Queue Stats
5W - 3L
1,500 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
NotCheatingBTW
Ah Muzen Cab
Level 109
God Stats
6W - 2L
1,544 SR
Queue Stats
100W - 56L
1,501 Elo+
Party 1
Nu Wa
Nu Wa
dumbdevvil
Nu Wa
Level 69
God Stats
1W - 0L
1,503 SR
Queue Stats
5W - 5L
1,271 Elo+
Party 1
Team Averages
Level 60
1,458 SR
1,424 Elo+

VS

Team Averages
Level 66
1,418 SR
1,543 Elo+
Baron Samedi
Baron Samedi
ChrisDeCaveQc
Baron Samedi
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 44L
1,467 Elo+
Party 2
Danzaburou
Danzaburou
SoraBariton
Danzaburou
Level 9
God Stats
4W - 11L
1,278 SR
Queue Stats
4W - 14L
1,500 Elo+
Party 2
Tyr
Tyr
géneral
Tyr
Level 104
God Stats
3W - 7L
1,478 SR
Queue Stats
166W - 148L
1,663 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
NekoOnigiri
Chang'e
15
2 / 2 / 10
12,391
620
4,656
9,186
2,903
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ah Muzen Cab
NotCheatingBTW
Ah Muzen Cab
18
7 / 2 / 5
13,834
692
17,091
16,234
8,626
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Nu Wa
16
6 / 5 / 8
13,504
675
24,997
12,935
4,463
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ChrisDeCaveQc
Baron Samedi
17
4 / 6 / 5
12,599
630
11,252
19,523
7,051
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
SoraBariton
Danzaburou
14
0 / 7 / 7
11,240
562
4,022
15,511
3,482
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
5 / 2 / 4
12,391
620
14,816
20,939
18,613
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
25
15
Kills
9
9
Deaths
15
23
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
ChrisDeCaveQc
Baron Samedi
4
6
5
1.08
W
Chang'e
NekoOnigiri
Chang'e
2
2
10
3.5
W
Ah Muzen Cab
NotCheatingBTW
Ah Muzen Cab
7
2
5
4.75
L
Danzaburou
SoraBariton
Danzaburou
0
7
7
0.5
W
Nu Wa
6
5
8
2
L
5
2
4
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,744
Damage
30,090
38,355
Taken
55,973
15,992
Mitigated
29,146
16,142
Healing
22,676
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
ChrisDeCaveQc
Baron Samedi
11,252
149
1,978
8,249
19,523
7,051
308
9,503
9,454
63,879
0
W
Chang'e
NekoOnigiri
Chang'e
4,656
927
6,661
5,086
9,186
2,903
433
2,598
6,245
13,601
0
W
Ah Muzen Cab
NotCheatingBTW
Ah Muzen Cab
17,091
6,828
0
3,515
16,234
8,626
2,430
3,871
11,779
0
115,426
L
Danzaburou
SoraBariton
Danzaburou
4,022
858
294
3,247
15,511
3,482
598
9,808
5,259
0
41,966
W
Nu Wa
24,997
2,967
0
880
12,935
4,463
696
3,972
8,577
72,095
0
L
14,816
476
0
8,908
20,939
18,613
560
9,018
11,547
0
57,241

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,729
Gold Earned
36,230
254
Minions Killed
244
0
Camps Cleared
0
1,028,705
Distance Traveled
1,047,013
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
12,599
630
91
5
0
335,735
0
W
Chang'e
12,391
620
18
1
0
330,863
0
W
Ah Muzen Cab
13,834
692
158
8
0
362,996
0
L
Danzaburou
11,240
562
88
4
0
315,889
1
W
Nu Wa
13,504
675
78
4
0
334,846
4
L
Tyr
12,391
620
65
3
0
395,389
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role