Player Matchup

Ne Zha
Ne Zha
Bronze IV
Chacalllau
Ne Zha
Bronze IV
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cu Chulainn
Cu Chulainn
Silver II
GuilleHARG
Cu Chulainn
Silver II
Level 79
God Stats
2W - 2L
1,229 SR
Queue Stats
23W - 31L
1,313 MMR
Party 1
Apollo
Apollo
Bronze III
LichuPisteA
Apollo
Bronze III
Level 37
God Stats
0W - 1L
1,360 SR
Queue Stats
3W - 4L
1,488 MMR
Party 1
Geb
Geb
Silver II
NanakaseBR
Geb
Silver II
Level 120
God Stats
1W - 3L
1,180 SR
Queue Stats
146W - 149L
907 MMR
Solo
Anubis
Anubis
Bronze I
sparagonlord
Anubis
Bronze I
Level 114
God Stats
2W - 2L
1,484 SR
Queue Stats
35W - 66L
538 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 100
1,351 SR
1,149 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 101
1,567 SR
1,062 MMR
Serqet
Serqet
Gold V
In4r0s
Serqet
Gold V
Level 155
God Stats
6W - 4L
1,734 SR
Queue Stats
127W - 114L
1,016 MMR
Solo
Nemesis
Nemesis
Silver IV
Santicool
Nemesis
Silver IV
Level 105
God Stats
27W - 29L
1,576 SR
Queue Stats
269W - 269L
1,354 MMR
Party 2
Xbalanque
Xbalanque
Silver V
TheIxBaLaNquer
Xbalanque
Silver V
Level 49
God Stats
34W - 62L
1,336 SR
Queue Stats
66W - 103L
565 MMR
Solo
Tyr
Tyr
Silver II
argento32
Tyr
Silver II
Level 65
God Stats
2W - 6L
1,548 SR
Queue Stats
6W - 14L
1,463 MMR
Party 2
Poseidon
Poseidon
Silver II
megas2110
Poseidon
Silver II
Level 129
God Stats
2W - 2L
1,641 SR
Queue Stats
87W - 109L
913 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Chacalllau
Ne Zha
19
2 / 2 / 2
11,439
458
11,515
19,908
9,775
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cu Chulainn
GuilleHARG
Cu Chulainn
18
5 / 8 / 2
11,833
473
18,614
23,801
23,725
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Apollo
16
1 / 7 / 6
10,431
417
8,445
19,949
7,606
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

15
0 / 11 / 9
9,903
396
8,931
27,099
24,658
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Anubis
18
8 / 6 / 1
12,374
495
17,599
14,976
7,967
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
PersephoneNu WaJanusDanzaburouScylla

VS

Bans
CthulhuEsetKhepriThothAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
In4r0s
Serqet
19
9 / 5 / 16
13,666
547
13,186
24,356
25,010
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nemesis
Santicool
Nemesis
20
9 / 0 / 12
13,908
556
17,141
20,084
12,112
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Xbalanque
TheIxBaLaNquer
Xbalanque
20
8 / 4 / 11
13,897
556
14,222
20,045
9,030
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

20
4 / 1 / 17
13,387
535
14,100
23,603
24,482
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Poseidon
megas2110
Poseidon
19
4 / 6 / 16
12,694
508
20,182
11,909
4,196
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
106
16
Kills
34
34
Deaths
16
20
Assists
72
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
Chacalllau
Ne Zha
2
2
2
1.5
L
Cu Chulainn
GuilleHARG
Cu Chulainn
5
8
2
0.75
W
Serqet
In4r0s
Serqet
9
5
16
3.4
L
Apollo
1
7
6
0.57
L
0
11
9
0.41
W
Nemesis
Santicool
Nemesis
9
0
12
15
W
Xbalanque
TheIxBaLaNquer
Xbalanque
8
4
11
3.38
W
4
1
17
12.5
W
Poseidon
megas2110
Poseidon
4
6
16
2
L
Anubis
8
6
1
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,104
Damage
78,831
105,733
Taken
99,997
73,731
Mitigated
74,830
25,451
Healing
26,183
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
Chacalllau
Ne Zha
11,515
1,602
0
7,919
19,908
9,775
904
1,416
17,545
0
95,017
L
Cu Chulainn
GuilleHARG
Cu Chulainn
18,614
3,046
0
3,993
23,801
23,725
0
5,001
18,800
11,063
79,103
W
Serqet
In4r0s
Serqet
13,186
3,550
0
2,959
24,356
25,010
352
10,305
13,629
0
41,033
L
Apollo
8,445
4,263
0
7,725
19,949
7,606
0
3,567
15,954
0
65,396
L
8,931
1,419
0
1,068
27,099
24,658
0
7,071
19,736
32,491
0
W
Nemesis
Santicool
Nemesis
17,141
9,713
0
1,919
20,084
12,112
304
4,800
15,086
0
118,594
W
Xbalanque
TheIxBaLaNquer
Xbalanque
14,222
5,790
0
9,137
20,045
9,030
1,040
5,110
14,849
0
103,211
W
14,100
2,029
0
10,433
23,603
24,482
736
4,305
19,084
0
87,383
W
Poseidon
megas2110
Poseidon
20,182
1,582
0
1,735
11,909
4,196
331
4,148
7,625
83,564
0
L
Anubis
17,599
405
0
4,746
14,976
7,967
232
3,127
10,962
87,508
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,980
Gold Earned
67,552
603
Minions Killed
662
0
Camps Cleared
0
2,290,102
Distance Traveled
2,583,697
32
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
11,439
458
145
6
0
520,873
5
L
Cu Chulainn
11,833
473
149
6
0
419,012
7
W
Serqet
13,666
547
62
2
0
503,845
11
L
Apollo
10,431
417
113
5
0
435,468
1
L
Geb
9,903
396
34
1
0
492,571
7
W
Nemesis
13,908
556
140
6
0
575,407
4
W
Xbalanque
13,897
556
149
6
0
449,566
6
W
Tyr
13,387
535
155
6
0
555,461
6
W
Poseidon
12,694
508
156
6
0
499,418
6
L
Anubis
12,374
495
162
6
0
422,178
12

Distance Traveled

Minion Kills by Role

Gold Earned by Role