Player Matchup

Ratatoskr
Ratatoskr
Platinum I
Ix Quickscoped
Ratatoskr
Platinum I
Level 157
God Stats
4W - 5L
1,795 SR
Queue Stats
387W - 363L
2,058 MMR
Party 3
Hou Yi
Hou Yi
Platinum IV
SKT1SKT1SKT1SKT1
Hou Yi
Platinum IV
Level 126
God Stats
3W - 6L
1,407 SR
Queue Stats
118W - 108L
1,900 MMR
Solo
Xing Tian
Xing Tian
Platinum V
W1BUG
Xing Tian
Platinum V
Level 108
God Stats
74W - 72L
1,632 SR
Queue Stats
183W - 178L
1,783 MMR
Party 3
Merlin
Merlin
Platinum V
Xx_Cristian94_xX
Merlin
Platinum V
Level 107
God Stats
2W - 2L
1,626 SR
Queue Stats
52W - 39L
1,908 MMR
Solo
Tyr
Tyr
Diamond II
x iMrMerrkz x
Tyr
Diamond II
Level 148
God Stats
2W - 5L
1,097 SR
Queue Stats
282W - 275L
2,068 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 129
1,511 SR
1,943 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 151
1,494 SR
1,926 MMR
Cerberus
Cerberus
Platinum III
Big_Mo_Moretti
Cerberus
Platinum III
Level 157
God Stats
2W - 1L
1,223 SR
Queue Stats
37W - 24L
1,935 MMR
Solo
Bakasura
Bakasura
Platinum V
Hydracy
Bakasura
Platinum V
Level 156
God Stats
2W - 1L
1,492 SR
Queue Stats
46W - 39L
1,845 MMR
Party 2
Janus
Janus
Gold IV
Peanuts Hurt
Janus
Gold IV
Level 122
God Stats
1W - 0L
1,664 SR
Queue Stats
35W - 28L
1,718 MMR
Party 2
Sun Wukong
Sun Wukong
Platinum II
TUNIGUN
Sun Wukong
Platinum II
Level 160
God Stats
15W - 7L
1,519 SR
Queue Stats
71W - 58L
1,999 MMR
Party 1
Izanami
Izanami
Diamond IV
coolnezzzz
Izanami
Diamond IV
Level 160
God Stats
4W - 5L
1,574 SR
Queue Stats
1,126W - 1,121L
2,132 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Ix Quickscoped
Ratatoskr
20
3 / 6 / 7
13,253
428
17,945
28,450
17,507
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
4 / 6 / 6
14,174
457
26,769
32,446
12,661
Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Xing Tian
W1BUG
Xing Tian
18
4 / 7 / 8
12,873
415
9,291
32,646
39,827
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

20
3 / 9 / 3
13,168
425
28,656
21,476
7,372
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

20
8 / 4 / 5
15,765
509
23,865
38,607
40,231
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Bans
ApolloScyllaPersephoneAo Kuang

VS

Bans
Guan YuSetGebDanzaburou
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
20
6 / 2 / 13
16,762
541
29,826
32,064
37,392
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 60 Physical and Magical Protection among all allied gods within 55 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bakasura
Hydracy
Bakasura
20
6 / 7 / 5
17,336
559
20,788
30,338
21,003
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
13 / 2 / 11
19,110
616
28,103
16,468
8,238
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sun Wukong
TUNIGUN
Sun Wukong
20
3 / 5 / 12
17,275
557
20,597
39,335
49,985
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Izanami
coolnezzzz
Izanami
20
4 / 6 / 5
17,834
575
19,172
33,430
13,903
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
78
22
Kills
32
32
Deaths
22
29
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Cerberus
6
2
13
6.25
W
Bakasura
Hydracy
Bakasura
6
7
5
1.21
L
Ratatoskr
Ix Quickscoped
Ratatoskr
3
6
7
1.08
W
13
2
11
9.25
L
4
6
6
1.17
W
Sun Wukong
TUNIGUN
Sun Wukong
3
5
12
1.8
L
Xing Tian
W1BUG
Xing Tian
4
7
8
1.14
L
3
9
3
0.5
W
Izanami
coolnezzzz
Izanami
4
6
5
1.08
L
8
4
5
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,526
Damage
118,486
153,625
Taken
151,635
117,598
Mitigated
130,521
45,341
Healing
71,024
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
29,826
1,619
0
13,813
32,064
37,392
1,198
13,754
18,106
80,001
0
W
Bakasura
Hydracy
Bakasura
20,788
15,170
0
11,927
30,338
21,003
2,820
5,857
24,269
0
122,288
L
Ratatoskr
Ix Quickscoped
Ratatoskr
17,945
3,549
0
5,926
28,450
17,507
0
8,864
17,449
0
115,588
W
28,103
1,559
404
7,379
16,468
8,238
2,645
2,588
13,750
131,986
0
L
26,769
15,554
0
16,532
32,446
12,661
988
9,897
22,485
0
124,158
W
Sun Wukong
TUNIGUN
Sun Wukong
20,597
3,902
0
18,484
39,335
49,985
466
11,692
27,321
0
111,702
L
Xing Tian
W1BUG
Xing Tian
9,291
328
0
2,865
32,646
39,827
0
15,859
15,527
31,655
0
L
28,656
439
567
3,706
21,476
7,372
0
12,304
8,982
123,941
0
W
Izanami
coolnezzzz
Izanami
19,172
15,078
0
19,017
33,430
13,903
4,501
6,631
26,665
0
197,438
L
23,865
2,126
0
15,745
38,607
40,231
0
10,016
26,399
0
125,405

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,233
Gold Earned
88,317
793
Minions Killed
914
0
Camps Cleared
0
2,786,430
Distance Traveled
3,011,083
37
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
16,762
541
79
3
0
634,786
1
W
Bakasura
17,336
559
171
6
0
599,589
2
L
Ratatoskr
13,253
428
179
6
0
600,382
7
W
Janus
19,110
616
220
7
0
653,003
11
L
Hou Yi
14,174
457
163
5
0
475,044
10
W
Sun Wukong
17,275
557
188
6
0
602,712
2
L
Xing Tian
12,873
415
35
1
0
570,683
13
L
Merlin
13,168
425
200
6
0
483,971
1
W
Izanami
17,834
575
256
8
0
520,993
7
L
Tyr
15,765
509
216
7
0
656,350
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role