Player Matchup

Hel
Hel
 
Hel
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tyr
Tyr
 
Tyr
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
JustAProGamer45
Neith
Level 63
God Stats
2W - 5L
1,212 SR
Queue Stats
59W - 52L
1,490 Elo+
Party 1
Arachne
Arachne
T2P Delta
Arachne
Level 68
God Stats
9W - 10L
1,520 SR
Queue Stats
276W - 289L
1,468 Elo+
Party 1
Terra
Terra
XxH1GHB3ARxX
Terra
Level 30
God Stats
6W - 8L
1,337 SR
Queue Stats
48W - 53L
1,424 Elo+
Party 1
Team Averages
Level 77
1,414 SR
1,477 Elo+

VS

Team Averages
Level 55
1,559 SR
1,473 Elo+
Cthulhu
Cthulhu
JG_BangZ
Cthulhu
Level 69
God Stats
11W - 6L
1,685 SR
Queue Stats
194W - 181L
1,551 Elo+
Party 2
Kali
Kali
LilHypeMike
Kali
Level 114
God Stats
1W - 1L
1,500 SR
Queue Stats
235W - 219L
1,530 Elo+
Party 2
Neith
Neith
TVWhatinthenanii
Neith
Level 16
God Stats
18W - 15L
1,542 SR
Queue Stats
20W - 23L
1,406 Elo+
Party 2
The Morrigan
The Morrigan
xFALCONER--
The Morrigan
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 20L
1,410 Elo+
Party 3
Athena
Athena
xOblvious
Athena
Level 29
God Stats
15W - 11L
1,570 SR
Queue Stats
108W - 99L
1,467 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
15
9 / 2 / 7
9,623
601
12,664
11,380
4,599
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tyr
 
Tyr
13
5 / 2 / 8
8,688
543
7,592
11,284
7,748
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

13
5 / 3 / 15
8,725
545
15,206
11,568
4,108
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Arachne
T2P Delta
Arachne
15
7 / 1 / 7
9,423
589
5,599
10,640
4,590
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
4 / 1 / 17
9,011
563
7,505
13,964
9,429
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
JG_BangZ
Cthulhu
9
0 / 4 / 4
6,495
406
6,539
12,339
6,958
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
5 / 5 / 3
8,168
511
7,677
12,032
4,460
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
4 / 6 / 4
7,855
491
7,745
11,003
3,723
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

The Morrigan
xFALCONER--
The Morrigan
10
0 / 8 / 3
6,550
409
8,593
12,224
4,390
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Athena
xOblvious
Athena
10
0 / 7 / 3
6,858
429
5,988
15,167
9,625
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
26
30
Kills
9
9
Deaths
30
54
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
9
2
7
6.25
W
Tyr
 
Tyr
5
2
8
4.5
L
Cthulhu
JG_BangZ
Cthulhu
0
4
4
0.5
W
5
3
15
4.17
L
5
5
3
1.3
W
Arachne
T2P Delta
Arachne
7
1
7
10.5
L
4
6
4
1
W
4
1
17
12.5
L
The Morrigan
xFALCONER--
The Morrigan
0
8
3
0.19
L
Athena
xOblvious
Athena
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,566
Damage
36,542
58,836
Taken
62,765
30,474
Mitigated
29,156
25,912
Healing
7,269
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
12,664
1,356
3,981
5,968
11,380
4,599
318
4,871
6,263
59,028
0
W
Tyr
 
Tyr
7,592
555
0
3,905
11,284
7,748
250
3,064
8,220
0
36,298
L
Cthulhu
JG_BangZ
Cthulhu
6,539
575
392
970
12,339
6,958
0
2,659
9,455
25,260
0
W
15,206
6,434
0
3,273
11,568
4,108
2,143
4,405
7,029
0
52,350
L
7,677
2,633
0
1,792
12,032
4,460
309
2,350
9,632
0
31,871
W
Arachne
T2P Delta
Arachne
5,599
3,878
0
682
10,640
4,590
557
1,666
8,898
0
60,490
L
7,745
3,474
0
1,329
11,003
3,723
392
3,765
7,212
0
27,344
W
7,505
554
2,346
5,757
13,964
9,429
653
6,539
7,306
19,373
0
L
The Morrigan
xFALCONER--
The Morrigan
8,593
2,031
0
1,327
12,224
4,390
0
6,007
6,167
34,092
0
L
Athena
xOblvious
Athena
5,988
1,185
123
1,336
15,167
9,625
1,227
5,388
9,754
21,217
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,470
Gold Earned
35,926
370
Minions Killed
224
0
Camps Cleared
0
1,549,623
Distance Traveled
1,378,512
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
9,623
601
119
7
0
294,467
3
W
Tyr
8,688
543
61
4
0
314,030
1
L
Cthulhu
6,495
406
44
3
0
314,012
3
W
Neith
8,725
545
67
4
0
266,395
1
L
Kali
8,168
511
51
3
0
269,680
2
W
Arachne
9,423
589
94
6
0
359,693
1
L
Neith
7,855
491
41
3
0
269,484
0
W
Terra
9,011
563
29
2
0
315,038
1
L
The Morrigan
6,550
409
60
4
0
224,273
4
L
Athena
6,858
429
28
2
0
301,063
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role