Player Matchup

Camazotz
Camazotz
Firestorm87
Camazotz
Level 28
God Stats
3W - 5L
1,500 SR
Queue Stats
75W - 78L
1,500 Elo+
Solo
Chronos
Chronos
OlympusOracle
Chronos
Level 25
God Stats
9W - 7L
1,441 SR
Queue Stats
140W - 126L
1,474 Elo+
Solo
Danzaburou
Danzaburou
TheDolfin
Danzaburou
Level 15
God Stats
14W - 12L
1,480 SR
Queue Stats
22W - 22L
1,466 Elo+
Party 2
Pele
Pele
TikiTotem
Pele
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,432 Elo+
Solo
Cthulhu
Cthulhu
ketaminedog
Cthulhu
Level 17
God Stats
14W - 16L
1,515 SR
Queue Stats
37W - 40L
1,425 Elo+
Party 2
Team Averages
Level 21
1,487 SR
1,459 Elo+

VS

Team Averages
Level 13
1,508 SR
1,462 Elo+
Izanami
Izanami
HOLTBOLT223
Izanami
Level 18
God Stats
7W - 6L
1,712 SR
Queue Stats
25W - 51L
1,432 Elo+
Solo
Loki
Loki
Lisiennie
Loki
Level 14
God Stats
0W - 2L
1,225 SR
Queue Stats
8W - 14L
1,371 Elo+
Party 1
Cthulhu
Cthulhu
Na1Cl1
Cthulhu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Sobek
Sobek
SeñorToast
Sobek
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 12L
1,449 Elo+
Solo
Aphrodite
Aphrodite
dcano09
Aphrodite
Level 4
God Stats
3W - 2L
1,606 SR
Queue Stats
3W - 2L
1,558 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
Firestorm87
Camazotz
16
4 / 3 / 7
10,699
486
15,999
20,192
15,130
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos
19
5 / 1 / 8
11,974
544
11,870
8,374
3,669
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
TheDolfin
Danzaburou
16
1 / 6 / 4
9,835
447
9,164
13,652
5,090
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Pele
20
17 / 0 / 2
14,630
665
24,190
17,286
7,790
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cthulhu
ketaminedog
Cthulhu
14
1 / 3 / 6
8,980
408
8,365
13,886
11,611
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
HOLTBOLT223
Izanami
15
6 / 6 / 3
9,876
449
14,549
19,195
6,853
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Loki
15
4 / 4 / 3
9,569
435
8,940
16,756
6,338
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
Na1Cl1
Cthulhu
13
0 / 6 / 3
7,960
362
7,580
16,762
14,055
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

12
3 / 4 / 7
8,791
400
6,804
22,540
21,097
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Aphrodite
dcano09
Aphrodite
11
0 / 9 / 4
7,186
327
2,830
13,874
5,052
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
33
28
Kills
13
13
Deaths
29
27
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Camazotz
Firestorm87
Camazotz
4
3
7
2.5
L
Izanami
HOLTBOLT223
Izanami
6
6
3
1.25
L
Loki
4
4
3
1.38
L
Cthulhu
Na1Cl1
Cthulhu
0
6
3
0.25
W
Chronos
5
1
8
9
L
3
4
7
1.63
W
Danzaburou
TheDolfin
Danzaburou
1
6
4
0.5
W
Pele
17
0
2
18
L
Aphrodite
dcano09
Aphrodite
0
9
4
0.22
W
Cthulhu
ketaminedog
Cthulhu
1
3
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,588
Damage
40,703
73,390
Taken
89,127
43,290
Mitigated
53,395
29,521
Healing
16,497
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Camazotz
Firestorm87
Camazotz
15,999
3,369
0
9,614
20,192
15,130
24
6,924
12,593
0
46,439
L
Izanami
HOLTBOLT223
Izanami
14,549
8,348
0
6,318
19,195
6,853
2,170
4,295
14,795
0
72,764
L
Loki
8,940
3,512
0
3,598
16,756
6,338
0
425
16,185
0
57,523
L
Cthulhu
Na1Cl1
Cthulhu
7,580
636
96
652
16,762
14,055
0
1,830
14,194
36,933
0
W
Chronos
11,870
2,470
0
5,222
8,374
3,669
4,251
2,059
6,290
97,523
0
L
6,804
527
0
3,115
22,540
21,097
146
10,161
12,226
14,491
0
W
Danzaburou
TheDolfin
Danzaburou
9,164
3,030
0
3,482
13,652
5,090
2,900
1,896
11,731
0
50,034
W
Pele
24,190
7,123
0
9,984
17,286
7,790
1,078
3,536
13,675
0
144,038
L
Aphrodite
dcano09
Aphrodite
2,830
859
854
1,864
13,874
5,052
126
3,524
10,300
15,753
0
W
Cthulhu
ketaminedog
Cthulhu
8,365
214
259
960
13,886
11,611
0
1,999
11,887
43,628
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,118
Gold Earned
43,382
567
Minions Killed
329
0
Camps Cleared
0
2,084,520
Distance Traveled
1,901,933
19
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Camazotz
10,699
486
73
3
0
402,166
2
L
Izanami
9,876
449
118
5
0
385,279
4
L
Loki
9,569
435
105
5
0
368,356
3
L
Cthulhu
7,960
362
55
3
0
417,805
3
W
Chronos
11,974
544
156
7
0
403,095
4
L
Sobek
8,791
400
21
1
0
386,752
18
W
Danzaburou
9,835
447
89
4
0
376,381
4
W
Pele
14,630
665
187
9
0
484,926
3
L
Aphrodite
7,186
327
30
1
0
343,741
1
W
Cthulhu
8,980
408
62
3
0
417,952
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role