Player Matchup

Ah Muzen Cab
Ah Muzen Cab
BayKalite
Ah Muzen Cab
Level 137
God Stats
0W - 2L
1,510 SR
Queue Stats
43W - 51L
1,412 Elo+
Solo
Chronos
Chronos
CronicXp
Chronos
Level 133
God Stats
1W - 6L
1,609 SR
Queue Stats
11W - 12L
1,579 Elo+
Solo
Khepri
Khepri
Kololei
Khepri
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
Nits31
Thanatos
Level 160
God Stats
14W - 19L
1,370 SR
Queue Stats
632W - 669L
1,491 Elo+
Solo
Hera
Hera
QTPIE069069
Hera
Level 88
God Stats
29W - 22L
1,621 SR
Queue Stats
139W - 133L
1,554 Elo+
Solo
Team Averages
Level 128
1,522 SR
1,507 Elo+

VS

Team Averages
Level 125
1,645 SR
1,517 Elo+
Chang'e
Chang'e
 
Chang'e
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
FailedMyNick
Artemis
Level 160
God Stats
1W - 0L
1,495 SR
Queue Stats
24W - 15L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Hekami
Tsukuyomi
Level 66
God Stats
1W - 0L
1,951 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Khepri
Khepri
Im6ft5inches
Khepri
Level 160
God Stats
2W - 0L
1,780 SR
Queue Stats
69W - 38L
1,472 Elo+
Party 1
Amaterasu
Amaterasu
Nhequ
Amaterasu
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 30L
1,615 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
BayKalite
Ah Muzen Cab
14
0 / 4 / 0
7,699
592
5,766
15,562
6,678
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chronos
CronicXp
Chronos
13
0 / 6 / 0
7,130
548
5,564
15,158
5,692
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Khepri
Kololei
Khepri
12
0 / 4 / 0
7,412
570
4,568
14,413
8,533
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Thanatos
Nits31
Thanatos
12
0 / 9 / 0
7,079
545
2,297
15,103
5,905
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

15
0 / 5 / 0
7,853
604
8,285
14,753
5,965
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
17
4 / 0 / 13
10,389
799
5,808
6,892
3,124
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artemis
FailedMyNick
Artemis
16
2 / 0 / 14
9,930
764
12,013
6,840
3,312
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Tsukuyomi
Hekami
Tsukuyomi
17
10 / 0 / 13
11,680
898
22,721
13,079
9,923
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Khepri
15
1 / 0 / 19
10,351
796
5,715
13,046
14,193
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amaterasu
Nhequ
Amaterasu
17
11 / 0 / 15
11,973
921
21,502
14,657
19,710
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
102
0
Kills
28
28
Deaths
0
0
Assists
74
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
4
0
13
10.5
L
Ah Muzen Cab
BayKalite
Ah Muzen Cab
0
4
0
0
L
Chronos
CronicXp
Chronos
0
6
0
0
W
Artemis
FailedMyNick
Artemis
2
0
14
9
W
Tsukuyomi
Hekami
Tsukuyomi
10
0
13
16.5
W
Khepri
1
0
19
10.5
L
Khepri
Kololei
Khepri
0
4
0
0
W
Amaterasu
Nhequ
Amaterasu
11
0
15
18.5
L
Thanatos
Nits31
Thanatos
0
9
0
0
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,480
Damage
67,759
74,989
Taken
54,514
32,773
Mitigated
50,262
10,668
Healing
24,300
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
5,808
28
6,482
5,023
6,892
3,124
1,561
3,005
3,887
39,034
0
L
Ah Muzen Cab
BayKalite
Ah Muzen Cab
5,766
2,510
0
4,377
15,562
6,678
246
2,417
12,671
0
30,774
L
Chronos
CronicXp
Chronos
5,564
861
0
1,624
15,158
5,692
0
2,340
12,435
19,874
0
W
Artemis
FailedMyNick
Artemis
12,013
3,980
0
3,867
6,840
3,312
2,911
2,281
4,559
0
42,003
W
Tsukuyomi
Hekami
Tsukuyomi
22,721
6,552
0
1,411
13,079
9,923
305
5,185
6,268
0
49,225
W
Khepri
5,715
326
0
1,936
13,046
14,193
227
4,176
8,870
18,899
0
L
Khepri
Kololei
Khepri
4,568
292
0
627
14,413
8,533
0
2,739
11,442
10,188
0
W
Amaterasu
Nhequ
Amaterasu
21,502
8,208
0
5,581
14,657
19,710
541
4,080
10,107
56
34,399
L
Thanatos
Nits31
Thanatos
2,297
503
0
2,685
15,103
5,905
0
2,536
12,184
0
11,819
L
8,285
1,595
159
1,196
14,753
5,965
0
1,686
12,714
36,717
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,173
Gold Earned
54,323
207
Minions Killed
313
6
Camps Cleared
11
1,078,702
Distance Traveled
1,398,087
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
10,389
799
104
8
0
262,482
2
L
Ah Muzen Cab
7,699
592
61
5
1
209,261
0
L
Chronos
7,130
548
35
3
0
222,376
2
W
Artemis
9,930
764
90
7
3
227,881
3
W
Tsukuyomi
11,680
898
57
4
5
303,996
2
W
Khepri
10,351
796
22
2
1
284,346
3
L
Khepri
7,412
570
13
1
1
221,717
3
W
Amaterasu
11,973
921
40
3
2
319,382
3
L
Thanatos
7,079
545
26
2
3
188,095
1
L
Hera
7,853
604
72
6
1
237,253
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role