Player Matchup

Ymir
Ymir
GODS_DUF
Ymir
Level 3
God Stats
3W - 4L
1,500 SR
Queue Stats
3W - 6L
1,500 Elo+
Party 1
Cupid
Cupid
KonvicTy
Cupid
Level 17
God Stats
4W - 3L
1,736 SR
Queue Stats
159W - 136L
1,614 Elo+
Party 1
King Arthur
King Arthur
Mayopnaise
King Arthur
Level 83
God Stats
11W - 9L
1,372 SR
Queue Stats
323W - 315L
1,499 Elo+
Party 1
Thanatos
Thanatos
Seonamjae
Thanatos
Level 15
God Stats
5W - 1L
1,797 SR
Queue Stats
52W - 26L
1,504 Elo+
Solo
Aphrodite
Aphrodite
prestini
Aphrodite
Level 67
God Stats
2W - 1L
1,500 SR
Queue Stats
155W - 148L
1,515 Elo+
Party 1
Team Averages
Level 37
1,581 SR
1,526 Elo+

VS

Team Averages
Level 26
1,574 SR
1,480 Elo+
Aphrodite
Aphrodite
Bountizarus
Aphrodite
Level 23
God Stats
24W - 19L
1,644 SR
Queue Stats
76W - 68L
1,503 Elo+
Solo
Pele
Pele
IcedFlame34
Pele
Level 36
God Stats
6W - 6L
1,572 SR
Queue Stats
26W - 27L
1,405 Elo+
Party 2
Yemoja
Yemoja
KNBrisson
Yemoja
Level 21
God Stats
5W - 4L
1,536 SR
Queue Stats
30W - 26L
1,538 Elo+
Solo
Skadi
Skadi
NEEEEEERD
Skadi
Level 27
God Stats
5W - 9L
1,580 SR
Queue Stats
31W - 32L
1,503 Elo+
Solo
Hel
Hel
playisme
Hel
Level 21
God Stats
20W - 20L
1,537 SR
Queue Stats
141W - 129L
1,452 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
17
0 / 3 / 13
11,416
439
5,395
16,986
16,873
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cupid
KonvicTy
Cupid
20
10 / 2 / 6
12,975
499
26,578
25,672
10,788
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

King Arthur
Mayopnaise
King Arthur
20
4 / 5 / 10
12,720
489
15,730
29,546
40,195
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Thanatos
Seonamjae
Thanatos
20
13 / 5 / 8
15,708
604
21,534
24,217
11,296
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Aphrodite
prestini
Aphrodite
20
7 / 3 / 9
13,901
535
25,460
24,339
12,612
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Bountizarus
Aphrodite
20
8 / 5 / 2
15,008
577
29,226
29,606
15,227
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

19
6 / 6 / 2
12,403
477
15,136
25,187
12,737
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yemoja
KNBrisson
Yemoja
17
1 / 3 / 6
12,357
475
10,431
21,028
26,314
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Skadi
NEEEEEERD
Skadi
16
2 / 11 / 4
10,822
416
14,008
21,093
8,705
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

19
1 / 9 / 6
11,934
459
10,412
20,749
8,548
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
38
34
Kills
18
18
Deaths
34
46
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
Bountizarus
Aphrodite
8
5
2
1.8
W
Ymir
0
3
13
2.17
L
6
6
2
1.17
L
Yemoja
KNBrisson
Yemoja
1
3
6
1.33
W
Cupid
KonvicTy
Cupid
10
2
6
6.5
W
King Arthur
Mayopnaise
King Arthur
4
5
10
1.8
L
Skadi
NEEEEEERD
Skadi
2
11
4
0.36
W
Thanatos
Seonamjae
Thanatos
13
5
8
3.4
L
1
9
6
0.44
W
Aphrodite
prestini
Aphrodite
7
3
9
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,697
Damage
79,213
120,760
Taken
117,663
91,764
Mitigated
71,531
76,549
Healing
46,324
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
Bountizarus
Aphrodite
29,226
2,835
2,466
18,362
29,606
15,227
1,975
6,177
22,919
109,721
0
W
Ymir
5,395
506
0
1,533
16,986
16,873
502
5,394
11,592
33,984
0
L
15,136
3,904
0
4,052
25,187
12,737
715
9,182
15,671
0
69,911
L
Yemoja
KNBrisson
Yemoja
10,431
2,184
2,003
1,344
21,028
26,314
313
4,151
16,783
33,571
0
W
Cupid
KonvicTy
Cupid
26,578
15,739
1,145
18,163
25,672
10,788
2,400
8,421
17,251
0
111,635
W
King Arthur
Mayopnaise
King Arthur
15,730
1,864
0
4,170
29,546
40,195
675
15,140
14,406
0
61,656
L
Skadi
NEEEEEERD
Skadi
14,008
7,893
0
2,090
21,093
8,705
900
3,848
17,157
0
58,116
W
Thanatos
Seonamjae
Thanatos
21,534
7,319
0
22,762
24,217
11,296
438
8,508
15,709
0
126,887
L
10,412
727
7,459
8,548
20,749
8,548
73
6,485
14,080
74,055
0
W
Aphrodite
prestini
Aphrodite
25,460
3,148
12,534
16,242
24,339
12,612
2,197
12,606
11,733
112,812
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,720
Gold Earned
62,524
626
Minions Killed
563
0
Camps Cleared
0
2,391,863
Distance Traveled
2,166,454
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
15,008
577
196
8
0
403,710
2
W
Ymir
11,416
439
44
2
0
464,732
0
L
Pele
12,403
477
90
3
0
525,196
0
L
Yemoja
12,357
475
52
2
0
469,620
4
W
Cupid
12,975
499
126
5
0
419,163
6
W
King Arthur
12,720
489
89
3
0
484,836
0
L
Skadi
10,822
416
85
3
0
341,279
1
W
Thanatos
15,708
604
173
7
0
524,361
2
L
Hel
11,934
459
140
5
0
426,649
2
W
Aphrodite
13,901
535
194
7
0
498,771
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role