Player Matchup

Anubis
Anubis
FredCarbo
Anubis
Level 108
God Stats
118W - 123L
1,719 SR
Queue Stats
250W - 331L
1,403 Elo+
Solo
Ganesha
Ganesha
IceKold9590
Ganesha
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
King 0f Forest
Fenrir
Level 87
God Stats
4W - 2L
1,691 SR
Queue Stats
15W - 20L
1,387 Elo+
Solo
Team Averages
Level 74
1,637 SR
1,430 Elo+

VS

Team Averages
Level 70
1,449 SR
1,410 Elo+
Merlin
Merlin
ThrownAside1
Merlin
Level 126
God Stats
19W - 29L
1,428 SR
Queue Stats
214W - 311L
1,377 Elo+
Solo
Chaac
Chaac
ll 3NF0RC3R ll
Chaac
Level 62
God Stats
0W - 3L
1,500 SR
Queue Stats
51W - 43L
1,425 Elo+
Solo
Baron Samedi
Baron Samedi
rabbitbooty
Baron Samedi
Level 21
God Stats
63W - 71L
1,419 SR
Queue Stats
199W - 237L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
FredCarbo
Anubis
13
2 / 1 / 10
9,407
672
10,013
7,154
3,444
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ganesha
IceKold9590
Ganesha
12
0 / 0 / 13
9,725
695
3,803
10,349
9,156
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
11 / 1 / 2
10,534
752
12,271
11,948
6,568
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
11
0 / 4 / 2
8,012
572
7,027
9,141
3,072
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

10
1 / 7 / 1
8,110
579
4,602
15,105
10,352
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Baron Samedi
rabbitbooty
Baron Samedi
12
1 / 2 / 1
8,107
579
9,155
6,556
2,523
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
6
13
Kills
2
2
Deaths
13
25
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Anubis
FredCarbo
Anubis
2
1
10
7
W
Ganesha
IceKold9590
Ganesha
0
0
13
6.5
W
11
1
2
12
L
Merlin
0
4
2
0.25
L
1
7
1
0.21
L
Baron Samedi
rabbitbooty
Baron Samedi
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,087
Damage
20,784
29,451
Taken
30,802
19,168
Mitigated
15,947
11,603
Healing
7,679
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
FredCarbo
Anubis
10,013
623
1,373
3,586
7,154
3,444
45
3,684
3,194
60,278
0
W
Ganesha
IceKold9590
Ganesha
3,803
513
0
2,574
10,349
9,156
307
5,939
3,758
18,965
0
W
12,271
3,156
0
4,070
11,948
6,568
428
5,455
5,867
0
20,330
L
Merlin
7,027
751
171
2,252
9,141
3,072
0
3,635
5,506
33,009
0
L
4,602
1,180
0
1,930
15,105
10,352
0
8,312
6,793
0
22,200
L
Baron Samedi
rabbitbooty
Baron Samedi
9,155
531
1,708
1,618
6,556
2,523
0
1,889
4,667
25,282
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,666
Gold Earned
24,229
152
Minions Killed
120
0
Camps Cleared
0
740,719
Distance Traveled
656,470
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,407
672
119
9
0
228,541
0
W
Ganesha
9,725
695
3
0
0
255,858
5
W
Fenrir
10,534
752
30
2
0
256,320
1
L
Merlin
8,012
572
59
4
0
211,711
2
L
Chaac
8,110
579
24
2
0
189,464
0
L
Baron Samedi
8,107
579
37
3
0
255,295
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role