Player Matchup

Bellona
Bellona
Fourth Kishu
Bellona
Level 26
God Stats
1W - 0L
1,284 SR
Queue Stats
11W - 11L
1,579 Elo+
Party 2
Bakasura
Bakasura
Golden Landon8
Bakasura
Level 24
God Stats
4W - 3L
1,500 SR
Queue Stats
86W - 104L
1,334 Elo+
Party 2
Ah Puch
Ah Puch
TwistedFate013
Ah Puch
Level 106
God Stats
22W - 14L
1,874 SR
Queue Stats
93W - 60L
1,581 Elo+
Party 2
Team Averages
Level 52
1,553 SR
1,498 Elo+

VS

Team Averages
Level 45
1,458 SR
1,391 Elo+
Medusa
Medusa
AdqPapi
Medusa
Level 67
God Stats
11W - 20L
1,295 SR
Queue Stats
111W - 140L
1,343 Elo+
Solo
Merlin
Merlin
breadmanager69
Merlin
Level 64
God Stats
6W - 12L
1,579 SR
Queue Stats
158W - 309L
1,331 Elo+
Party 1
Osiris
Osiris
dredgen_Ace
Osiris
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Fourth Kishu
Bellona
15
2 / 1 / 18
11,284
664
7,820
12,582
6,950
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bakasura
15
11 / 4 / 11
12,401
729
10,869
12,813
5,287
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
12 / 1 / 12
13,342
785
19,340
10,089
3,554
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
AdqPapi
Medusa
14
3 / 6 / 1
10,379
611
6,721
13,975
5,162
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
3 / 8 / 2
11,431
672
11,108
13,881
4,959
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Osiris
11
0 / 11 / 3
9,143
538
3,292
16,842
10,659
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
12
25
Kills
6
6
Deaths
25
41
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Medusa
AdqPapi
Medusa
3
6
1
0.58
W
Bellona
Fourth Kishu
Bellona
2
1
18
11
W
Bakasura
11
4
11
4.13
W
12
1
12
18
L
3
8
2
0.5
L
Osiris
0
11
3
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,029
Damage
21,121
35,484
Taken
44,698
15,791
Mitigated
20,780
11,821
Healing
1,611
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
AdqPapi
Medusa
6,721
2,967
0
0
13,975
5,162
0
6,131
7,105
0
41,881
W
Bellona
Fourth Kishu
Bellona
7,820
4,353
0
2,518
12,582
6,950
40
4,712
7,870
0
29,825
W
Bakasura
10,869
8,210
0
4,216
12,813
5,287
2,742
3,159
9,654
0
28,834
W
19,340
441
243
4,844
10,089
3,554
615
3,831
6,258
75,236
0
L
11,108
347
231
1,380
13,881
4,959
0
6,173
6,715
38,307
0
L
Osiris
3,292
966
0
0
16,842
10,659
0
5,808
9,489
0
21,340

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,027
Gold Earned
30,953
189
Minions Killed
148
0
Camps Cleared
0
926,788
Distance Traveled
697,111
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
10,379
611
72
4
0
259,842
0
W
Bellona
11,284
664
41
2
0
308,924
0
W
Bakasura
12,401
729
59
3
0
300,865
0
W
Ah Puch
13,342
785
89
5
0
316,999
0
L
Merlin
11,431
672
51
3
0
246,284
0
L
Osiris
9,143
538
25
1
0
190,985
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role