Player Matchup

Horus
Horus
FIREALLGAMING
Horus
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 59L
1,730 Elo+
Party 2
Danzaburou
Danzaburou
HManSlayer
Danzaburou
Level 29
God Stats
7W - 2L
1,826 SR
Queue Stats
22W - 12L
1,813 Elo+
Party 2
Ah Puch
Ah Puch
ShieldBoi
Ah Puch
Level 116
God Stats
1W - 0L
1,554 SR
Queue Stats
68W - 70L
1,717 Elo+
Party 2
Tiamat
Tiamat
mmmmyum
Tiamat
Level 77
God Stats
3W - 1L
1,631 SR
Queue Stats
23W - 16L
1,712 Elo+
Party 2
Team Averages
Level 87
1,628 SR
1,743 Elo+

VS

Team Averages
Level 97
1,573 SR
1,466 Elo+
Artemis
Artemis
ConstableG
Artemis
Level 83
God Stats
0W - 2L
1,672 SR
Queue Stats
6W - 15L
1,455 Elo+
Party 1
Jormungandr
Jormungandr
DiatsuKou
Jormungandr
Level 20
God Stats
1W - 1L
1,539 SR
Queue Stats
4W - 9L
1,500 Elo+
Party 1
Medusa
Medusa
GravemindBKD
Medusa
Level 145
God Stats
0W - 1L
1,715 SR
Queue Stats
7W - 17L
1,455 Elo+
Party 1
Agni
Agni
OnEFinal-StAnD
Agni
Level 138
God Stats
0W - 1L
1,363 SR
Queue Stats
1W - 2L
1,455 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 1 / 12
8,134
813
4,338
12,364
7,463
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
HManSlayer
Danzaburou
15
9 / 2 / 6
9,932
993
10,595
9,619
3,932
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Puch
ShieldBoi
Ah Puch
13
1 / 3 / 3
8,087
809
4,769
5,899
2,016
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiamat
mmmmyum
Tiamat
16
8 / 1 / 9
9,695
970
13,306
10,324
8,291
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
ConstableG
Artemis
13
1 / 6 / 2
7,748
775
5,585
9,113
3,363
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jormungandr
DiatsuKou
Jormungandr
13
1 / 5 / 3
7,611
761
7,664
11,540
8,545
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Medusa
13
3 / 3 / 3
8,106
811
6,760
8,449
3,059
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

13
2 / 5 / 1
7,577
758
7,424
8,169
2,764
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
16
19
Kills
7
7
Deaths
19
30
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Artemis
ConstableG
Artemis
1
6
2
0.33
L
Jormungandr
DiatsuKou
Jormungandr
1
5
3
0.5
W
1
1
12
7
L
Medusa
3
3
3
1.5
W
Danzaburou
HManSlayer
Danzaburou
9
2
6
6
L
2
5
1
0.5
W
Ah Puch
ShieldBoi
Ah Puch
1
3
3
0.83
W
Tiamat
mmmmyum
Tiamat
8
1
9
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,008
Damage
27,433
38,206
Taken
37,271
21,702
Mitigated
17,731
15,946
Healing
2,112
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
ConstableG
Artemis
5,585
2,059
0
625
9,113
3,363
782
5,070
4,043
0
17,849
L
Jormungandr
DiatsuKou
Jormungandr
7,664
436
0
0
11,540
8,545
100
5,153
6,387
20,251
0
W
4,338
1,454
2,256
3,645
12,364
7,463
99
4,974
7,390
0
9,451
L
Medusa
6,760
3,390
0
540
8,449
3,059
232
3,960
4,489
0
24,251
W
Danzaburou
HManSlayer
Danzaburou
10,595
4,530
423
1,800
9,619
3,932
2,434
2,567
7,052
0
27,885
L
7,424
349
98
849
8,169
2,764
0
4,320
3,849
23,446
0
W
Ah Puch
ShieldBoi
Ah Puch
4,769
485
428
1,796
5,899
2,016
509
3,207
2,692
27,214
0
W
Tiamat
mmmmyum
Tiamat
13,306
810
624
4,974
10,324
8,291
297
4,626
5,698
34,801
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,848
Gold Earned
31,042
153
Minions Killed
165
8
Camps Cleared
6
804,058
Distance Traveled
686,961
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
7,748
775
40
4
1
149,133
1
L
Jormungandr
7,611
761
37
4
1
163,937
3
W
Horus
8,134
813
14
1
1
218,425
2
L
Medusa
8,106
811
38
4
1
194,388
0
W
Danzaburou
9,932
993
37
4
1
194,164
2
L
Agni
7,577
758
50
5
3
179,503
0
W
Ah Puch
8,087
809
46
5
4
176,777
4
W
Tiamat
9,695
970
56
6
2
214,692
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role