Player Matchup

Ra
Ra
Cloud Zasori
Ra
Level 23
God Stats
14W - 16L
1,412 SR
Queue Stats
63W - 63L
1,409 Elo+
Party 2
Da Ji
Da Ji
Edwdink
Da Ji
Level 8
God Stats
8W - 7L
1,667 SR
Queue Stats
15W - 19L
1,255 Elo+
Party 2
Nemesis
Nemesis
Kazekini
Nemesis
Level 16
God Stats
3W - 6L
1,327 SR
Queue Stats
29W - 31L
1,379 Elo+
Party 2
Team Averages
Level 16
1,469 SR
1,348 Elo+

VS

Team Averages
Level 66
1,363 SR
1,199 Elo+
Nu Wa
Nu Wa
FallenAngel1486
Nu Wa
Level 29
God Stats
2W - 0L
1,556 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Sobek
Sobek
Hectasy
Sobek
Level 86
God Stats
1W - 1L
1,184 SR
Queue Stats
16W - 11L
1,107 Elo+
Party 1
Artemis
Artemis
Song o Storms
Artemis
Level 82
God Stats
1W - 2L
1,348 SR
Queue Stats
5W - 8L
990 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 2 / 6
11,522
606
13,477
14,238
6,073
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Da Ji
Edwdink
Da Ji
13
3 / 7 / 3
10,955
577
5,254
14,700
4,977
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Nemesis
Kazekini
Nemesis
15
4 / 2 / 4
11,594
610
12,287
13,644
8,613
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 5 / 9
11,113
585
9,245
10,232
3,694
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sobek
Hectasy
Sobek
16
5 / 1 / 6
13,984
736
14,706
17,892
19,307
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Artemis
17
6 / 3 / 4
12,545
660
10,959
13,950
5,584
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
30
9
Kills
11
11
Deaths
9
13
Assists
19
Player
Kills
Deaths
Assists
KDA
L
2
2
6
2.5
L
Da Ji
Edwdink
Da Ji
3
7
3
0.64
W
0
5
9
0.9
W
Sobek
Hectasy
Sobek
5
1
6
8
L
Nemesis
Kazekini
Nemesis
4
2
4
3
W
Artemis
6
3
4
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,018
Damage
34,910
42,582
Taken
42,074
19,663
Mitigated
28,585
11,322
Healing
13,418
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,477
1,078
2,478
8,028
14,238
6,073
289
8,916
5,017
87,568
0
L
Da Ji
Edwdink
Da Ji
5,254
1,384
0
110
14,700
4,977
591
7,158
7,267
0
28,195
W
9,245
3,971
206
1,529
10,232
3,694
358
3,421
6,811
46,090
0
W
Sobek
Hectasy
Sobek
14,706
912
0
6,838
17,892
19,307
0
5,733
12,159
51,005
0
L
Nemesis
Kazekini
Nemesis
12,287
4,158
0
706
13,644
8,613
784
7,159
6,230
0
43,375
W
Artemis
10,959
4,618
0
4,845
13,950
5,584
2,236
4,465
9,485
0
49,452

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,071
Gold Earned
37,642
230
Minions Killed
177
0
Camps Cleared
0
1,024,284
Distance Traveled
988,136
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
11,522
606
135
7
0
339,375
1
L
Da Ji
10,955
577
30
2
0
310,305
0
W
Nu Wa
11,113
585
61
3
0
280,199
2
W
Sobek
13,984
736
23
1
0
390,643
6
L
Nemesis
11,594
610
65
3
0
374,604
5
W
Artemis
12,545
660
93
5
0
317,294
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role