Player Matchup

Heimdallr
Heimdallr
Just Meh1643
Heimdallr
Level 28
God Stats
26W - 28L
1,821 SR
Queue Stats
140W - 145L
1,548 Elo+
Party 2
Discordia
Discordia
RaggedGrub903
Discordia
Level 147
God Stats
10W - 4L
1,924 SR
Queue Stats
127W - 106L
1,561 Elo+
Party 2
Nemesis
Nemesis
Traeye3
Nemesis
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,500 Elo+
Party 2
Sol
Sol
WheresDagger
Sol
Level 7
God Stats
4W - 1L
1,839 SR
Queue Stats
18W - 10L
1,704 Elo+
Party 2
Sylvanus
Sylvanus
dallconline
Sylvanus
Level 67
God Stats
10W - 2L
1,686 SR
Queue Stats
72W - 48L
1,656 Elo+
Party 2
Team Averages
Level 51
1,754 SR
1,594 Elo+

VS

Team Averages
Level 19
1,565 SR
1,469 Elo+
Medusa
Medusa
Drkchubbly
Medusa
Level 23
God Stats
14W - 13L
1,639 SR
Queue Stats
18W - 24L
1,544 Elo+
Solo
Cu Chulainn
Cu Chulainn
Logotolo
Cu Chulainn
Level 15
God Stats
8W - 6L
1,630 SR
Queue Stats
39W - 29L
1,454 Elo+
Party 1
Izanami
Izanami
Peque_Falao
Izanami
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,313 Elo+
Solo
Cabrakan
Cabrakan
Poufx
Cabrakan
Level 17
God Stats
1W - 1L
1,666 SR
Queue Stats
55W - 33L
1,512 Elo+
Party 1
Janus
Janus
SlimShagginurmom
Janus
Level 36
God Stats
4W - 6L
1,392 SR
Queue Stats
58W - 36L
1,520 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Just Meh1643
Heimdallr
19
23 / 2 / 21
13,898
1,544
35,789
16,958
9,193
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Discordia
RaggedGrub903
Discordia
19
7 / 0 / 27
10,809
1,201
17,100
5,310
2,300
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nemesis
Traeye3
Nemesis
13
0 / 4 / 3
7,925
881
739
5,696
2,030
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
9 / 0 / 26
10,965
1,218
16,325
13,369
6,408
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sylvanus
dallconline
Sylvanus
18
9 / 0 / 31
12,208
1,356
20,855
14,885
13,025
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Team 1 Tickets

302

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Drkchubbly
Medusa
14
0 / 3 / 3
8,277
920
10,737
11,968
4,069
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cu Chulainn
Logotolo
Cu Chulainn
14
2 / 9 / 2
8,627
959
8,556
27,287
14,562
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Izanami
Peque_Falao
Izanami
13
0 / 16 / 2
7,918
880
310
19,444
7,039
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cabrakan
Poufx
Cabrakan
14
1 / 8 / 4
8,928
992
14,278
22,016
22,455
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

14
3 / 12 / 2
9,335
1,037
17,081
18,223
5,533
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

156
Kill Participation
19
48
Kills
6
6
Deaths
48
108
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Medusa
Drkchubbly
Medusa
0
3
3
0.5
W
Heimdallr
Just Meh1643
Heimdallr
23
2
21
16.75
L
Cu Chulainn
Logotolo
Cu Chulainn
2
9
2
0.33
L
Izanami
Peque_Falao
Izanami
0
16
2
0.06
L
Cabrakan
Poufx
Cabrakan
1
8
4
0.38
W
Discordia
RaggedGrub903
Discordia
7
0
27
20.5
L
3
12
2
0.33
W
Nemesis
Traeye3
Nemesis
0
4
3
0.38
W
9
0
26
22
W
Sylvanus
dallconline
Sylvanus
9
0
31
24.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,808
Damage
50,962
56,218
Taken
98,938
32,956
Mitigated
53,658
33,073
Healing
6,007
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
Drkchubbly
Medusa
10,737
3,520
0
1,235
11,968
4,069
0
5,347
6,367
0
38,763
W
Heimdallr
Just Meh1643
Heimdallr
35,789
25,113
214
8,286
16,958
9,193
0
9,404
7,554
0
61,309
L
Cu Chulainn
Logotolo
Cu Chulainn
8,556
1,589
0
90
27,287
14,562
0
17,328
9,637
3,230
20,729
L
Izanami
Peque_Falao
Izanami
310
39
0
72
19,444
7,039
0
10,984
8,318
0
1,280
L
Cabrakan
Poufx
Cabrakan
14,278
378
396
1,399
22,016
22,455
0
11,172
10,626
25,594
0
W
Discordia
RaggedGrub903
Discordia
17,100
2,438
501
828
5,310
2,300
0
3,334
1,976
35,231
0
L
17,081
2,411
980
1,835
18,223
5,533
0
8,263
9,702
34,475
0
W
Nemesis
Traeye3
Nemesis
739
580
0
644
5,696
2,030
0
3,163
2,533
0
7,902
W
16,325
6,307
0
5,117
13,369
6,408
0
8,141
5,228
23,362
0
W
Sylvanus
dallconline
Sylvanus
20,855
6,612
9,797
7,686
14,885
13,025
0
8,776
6,109
29,646
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,805
Gold Earned
43,085
171
Minions Killed
155
3
Camps Cleared
3
798,294
Distance Traveled
817,852
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
8,277
920
67
7
1
182,768
0
W
Heimdallr
13,898
1,544
61
7
0
144,559
1
L
Cu Chulainn
8,627
959
20
2
1
179,961
0
L
Izanami
7,918
880
2
0
0
130,404
3
L
Cabrakan
8,928
992
32
4
1
185,296
0
W
Discordia
10,809
1,201
57
6
0
162,310
0
L
Janus
9,335
1,037
34
4
0
139,423
1
W
Nemesis
7,925
881
17
2
1
166,512
0
W
Sol
10,965
1,218
18
2
1
165,318
1
W
Sylvanus
12,208
1,356
18
2
1
159,595
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role