Player Matchup

Ymir
Ymir
IVITVVxB3RG3Rx
Ymir
Level 36
God Stats
130W - 100L
1,579 SR
Queue Stats
180W - 158L
1,462 Elo+
Party 3
Jormungandr
Jormungandr
Mustard iG
Jormungandr
Level 6
God Stats
5W - 3L
1,500 SR
Queue Stats
198W - 192L
1,171 Elo+
Party 2
Neith
Neith
RONiN-178-
Neith
Level 2
God Stats
5W - 5L
1,200 SR
Queue Stats
5W - 7L
1,143 Elo+
Party 3
Scylla
Scylla
ZiTZN
Scylla
Level 28
God Stats
4W - 3L
1,628 SR
Queue Stats
37W - 46L
1,396 Elo+
Party 2
Ratatoskr
Ratatoskr
isor lopez
Ratatoskr
Level 29
God Stats
3W - 2L
1,500 SR
Queue Stats
103W - 133L
1,360 Elo+
Party 2
Team Averages
Level 20
1,482 SR
1,307 Elo+

VS

Team Averages
Level 14
1,407 SR
1,278 Elo+
Thor
Thor
Coolen V
Thor
Level 27
God Stats
4W - 6L
1,877 SR
Queue Stats
259W - 300L
1,455 Elo+
Solo
Sol
Sol
Mhykolll
Sol
Level 10
God Stats
46W - 31L
1,367 SR
Queue Stats
53W - 41L
1,295 Elo+
Party 1
Kukulkan
Kukulkan
SuperBarbarita
Kukulkan
Level 13
God Stats
1W - 3L
1,220 SR
Queue Stats
1W - 5L
1,180 Elo+
Solo
Ares
Ares
THE_RED_SUN3811
Ares
Level 7
God Stats
17W - 24L
1,070 SR
Queue Stats
356W - 348L
1,180 Elo+
Party 1
Anubis
Anubis
hecko5
Anubis
Level 11
God Stats
5W - 4L
1,500 SR
Queue Stats
305W - 259L
1,282 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 1 / 4
11,086
482
6,570
14,205
15,780
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Jormungandr
Mustard iG
Jormungandr
15
2 / 1 / 7
10,619
462
4,094
12,213
14,237
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Neith
15
2 / 1 / 5
9,931
432
8,145
7,788
2,430
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Scylla
ZiTZN
Scylla
18
8 / 1 / 7
12,407
539
17,439
12,042
4,283
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ratatoskr
isor lopez
Ratatoskr
20
14 / 1 / 4
13,741
597
16,938
18,128
7,583
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
7
0 / 0 / 1
6,915
301
113
4,028
1,024
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

15
1 / 7 / 1
9,242
402
7,702
21,041
5,678
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Kukulkan
12
1 / 7 / 1
8,580
373
2,534
10,620
2,957
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

12
0 / 9 / 3
7,987
347
5,784
19,979
13,393
Shoes

Shoes

+6%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anubis
hecko5
Anubis
14
3 / 5 / 1
9,417
409
8,931
12,879
6,017
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
12
28
Kills
5
5
Deaths
28
27
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Thor
0
0
1
0.5
W
2
1
4
4
L
1
7
1
0.21
W
Jormungandr
Mustard iG
Jormungandr
2
1
7
5.5
W
Neith
2
1
5
4.5
L
Kukulkan
1
7
1
0.21
L
0
9
3
0.17
W
Scylla
ZiTZN
Scylla
8
1
7
11.5
L
Anubis
hecko5
Anubis
3
5
1
0.7
W
Ratatoskr
isor lopez
Ratatoskr
14
1
4
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,186
Damage
25,064
64,376
Taken
68,547
44,313
Mitigated
29,069
19,087
Healing
16,056
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
113
0
0
1,760
4,028
1,024
0
747
3,231
0
11,983
W
6,570
417
1,005
4,329
14,205
15,780
2,168
5,656
8,549
50,800
0
L
7,702
1,562
0
8,379
21,041
5,678
1,157
5,656
15,061
65,820
0
W
Jormungandr
Mustard iG
Jormungandr
4,094
315
0
0
12,213
14,237
1,152
5,517
6,696
30,227
0
W
Neith
8,145
3,487
0
2,609
7,788
2,430
4,386
3,060
4,728
0
45,329
L
Kukulkan
2,534
0
0
563
10,620
2,957
0
5,416
4,862
27,845
0
L
5,784
320
214
1,289
19,979
13,393
167
9,404
10,325
23,432
0
W
Scylla
ZiTZN
Scylla
17,439
845
279
3,682
12,042
4,283
2,755
5,929
6,113
74,895
0
L
Anubis
hecko5
Anubis
8,931
1,150
0
3,851
12,879
6,017
240
5,720
6,965
40,756
0
W
Ratatoskr
isor lopez
Ratatoskr
16,938
4,744
582
6,601
18,128
7,583
1,829
4,789
13,339
0
104,878

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,784
Gold Earned
42,141
476
Minions Killed
270
0
Camps Cleared
0
1,971,280
Distance Traveled
1,458,133
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
6,915
301
34
1
0
142,084
0
W
Ymir
11,086
482
83
4
0
377,264
4
L
Sol
9,242
402
100
4
0
370,031
0
W
Jormungandr
10,619
462
42
2
0
349,862
0
W
Neith
9,931
432
80
3
0
358,710
2
L
Kukulkan
8,580
373
50
2
0
260,837
1
L
Ares
7,987
347
27
1
0
377,102
0
W
Scylla
12,407
539
116
5
0
421,333
2
L
Anubis
9,417
409
59
3
0
308,079
0
W
Ratatoskr
13,741
597
155
7
0
464,111
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role