Player Matchup

Cu Chulainn
Cu Chulainn
Delrealfa
Cu Chulainn
Level 25
God Stats
18W - 21L
1,340 SR
Queue Stats
129W - 122L
1,384 Elo+
Party 1
Kali
Kali
GamerBR227
Kali
Level 26
God Stats
18W - 15L
1,435 SR
Queue Stats
305W - 313L
1,337 Elo+
Party 1
Aphrodite
Aphrodite
Miacolluci
Aphrodite
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,098 Elo+
Solo
Izanami
Izanami
felpsmeno777_
Izanami
Level 15
God Stats
15W - 13L
1,339 SR
Queue Stats
22W - 25L
1,307 Elo+
Party 1
Scylla
Scylla
the-_-killua
Scylla
Level 17
God Stats
36W - 32L
1,455 SR
Queue Stats
55W - 55L
1,283 Elo+
Party 1
Team Averages
Level 17
1,414 SR
1,282 Elo+

VS

Team Averages
Level 12
1,428 SR
1,376 Elo+
Osiris
Osiris
BVS2_mb29
Osiris
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 42L
1,327 Elo+
Solo
Pele
Pele
Daathi
Pele
Level 27
God Stats
12W - 16L
1,313 SR
Queue Stats
331W - 397L
1,437 Elo+
Solo
Cerberus
Cerberus
joniklaus23
Cerberus
Level 12
God Stats
4W - 15L
1,325 SR
Queue Stats
23W - 44L
1,200 Elo+
Party 2
Cthulhu
Cthulhu
xXmaxitoudcXx
Cthulhu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 15L
1,413 Elo+
Party 2
Medusa
Medusa
zpexGOD
Medusa
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Delrealfa
Cu Chulainn
20
12 / 0 / 9
13,969
607
23,574
14,196
16,107
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

20
14 / 0 / 9
13,278
577
25,920
15,831
8,248
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Aphrodite
Miacolluci
Aphrodite
10
1 / 3 / 6
9,024
392
3,084
4,592
1,439
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Izanami
19
10 / 2 / 4
13,164
572
15,520
13,954
5,112
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
16
2 / 4 / 6
10,726
466
11,405
10,028
3,261
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
BVS2_mb29
Osiris
15
0 / 10 / 0
9,303
404
6,414
21,708
13,240
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Pele
Daathi
Pele
16
4 / 4 / 1
10,151
441
10,349
22,044
8,151
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cerberus
joniklaus23
Cerberus
16
2 / 4 / 2
9,593
417
8,541
23,688
16,876
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

Cthulhu
10
0 / 13 / 1
7,386
321
5,040
29,147
15,704
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Medusa
zpexGOD
Medusa
16
1 / 8 / 2
9,783
425
2,944
13,622
3,865
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
13
39
Kills
7
9
Deaths
39
34
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Osiris
BVS2_mb29
Osiris
0
10
0
0
L
Pele
Daathi
Pele
4
4
1
1.13
W
Cu Chulainn
Delrealfa
Cu Chulainn
12
0
9
16.5
W
14
0
9
18.5
W
Aphrodite
Miacolluci
Aphrodite
1
3
6
1.33
W
Izanami
10
2
4
6
L
Cerberus
joniklaus23
Cerberus
2
4
2
0.75
W
Scylla
2
4
6
1.25
L
Cthulhu
0
13
1
0.04
L
Medusa
zpexGOD
Medusa
1
8
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,503
Damage
33,288
58,601
Taken
110,209
34,167
Mitigated
57,836
23,863
Healing
19,192
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
BVS2_mb29
Osiris
6,414
2,984
0
820
21,708
13,240
948
3,465
17,792
0
42,108
L
Pele
Daathi
Pele
10,349
2,509
0
7,755
22,044
8,151
0
3,044
18,696
0
80,098
W
Cu Chulainn
Delrealfa
Cu Chulainn
23,574
4,154
0
5,313
14,196
16,107
1,263
1,904
12,292
16,678
84,574
W
25,920
16,427
0
7,342
15,831
8,248
5,759
4,857
10,974
0
91,762
W
Aphrodite
Miacolluci
Aphrodite
3,084
806
1,235
1,587
4,592
1,439
221
1,029
3,563
12,007
0
W
Izanami
15,520
11,325
0
5,908
13,954
5,112
4,972
2,385
11,569
0
100,631
L
Cerberus
joniklaus23
Cerberus
8,541
522
0
7,770
23,688
16,876
0
6,866
16,254
51,030
0
W
Scylla
11,405
1,509
155
2,323
10,028
3,261
1,299
3,406
6,622
39,023
0
L
Cthulhu
5,040
1,087
0
473
29,147
15,704
0
2,435
26,607
22,530
0
L
Medusa
zpexGOD
Medusa
2,944
948
0
2,374
13,622
3,865
680
2,186
11,326
0
57,736

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,161
Gold Earned
46,216
504
Minions Killed
424
0
Camps Cleared
0
1,929,902
Distance Traveled
1,928,671
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
9,303
404
87
4
0
355,286
3
L
Pele
10,151
441
111
5
0
423,087
0
W
Cu Chulainn
13,969
607
156
7
0
486,029
5
W
Kali
13,278
577
113
5
0
481,270
3
W
Aphrodite
9,024
392
24
1
0
179,749
0
W
Izanami
13,164
572
154
7
0
429,638
0
L
Cerberus
9,593
417
94
4
0
426,547
0
W
Scylla
10,726
466
57
2
0
353,216
2
L
Cthulhu
7,386
321
24
1
0
363,332
0
L
Medusa
9,783
425
108
5
0
360,419
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role