Player Matchup

Thor
Thor
Chimerant
Thor
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 21L
1,432 Elo+
Party 2
Chang'e
Chang'e
MrLimpWaffle
Chang'e
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 38L
1,378 Elo+
Solo
Neith
Neith
h2ojmm
Neith
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
kxew
Scylla
Level 58
God Stats
4W - 3L
1,283 SR
Queue Stats
222W - 188L
1,445 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
tsukeii
Ah Muzen Cab
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 21L
1,432 Elo+
Party 2
Team Averages
Level 89
1,457 SR
1,437 Elo+

VS

Team Averages
Level 104
1,425 SR
1,407 Elo+
Janus
Janus
ECHO xAce
Janus
Level 106
God Stats
1W - 2L
1,362 SR
Queue Stats
225W - 203L
1,453 Elo+
Party 1
Sobek
Sobek
ECHO xSwarm
Sobek
Level 46
God Stats
3W - 2L
1,500 SR
Queue Stats
165W - 169L
1,322 Elo+
Party 1
Hel
Hel
Onepunchmali
Hel
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
100W - 90L
1,411 Elo+
Solo
Awilix
Awilix
WVChevyMan420
Awilix
Level 103
God Stats
1W - 2L
1,478 SR
Queue Stats
136W - 128L
1,443 Elo+
Party 1
Ullr
Ullr
stevemon75
Ullr
Level 149
God Stats
2W - 5L
1,285 SR
Queue Stats
221W - 259L
1,406 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
17
7 / 3 / 22
10,323
860
14,505
12,411
11,418
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Chang'e
MrLimpWaffle
Chang'e
15
4 / 4 / 18
9,865
822
11,038
11,256
4,825
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Neith
h2ojmm
Neith
17
4 / 1 / 22
10,056
838
13,905
11,407
5,671
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Scylla
kxew
Scylla
17
8 / 3 / 9
10,533
878
17,489
10,881
4,378
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ah Muzen Cab
tsukeii
Ah Muzen Cab
18
7 / 1 / 19
10,348
862
11,734
9,285
4,389
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
ECHO xAce
Janus
13
4 / 8 / 5
9,066
756
12,597
11,342
3,684
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
1 / 6 / 3
8,158
680
5,755
20,751
24,988
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

16
2 / 5 / 8
9,512
793
7,834
14,617
6,371
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
1 / 7 / 6
9,070
756
6,513
14,583
10,505
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

17
4 / 4 / 6
9,865
822
10,626
14,410
6,460
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
40
30
Kills
12
12
Deaths
30
90
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Thor
7
3
22
6
L
Janus
ECHO xAce
Janus
4
8
5
0.81
L
1
6
3
0.42
W
Chang'e
MrLimpWaffle
Chang'e
4
4
18
3.25
L
2
5
8
1.2
L
1
7
6
0.57
W
Neith
h2ojmm
Neith
4
1
22
15
W
Scylla
kxew
Scylla
8
3
9
4.17
L
4
4
6
1.75
W
Ah Muzen Cab
tsukeii
Ah Muzen Cab
7
1
19
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,671
Damage
43,325
55,240
Taken
75,703
30,681
Mitigated
52,008
30,124
Healing
28,502
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
14,505
3,042
2,286
1,845
12,411
11,418
1,043
4,850
7,536
0
19,446
L
Janus
ECHO xAce
Janus
12,597
212
2,440
762
11,342
3,684
0
2,902
8,440
16,353
0
L
5,755
504
0
3,177
20,751
24,988
84
10,046
10,705
9,319
0
W
Chang'e
MrLimpWaffle
Chang'e
11,038
1,206
5,184
3,564
11,256
4,825
1,048
7,042
4,189
22,039
0
L
7,834
839
10,045
6,358
14,617
6,371
260
5,476
9,141
15,828
0
L
6,513
2,570
1,401
1,565
14,583
10,505
0
5,054
9,529
0
11,998
W
Neith
h2ojmm
Neith
13,905
4,944
1,870
5,363
11,407
5,671
1,252
5,057
6,350
0
31,864
W
Scylla
kxew
Scylla
17,489
1,279
2,163
3,732
10,881
4,378
670
4,596
6,235
25,772
0
L
10,626
4,457
1,328
1,426
14,410
6,460
2,275
5,049
9,361
0
38,470
W
Ah Muzen Cab
tsukeii
Ah Muzen Cab
11,734
4,999
1,374
2,743
9,285
4,389
1,418
4,541
4,744
0
28,702

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,125
Gold Earned
45,671
126
Minions Killed
124
0
Camps Cleared
0
1,032,081
Distance Traveled
945,321
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
10,323
860
10
1
0
220,765
0
L
Janus
9,066
756
17
1
0
172,098
2
L
Sobek
8,158
680
18
2
0
175,102
0
W
Chang'e
9,865
822
19
2
0
196,309
3
L
Hel
9,512
793
17
1
0
209,089
0
L
Awilix
9,070
756
13
1
0
199,064
0
W
Neith
10,056
838
54
5
0
201,161
0
W
Scylla
10,533
878
20
2
0
177,789
0
L
Ullr
9,865
822
59
5
0
189,968
1
W
Ah Muzen Cab
10,348
862
23
2
0
236,057
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role