Player Matchup

Cabrakan
Cabrakan
B0NG0maneater
Cabrakan
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
113W - 82L
1,660 Elo+
Party 2
Izanami
Izanami
BakaSenseiii
Izanami
Level 79
God Stats
14W - 9L
1,500 SR
Queue Stats
70W - 42L
1,684 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Kev_Boy_
Cu Chulainn
Level 107
God Stats
18W - 12L
1,649 SR
Queue Stats
103W - 73L
1,660 Elo+
Party 2
Nemesis
Nemesis
PapaNelly
Nemesis
Level 47
God Stats
12W - 7L
1,459 SR
Queue Stats
103W - 75L
1,701 Elo+
Party 2
Tiamat
Tiamat
SirJuicy2112
Tiamat
Level 88
God Stats
20W - 6L
1,731 SR
Queue Stats
58W - 36L
1,657 Elo+
Party 2
Team Averages
Level 89
1,568 SR
1,672 Elo+

VS

Team Averages
Level 50
1,739 SR
1,543 Elo+
Tiamat
Tiamat
GSoC Angel
Tiamat
Level 69
God Stats
86W - 62L
1,584 SR
Queue Stats
506W - 478L
1,519 Elo+
Party 1
Cupid
Cupid
GSoC BamBam
Cupid
Level 78
God Stats
7W - 9L
1,575 SR
Queue Stats
597W - 551L
1,458 Elo+
Party 1
Neith
Neith
Makiyuha
Neith
Level 15
God Stats
2W - 1L
1,909 SR
Queue Stats
3W - 3L
1,581 Elo+
Party 1
Loki
Loki
SoggyDust
Loki
Level 68
God Stats
23W - 11L
1,791 SR
Queue Stats
334W - 294L
1,551 Elo+
Party 1
Terra
Terra
SwiftMints
Terra
Level 21
God Stats
3W - 2L
1,837 SR
Queue Stats
5W - 9L
1,605 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
B0NG0maneater
Cabrakan
13
3 / 3 / 6
8,157
544
7,371
12,581
11,277
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Izanami
BakaSenseiii
Izanami
14
3 / 0 / 4
8,699
580
7,165
6,363
2,340
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cu Chulainn
Kev_Boy_
Cu Chulainn
14
3 / 1 / 3
8,408
561
6,927
6,941
5,181
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nemesis
PapaNelly
Nemesis
15
10 / 2 / 2
9,117
608
8,568
7,657
4,571
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Tiamat
14
1 / 1 / 2
8,097
540
2,418
4,763
2,341
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
GSoC Angel
Tiamat
14
2 / 3 / 1
8,682
579
5,765
5,631
3,861
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
2 / 4 / 0
6,688
446
4,868
9,413
2,397
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Neith
Makiyuha
Neith
11
0 / 4 / 2
6,820
455
4,715
10,685
3,483
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Loki
13
3 / 5 / 2
7,935
529
5,000
10,708
3,020
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Terra
10
0 / 4 / 3
6,450
430
2,568
10,397
5,291
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
15
20
Kills
7
7
Deaths
20
17
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
B0NG0maneater
Cabrakan
3
3
6
2
W
Izanami
BakaSenseiii
Izanami
3
0
4
5
L
Tiamat
GSoC Angel
Tiamat
2
3
1
0.83
L
2
4
0
0.5
W
Cu Chulainn
Kev_Boy_
Cu Chulainn
3
1
3
4.5
L
Neith
Makiyuha
Neith
0
4
2
0.25
W
Nemesis
PapaNelly
Nemesis
10
2
2
5.5
W
Tiamat
1
1
2
2
L
Loki
3
5
2
0.8
L
Terra
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,449
Damage
22,916
38,305
Taken
46,834
25,710
Mitigated
18,052
9,866
Healing
13,695
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
B0NG0maneater
Cabrakan
7,371
689
0
2,324
12,581
11,277
0
1,905
10,664
32,733
0
W
Izanami
BakaSenseiii
Izanami
7,165
3,716
0
2,648
6,363
2,340
1,626
2,399
3,904
0
62,870
L
Tiamat
GSoC Angel
Tiamat
5,765
558
0
1,182
5,631
3,861
429
788
4,793
45,205
0
L
4,868
2,406
175
3,817
9,413
2,397
0
1,980
7,433
0
36,390
W
Cu Chulainn
Kev_Boy_
Cu Chulainn
6,927
1,066
0
1,407
6,941
5,181
444
499
6,440
0
49,918
L
Neith
Makiyuha
Neith
4,715
2,367
0
4,375
10,685
3,483
0
2,017
8,660
0
31,692
W
Nemesis
PapaNelly
Nemesis
8,568
4,479
0
1,498
7,657
4,571
2,292
2,113
5,426
0
53,024
W
Tiamat
2,418
183
0
1,989
4,763
2,341
575
1,124
3,538
48,179
0
L
Loki
5,000
1,643
0
2,050
10,708
3,020
633
1,887
8,729
0
39,968
L
Terra
2,568
801
406
1,690
10,397
5,291
0
2,927
7,430
16,902
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,478
Gold Earned
36,575
502
Minions Killed
361
0
Camps Cleared
0
1,302,219
Distance Traveled
1,299,450
16
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
8,157
544
49
3
0
248,605
4
W
Izanami
8,699
580
131
9
0
249,991
5
L
Tiamat
8,682
579
116
8
0
274,591
7
L
Cupid
6,688
446
65
4
0
241,656
3
W
Cu Chulainn
8,408
561
91
6
0
278,935
0
L
Neith
6,820
455
62
4
0
226,505
0
W
Nemesis
9,117
608
106
7
0
264,797
5
W
Tiamat
8,097
540
125
8
0
259,891
2
L
Loki
7,935
529
90
6
0
286,972
0
L
Terra
6,450
430
28
2
0
269,726
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role