Player Matchup

Rama
Rama
Masters
Aurahh
Rama
Masters
Level 160
God Stats
9W - 15L
1,513 SR
Queue Stats
286W - 221L
2,792 MMR
Party 2
Mulan
Mulan
Masters
Cybrido
Mulan
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tsukuyomi
Tsukuyomi
Masters
Remakami
Tsukuyomi
Masters
Level 159
God Stats
5W - 5L
1,565 SR
Queue Stats
93W - 65L
2,618 MMR
Party 2
Nemesis
Nemesis
Diamond I
UnknownWon
Nemesis
Diamond I
Level 156
God Stats
26W - 17L
1,817 SR
Queue Stats
349W - 320L
2,425 MMR
Solo
Janus
Janus
Diamond II
WhatsUpGamers
Janus
Diamond II
Level 91
God Stats
4W - 3L
1,469 SR
Queue Stats
133W - 99L
2,419 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 145
1,573 SR
2,351 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 157
1,653 SR
2,116 MMR
Awilix
Awilix
Masters
Andruww
Awilix
Masters
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Merlin
Merlin
Diamond I
Brìz
Merlin
Diamond I
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Geb
Geb
Masters
Isaiahlj
Geb
Masters
Level 160
God Stats
11W - 6L
1,816 SR
Queue Stats
352W - 301L
2,580 MMR
Solo
King Arthur
King Arthur
Masters
Jaybo115
King Arthur
Masters
Level 149
God Stats
154W - 130L
1,632 SR
Queue Stats
479W - 455L
2,622 MMR
Solo
Anhur
Anhur
Masters
kerbrarus
Anhur
Masters
Level 159
God Stats
34W - 30L
1,815 SR
Queue Stats
274W - 213L
2,377 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Aurahh
Rama
9
0 / 0 / 0
4,721
590
3,184
3,764
750
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mulan
Cybrido
Mulan
7
0 / 1 / 2
4,517
565
3,939
5,661
1,863
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Tsukuyomi
Remakami
Tsukuyomi
8
0 / 1 / 0
4,776
597
3,137
5,145
1,967
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nemesis
UnknownWon
Nemesis
10
3 / 0 / 0
5,753
719
1,648
4,083
1,375
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
0 / 0 / 1
4,770
596
1,596
2,639
607
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bans
SetGuan YuPersephoneDanzaburouScylla

VS

Bans
ApolloSobekErlang ShenKhepriRatatoskr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Andruww
Awilix
5
0 / 1 / 1
3,790
474
197
2,388
436
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Merlin
Brìz
Merlin
8
0 / 1 / 0
4,493
562
2,416
2,528
692
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

7
0 / 1 / 1
4,422
553
1,377
5,798
1,838
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

King Arthur
Jaybo115
King Arthur
10
1 / 0 / 0
5,102
638
3,295
5,741
3,191
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Anhur
kerbrarus
Anhur
9
1 / 0 / 0
4,714
589
3,797
4,775
1,205
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
4
3
Kills
2
2
Deaths
3
3
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Awilix
Andruww
Awilix
0
1
1
0.5
W
Rama
Aurahh
Rama
0
0
0
0
L
Merlin
Brìz
Merlin
0
1
0
0
W
Mulan
Cybrido
Mulan
0
1
2
1
L
0
1
1
0.5
L
King Arthur
Jaybo115
King Arthur
1
0
0
1
W
Tsukuyomi
Remakami
Tsukuyomi
0
1
0
0
W
Nemesis
UnknownWon
Nemesis
3
0
0
3
W
0
0
1
0.5
L
Anhur
kerbrarus
Anhur
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,504
Damage
11,082
21,292
Taken
21,230
6,562
Mitigated
7,362
8,477
Healing
9,778
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
Andruww
Awilix
197
101
0
1,008
2,388
436
0
0
2,317
0
10,342
W
Rama
Aurahh
Rama
3,184
2,591
0
2,312
3,764
750
0
295
3,469
0
27,995
L
Merlin
Brìz
Merlin
2,416
343
0
500
2,528
692
0
152
2,358
29,134
0
W
Mulan
Cybrido
Mulan
3,939
808
0
2,560
5,661
1,863
0
1,661
4,000
0
12,951
L
1,377
472
0
2,325
5,798
1,838
0
1,344
4,113
7,139
0
L
King Arthur
Jaybo115
King Arthur
3,295
258
0
3,058
5,741
3,191
0
0
5,496
0
25,375
W
Tsukuyomi
Remakami
Tsukuyomi
3,137
751
0
2,600
5,145
1,967
0
0
4,870
0
26,855
W
Nemesis
UnknownWon
Nemesis
1,648
527
0
409
4,083
1,375
0
961
3,122
0
33,446
W
1,596
228
0
596
2,639
607
0
876
1,763
26,549
0
L
Anhur
kerbrarus
Anhur
3,797
2,462
0
2,887
4,775
1,205
0
0
4,775
0
27,977

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,537
Gold Earned
22,521
283
Minions Killed
231
0
Camps Cleared
0
849,385
Distance Traveled
742,727
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
3,790
474
29
4
0
136,777
1
W
Rama
4,721
590
60
8
0
138,365
3
L
Merlin
4,493
562
61
8
0
155,937
1
W
Mulan
4,517
565
19
2
0
170,923
1
L
Geb
4,422
553
5
1
0
162,026
2
L
King Arthur
5,102
638
63
8
0
153,743
2
W
Tsukuyomi
4,776
597
55
7
0
180,344
0
W
Nemesis
5,753
719
76
10
0
185,061
3
W
Janus
4,770
596
73
9
0
174,692
4
L
Anhur
4,714
589
73
9
0
134,244
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role