Player Matchup

Sun Wukong
Sun Wukong
AntonioRomero18
Sun Wukong
Level 89
God Stats
7W - 2L
1,622 SR
Queue Stats
172W - 133L
1,592 Elo+
Party 1
Heimdallr
Heimdallr
BluRRRend372
Heimdallr
Level 115
God Stats
4W - 4L
1,486 SR
Queue Stats
108W - 105L
1,485 Elo+
Party 1
Discordia
Discordia
LeStroke
Discordia
Level 89
God Stats
3W - 0L
1,444 SR
Queue Stats
114W - 70L
1,571 Elo+
Party 1
Team Averages
Level 98
1,517 SR
1,549 Elo+

VS

Team Averages
Level 103
1,436 SR
1,462 Elo+
Arachne
Arachne
AngryOT
Arachne
Level 127
God Stats
1W - 3L
1,312 SR
Queue Stats
171W - 144L
1,490 Elo+
Solo
Neith
Neith
Street12
Neith
Level 139
God Stats
1W - 2L
1,500 SR
Queue Stats
41W - 60L
1,403 Elo+
Solo
Nu Wa
Nu Wa
lucmac01
Nu Wa
Level 42
God Stats
1W - 1L
1,496 SR
Queue Stats
71W - 50L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AntonioRomero18
Sun Wukong
15
5 / 1 / 8
11,586
682
11,210
17,143
14,493
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heimdallr
BluRRRend372
Heimdallr
14
5 / 5 / 6
11,695
688
8,104
11,674
5,837
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
LeStroke
Discordia
18
6 / 0 / 8
12,510
736
19,090
8,419
2,941
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
AngryOT
Arachne
12
4 / 5 / 1
10,181
599
8,066
16,944
7,230
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Neith
Street12
Neith
14
1 / 4 / 2
10,089
593
7,833
12,979
4,504
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nu Wa
lucmac01
Nu Wa
13
1 / 7 / 3
9,924
584
10,148
12,690
3,979
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
12
16
Kills
6
6
Deaths
16
22
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Arachne
AngryOT
Arachne
4
5
1
0.9
W
Sun Wukong
AntonioRomero18
Sun Wukong
5
1
8
9
W
Heimdallr
BluRRRend372
Heimdallr
5
5
6
1.6
W
Discordia
LeStroke
Discordia
6
0
8
10
L
Neith
Street12
Neith
1
4
2
0.5
L
Nu Wa
lucmac01
Nu Wa
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,404
Damage
26,047
37,236
Taken
42,613
23,271
Mitigated
15,713
14,216
Healing
6,394
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
AngryOT
Arachne
8,066
5,135
0
3,139
16,944
7,230
0
8,255
8,056
0
20,319
W
Sun Wukong
AntonioRomero18
Sun Wukong
11,210
1,419
0
7,674
17,143
14,493
101
4,732
12,049
0
38,058
W
Heimdallr
BluRRRend372
Heimdallr
8,104
3,072
0
2,916
11,674
5,837
332
2,596
8,874
0
58,090
W
Discordia
LeStroke
Discordia
19,090
1,795
195
3,431
8,419
2,941
2,595
2,077
6,094
88,304
0
L
Neith
Street12
Neith
7,833
3,282
0
2,934
12,979
4,504
0
5,382
6,921
0
52,286
L
Nu Wa
lucmac01
Nu Wa
10,148
2,321
0
321
12,690
3,979
4
4,224
7,799
47,442
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,791
Gold Earned
30,194
292
Minions Killed
194
0
Camps Cleared
0
968,444
Distance Traveled
981,830
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
10,181
599
29
2
0
424,610
1
W
Sun Wukong
11,586
682
71
4
0
353,592
4
W
Heimdallr
11,695
688
82
5
0
299,664
3
W
Discordia
12,510
736
139
8
0
315,188
1
L
Neith
10,089
593
88
5
0
280,184
4
L
Nu Wa
9,924
584
77
5
0
277,036
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role