Player Matchup

Osiris
Osiris
AntNickName
Osiris
Level 5
God Stats
2W - 1L
1,500 SR
Queue Stats
10W - 8L
1,049 Elo+
Solo
Baron Samedi
Baron Samedi
ImBadSorry6969
Baron Samedi
Level 27
God Stats
2W - 3L
1,500 SR
Queue Stats
467W - 506L
1,344 Elo+
Party 1
Amaterasu
Amaterasu
JakeJ23
Amaterasu
Level 17
God Stats
19W - 18L
1,440 SR
Queue Stats
139W - 173L
1,299 Elo+
Party 1
Medusa
Medusa
Mattmuzza
Medusa
Level 18
God Stats
4W - 5L
1,141 SR
Queue Stats
73W - 97L
1,320 Elo+
Party 1
Tsukuyomi
Tsukuyomi
jopakonia
Tsukuyomi
Level 28
God Stats
34W - 36L
1,479 SR
Queue Stats
209W - 227L
1,377 Elo+
Solo
Team Averages
Level 19
1,412 SR
1,278 Elo+

VS

Team Averages
Level 7
1,435 SR
1,236 Elo+
Cthulhu
Cthulhu
HanaMurasaki
Cthulhu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Cupid
Cupid
Nunikawai
Cupid
Level 5
God Stats
0W - 1L
1,273 SR
Queue Stats
6W - 14L
1,170 Elo+
Party 2
Tiamat
Tiamat
Talkoran
Tiamat
Level 20
God Stats
5W - 6L
1,401 SR
Queue Stats
6W - 14L
1,170 Elo+
Party 2
Hades
Hades
TwistChaser1986
Hades
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 14L
1,170 Elo+
Party 2
Osiris
Osiris
koptakiller
Osiris
Level 5
God Stats
2W - 1L
1,500 SR
Queue Stats
4W - 9L
1,170 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
17
11 / 2 / 18
11,490
575
13,575
11,720
11,923
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Baron Samedi
ImBadSorry6969
Baron Samedi
17
13 / 1 / 14
11,975
599
22,624
13,391
5,950
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
JakeJ23
Amaterasu
16
14 / 3 / 8
11,967
598
11,746
13,479
9,657
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Medusa
Mattmuzza
Medusa
16
3 / 1 / 15
10,701
535
9,185
12,670
4,850
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Tsukuyomi
jopakonia
Tsukuyomi
18
15 / 3 / 13
12,054
603
18,635
19,459
8,361
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
HanaMurasaki
Cthulhu
15
3 / 14 / 1
10,045
502
12,290
26,499
20,162
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cupid
Nunikawai
Cupid
14
3 / 10 / 3
9,489
474
6,282
13,788
4,686
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tiamat
Talkoran
Tiamat
13
2 / 9 / 6
8,875
444
14,150
16,873
9,436
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
0 / 13 / 2
6,760
338
2,850
16,493
6,197
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Osiris
15
2 / 11 / 1
8,827
441
3,631
20,026
11,311
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

124
Kill Participation
23
56
Kills
10
10
Deaths
57
68
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Osiris
11
2
18
10
L
Cthulhu
HanaMurasaki
Cthulhu
3
14
1
0.25
W
Baron Samedi
ImBadSorry6969
Baron Samedi
13
1
14
20
W
Amaterasu
JakeJ23
Amaterasu
14
3
8
6
W
Medusa
Mattmuzza
Medusa
3
1
15
10.5
L
Cupid
Nunikawai
Cupid
3
10
3
0.45
L
Tiamat
Talkoran
Tiamat
2
9
6
0.56
L
0
13
2
0.08
W
Tsukuyomi
jopakonia
Tsukuyomi
15
3
13
7.17
L
Osiris
2
11
1
0.23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,765
Damage
39,203
70,719
Taken
93,679
40,741
Mitigated
51,792
30,684
Healing
9,728
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
13,575
6,187
0
1,250
11,720
11,923
1,741
5,411
6,309
0
57,674
L
Cthulhu
HanaMurasaki
Cthulhu
12,290
1,355
70
340
26,499
20,162
0
5,235
21,080
36,465
0
W
Baron Samedi
ImBadSorry6969
Baron Samedi
22,624
2,597
1,008
5,887
13,391
5,950
1,689
7,210
6,181
66,594
0
W
Amaterasu
JakeJ23
Amaterasu
11,746
5,805
0
3,594
13,479
9,657
3,306
6,256
7,223
0
39,755
W
Medusa
Mattmuzza
Medusa
9,185
4,249
0
6,797
12,670
4,850
3,264
5,229
7,441
0
69,703
L
Cupid
Nunikawai
Cupid
6,282
3,203
2,992
2,774
13,788
4,686
120
1,153
12,551
0
24,870
L
Tiamat
Talkoran
Tiamat
14,150
1,697
0
2,217
16,873
9,436
216
3,719
12,998
33,225
0
L
2,850
877
28
859
16,493
6,197
189
3,865
12,431
14,141
0
W
Tsukuyomi
jopakonia
Tsukuyomi
18,635
7,891
0
12,148
19,459
8,361
1,307
5,184
14,275
0
93,256
L
Osiris
3,631
955
0
448
20,026
11,311
68
7,614
11,995
0
35,293

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,187
Gold Earned
43,996
482
Minions Killed
230
0
Camps Cleared
0
1,640,189
Distance Traveled
1,536,279
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
11,490
575
94
5
0
349,718
0
L
Cthulhu
10,045
502
62
3
0
277,579
1
W
Baron Samedi
11,975
599
101
5
0
321,311
1
W
Amaterasu
11,967
598
73
4
0
302,670
4
W
Medusa
10,701
535
118
6
0
294,553
6
L
Cupid
9,489
474
38
2
0
308,740
1
L
Tiamat
8,875
444
37
2
0
329,349
4
L
Hades
6,760
338
20
1
0
281,026
1
W
Tsukuyomi
12,054
603
96
5
0
371,937
0
L
Osiris
8,827
441
73
4
0
339,585
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role