Player Matchup

Medusa
Medusa
Drkchubbly
Medusa
Level 23
God Stats
14W - 13L
1,612 SR
Queue Stats
18W - 24L
1,526 Elo+
Solo
Sun Wukong
Sun Wukong
JackerUlti
Sun Wukong
Level 5
God Stats
20W - 15L
1,184 SR
Queue Stats
27W - 30L
1,230 Elo+
Solo
Ares
Ares
Krunicboi
Ares
Level 17
God Stats
14W - 7L
1,599 SR
Queue Stats
85W - 79L
1,483 Elo+
Party 1
Neith
Neith
SpeedEGE3
Neith
Level 20
God Stats
44W - 34L
1,585 SR
Queue Stats
58W - 66L
1,480 Elo+
Party 1
Chernobog
Chernobog
StarrCarr
Chernobog
Level 15
God Stats
24W - 43L
1,336 SR
Queue Stats
31W - 52L
1,384 Elo+
Solo
Team Averages
Level 16
1,463 SR
1,421 Elo+

VS

Team Averages
Level 19
1,564 SR
1,486 Elo+
Izanami
Izanami
Jrodc99
Izanami
Level 27
God Stats
8W - 7L
1,500 SR
Queue Stats
175W - 217L
1,435 Elo+
Solo
Anubis
Anubis
KDubBeast08
Anubis
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Thor
Thor
MRJiggles55
Thor
Level 5
God Stats
2W - 2L
1,821 SR
Queue Stats
3W - 5L
1,562 Elo+
Solo
Chaac
Chaac
SmiteEli
Chaac
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 31L
1,436 Elo+
Solo
Cthulhu
Cthulhu
i sMooVe JR2012
Cthulhu
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Drkchubbly
Medusa
13
4 / 0 / 11
8,349
1,193
9,301
3,180
1,451
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sun Wukong
JackerUlti
Sun Wukong
12
4 / 6 / 3
7,117
1,017
7,063
8,954
4,320
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ares
13
1 / 0 / 11
7,529
1,076
7,570
9,207
9,477
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Neith
SpeedEGE3
Neith
14
6 / 0 / 9
8,710
1,244
10,720
5,750
2,373
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chernobog
StarrCarr
Chernobog
13
4 / 1 / 7
7,994
1,142
6,877
4,986
2,164
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

383

VS

Team 2 Tickets

237

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Jrodc99
Izanami
13
1 / 2 / 4
7,139
1,020
7,215
9,820
3,732
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
11
1 / 3 / 1
6,289
898
1,169
3,004
993
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
0 / 5 / 2
6,537
934
5,800
9,459
3,727
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chaac
SmiteEli
Chaac
12
5 / 4 / 1
7,781
1,112
10,867
14,806
11,550
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

11
0 / 5 / 1
6,085
869
3,243
8,595
5,052
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
16
19
Kills
7
7
Deaths
19
41
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Medusa
Drkchubbly
Medusa
4
0
11
9.5
W
Sun Wukong
JackerUlti
Sun Wukong
4
6
3
0.92
L
Izanami
Jrodc99
Izanami
1
2
4
1.5
L
Anubis
1
3
1
0.5
W
Ares
1
0
11
6.5
L
0
5
2
0.2
L
Chaac
SmiteEli
Chaac
5
4
1
1.38
W
Neith
SpeedEGE3
Neith
6
0
9
10.5
W
Chernobog
StarrCarr
Chernobog
4
1
7
7.5
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,531
Damage
28,294
32,077
Taken
45,684
19,785
Mitigated
25,054
7,106
Healing
4,889
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Drkchubbly
Medusa
9,301
5,685
0
1,379
3,180
1,451
0
324
2,831
0
26,620
W
Sun Wukong
JackerUlti
Sun Wukong
7,063
3,069
0
752
8,954
4,320
0
754
8,000
0
9,885
L
Izanami
Jrodc99
Izanami
7,215
5,362
0
1,516
9,820
3,732
0
2,426
7,394
0
18,417
L
Anubis
1,169
494
0
54
3,004
993
0
136
2,868
1,208
0
W
Ares
7,570
1,285
0
2,206
9,207
9,477
0
1,179
7,803
10,575
0
L
5,800
1,984
0
227
9,459
3,727
0
1,001
8,458
88
7,229
L
Chaac
SmiteEli
Chaac
10,867
3,810
0
2,767
14,806
11,550
0
2,498
12,308
0
23,120
W
Neith
SpeedEGE3
Neith
10,720
6,343
0
1,886
5,750
2,373
0
1,036
4,464
0
20,082
W
Chernobog
StarrCarr
Chernobog
6,877
4,780
357
526
4,986
2,164
0
841
4,020
0
14,388
L
3,243
292
0
325
8,595
5,052
0
1,509
7,086
8,137
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,699
Gold Earned
33,831
99
Minions Killed
59
3
Camps Cleared
1
584,126
Distance Traveled
485,194
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
8,349
1,193
47
7
0
149,595
0
W
Sun Wukong
7,117
1,017
8
1
1
97,092
0
L
Izanami
7,139
1,020
20
3
0
117,439
0
L
Anubis
6,289
898
0
0
0
38,648
1
W
Ares
7,529
1,076
0
0
0
130,761
0
L
Thor
6,537
934
5
1
0
98,317
0
L
Chaac
7,781
1,112
26
4
1
125,550
0
W
Neith
8,710
1,244
16
2
2
119,156
0
W
Chernobog
7,994
1,142
28
4
0
87,522
0
L
Cthulhu
6,085
869
8
1
0
105,240
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role