Player Matchup

Anhur
Anhur
CarlosAndresGB
Anhur
Level 21
God Stats
13W - 12L
1,646 SR
Queue Stats
84W - 76L
1,539 Elo+
Solo
Fenrir
Fenrir
FabriMax88
Fenrir
Level 8
God Stats
24W - 15L
1,608 SR
Queue Stats
78W - 84L
1,509 Elo+
Solo
Achilles
Achilles
JiveSo
Achilles
Level 25
God Stats
7W - 10L
1,468 SR
Queue Stats
339W - 394L
1,486 Elo+
Solo
Kukulkan
Kukulkan
Nvandeweert17
Kukulkan
Level 27
God Stats
42W - 32L
1,515 SR
Queue Stats
256W - 233L
1,489 Elo+
Solo
Sobek
Sobek
TellingTimes
Sobek
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
88W - 88L
1,468 Elo+
Solo
Team Averages
Level 22
1,547 SR
1,498 Elo+

VS

Team Averages
Level 20
1,483 SR
1,457 Elo+
Persephone
Persephone
Panarch
Persephone
Level 25
God Stats
18W - 17L
1,499 SR
Queue Stats
25W - 21L
1,517 Elo+
Solo
Kali
Kali
PerpetualMachine
Kali
Level 17
God Stats
15W - 23L
1,499 SR
Queue Stats
65W - 68L
1,421 Elo+
Solo
Tiamat
Tiamat
PrinceAryn
Tiamat
Level 28
God Stats
29W - 26L
1,416 SR
Queue Stats
86W - 77L
1,448 Elo+
Solo
Ganesha
Ganesha
RiteHandLoven334
Ganesha
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 89L
1,500 Elo+
Party 1
Neith
Neith
beardedaxwound1
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 77L
1,398 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 4 / 4
10,718
564
8,362
13,896
5,566
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
FabriMax88
Fenrir
16
3 / 3 / 7
10,317
543
5,676
12,350
7,823
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
JiveSo
Achilles
15
7 / 3 / 15
10,628
559
11,834
16,480
13,682
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Kukulkan
Nvandeweert17
Kukulkan
19
20 / 1 / 3
12,514
659
23,519
10,758
4,069
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

16
2 / 0 / 7
10,129
533
8,395
14,849
12,142
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Panarch
Persephone
15
3 / 6 / 3
9,782
515
10,377
11,786
4,155
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
2 / 7 / 1
8,023
422
4,338
15,082
5,978
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tiamat
PrinceAryn
Tiamat
14
3 / 5 / 1
8,450
445
9,254
12,431
6,622
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

13
2 / 10 / 3
8,700
458
5,758
19,294
13,099
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

10
1 / 12 / 2
6,924
364
4,484
15,384
5,126
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
21
40
Kills
11
11
Deaths
40
36
Assists
10
Player
Kills
Deaths
Assists
KDA
W
8
4
4
2.5
W
Fenrir
FabriMax88
Fenrir
3
3
7
2.17
W
Achilles
JiveSo
Achilles
7
3
15
4.83
W
Kukulkan
Nvandeweert17
Kukulkan
20
1
3
21.5
L
Persephone
Panarch
Persephone
3
6
3
0.75
L
2
7
1
0.36
L
Tiamat
PrinceAryn
Tiamat
3
5
1
0.7
L
2
10
3
0.35
W
2
0
7
5.5
L
1
12
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,786
Damage
34,211
68,333
Taken
73,977
43,282
Mitigated
34,980
26,345
Healing
12,710
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,362
6,173
0
3,822
13,896
5,566
1,398
4,884
8,882
0
68,420
W
Fenrir
FabriMax88
Fenrir
5,676
744
0
5,465
12,350
7,823
356
3,974
8,244
0
62,216
W
Achilles
JiveSo
Achilles
11,834
5,007
396
4,359
16,480
13,682
353
3,914
12,566
0
33,922
W
Kukulkan
Nvandeweert17
Kukulkan
23,519
2,711
0
4,181
10,758
4,069
2,905
4,995
5,663
98,719
0
L
Persephone
Panarch
Persephone
10,377
1,146
0
1,821
11,786
4,155
0
4,434
7,322
52,108
0
L
4,338
2,045
0
2,310
15,082
5,978
0
5,024
9,883
0
36,974
L
Tiamat
PrinceAryn
Tiamat
9,254
1,797
292
4,661
12,431
6,622
452
7,001
4,980
38,738
0
L
5,758
2,005
0
1,739
19,294
13,099
200
8,927
10,367
19,067
0
W
8,395
578
0
8,122
14,849
12,142
570
6,732
7,589
39,481
0
L
4,484
2,342
0
1,887
15,384
5,126
320
5,857
9,510
0
27,333

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,306
Gold Earned
41,879
445
Minions Killed
298
0
Camps Cleared
0
1,699,978
Distance Traveled
1,628,365
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
10,718
564
91
5
0
314,804
0
W
Fenrir
10,317
543
99
5
0
310,935
3
W
Achilles
10,628
559
48
3
0
341,161
1
W
Kukulkan
12,514
659
133
7
0
371,769
3
L
Persephone
9,782
515
85
4
0
337,784
0
L
Kali
8,023
422
61
3
0
320,059
0
L
Tiamat
8,450
445
85
4
0
340,115
0
L
Ganesha
8,700
458
4
0
0
332,213
4
W
Sobek
10,129
533
74
4
0
361,309
2
L
Neith
6,924
364
63
3
0
298,194
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role